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KongouPak

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  1. + 1 as someone that can only type, doing stores is a real drag when im holding.
  2. As someone who does LEO's and Crim, I do feel like tasers are a bit powerful and do kill roleplay a lot of the time, but at the same time they are very necessary when dealing with the general populace of crims, As someone said above the W mentality on this server runs rampant and is the main issue for a lot of problems in this server. From an LEO standpoint, I typically only tend to "spam" tase someone who's just being salty and refusing to RP. Unfortunately that tends to be way more then it should be on an RP server. I do feel like taking away the fact that people have to RP effects of a taser was a mistake. This now just results in salty cirms, or trolls just dragging out an arrest for as long as possible with little to no RP, just running and ignoring RP. At this point, there's VERY little to do from the LEO's side besides just keep tasing them. Unless they decide to become violent which results in guns. Some people will do this on purpose just to get shot and drag out the situation even more by forcing LEO's to take them to the hospital over and over until they feel they've annoyed LEO's enough, or die to get out of the charges. There's also the blatantly ignoring RP route, to which some LEO's will just force drag or carry them. However, this is still looked down upon and see a lot of LEO's refusing to do it cause they don't want to deal with the whining and report wars that typically come along with it. So the option left outside of these two situations is tase till compliance, or pretend to be super incompetent as a cop and the person gets away. If you're someone serious about your LEO career then the second option looks very bad on you. From a crim standpoint, as someone who does still RP the effects tasers (most of the time), It is really frustrating when I am simply trying to RP some resistance and some LEO that refuses to entertain anything outside of what they want can just pull out their taser and spam tase me until I comply. Realistically most people that get arrested as much as we do as crims on this server (in relation to real life of course as no ones gonna be arrested 100+ times) tend to go two ways. They're a career criminal who focuses on effectively keeping their charges as low as possible when caught, often refusing to talk at all and lawyering up to fight any charges they can, which as crims we don't get to do on this server. Then there's the other side where they fight tooth and nail until they somehow manage to get away, or tire themselves out. A lot LEO's don't tend to not like either side of this coin from my experience, most preferring to take their W, process you and move on as quickly as possible. Thus the spam tase comes whenever they can't do that while they progressively get more annoyed at you till they can throw you off to DOC or it turns OOC. Ultimately the problems stems from the W mentality on the server, however some changes to tasers I feel could make this a lot less of an issue and feel more fair on both sides. I like the Idea someone mentioned above that tasers should have to be reloaded after a certain number of shots. I also feel that they shouldn't have unlimited ammo. Like IRL LEO's should have to carry cartridges on them to reload the taser. This would make missing a taser shot actually mean something from the criminals point of view as they now have a chance to actually make some distance if a LEO misses their taser shots. On the other hand as mentioned above, tasers can work off the buff/debuff system where if you are hit with tasers, you lose stats OR wellness. Once your stats or wellness get too low you effectively become incapacitated, (essentially leaving you at the free will of the LEO's at that point). This could work like instead of the injured state, there's a new state of passing out where your character falls to the ground and your screen turns black (losing vision). I'm not a dev and by no means know how easy this would be to implement, however i've seen it done on other servers where it seems to work out pretty well in keeping the fun aspect on both sides.
  3. + 1 From both sides. I liked houses cause it was an activity that felt like something petty criminals could do and actually make some money. Now its like almost every other activity on crim side where you risk running into someone camping the area waiting to rob you, or simply not worth doing if you want to make money. I get big gang mentality but there needs to be something for people who aren't here to just pvp and loot wars on the crim side.
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