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MashTactics

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  1. +1 Would even be neat if larger models of cars could store multiple crates/bags to give additional meaning to owning a large work truck/van instead of a super car, but I'll take this.
  2. -1 We don't need to exacerbate the already existing problem of criminals over-targeting civilians just trying to make a living. We also have a problem with people robbing new players at the moment, which would also only be worsened by a change like this. This would 100% kill the money transporter job. I agree that crims need more things to do and better ways to make money, but this is near the top of the list of worst things that could be done to get to that point.
  3. +1 This is a dope idea.
  4. I'm on board with most everyone else here. I don't think we need another NCZ, however we DO need more parking areas, as the crowding does end up inspiring a great deal of Non-RP, accidental or otherwise. Parking and unparking my car is typically the most nerve-wracking part of my day.
  5. +1 The unofficial jobs as it stands do not hold a candle to fishing, farming or mining. For obvious reasons they probably shouldn't be comparable to Faction jobs, but it would be nice to have competitive, progression-based jobs that award the effort you put into them.
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