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Tim Fullerman

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About Tim Fullerman

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  1. I think the bigger issue lies on risk vs reward for crim rp. Lets put aside the hands up 5 secs and shooting at cops for this example. Right now if you were to head to a lab with 3 people to do a large cook. Since you are planning to hold the lab down for several hours, you bring a pistol and maybe a heavy weapon, to stop other criminals from robbing you. If you cook for 4 hours, you will probably see a profit of about 100k each, but if you get caught by the cops, you're looking at about 5 hours in jail and a 24k fine. And that's if you dont shoot at them. There is no reason to risk getting robbed for everything or getting caught by police for this little amount of money when you could fish or mine for 4 hours and make slightly less. If jail times are going to be uncapped, then reward for doing crime has to be significantly better than what it is now.
  2. The problem with only selling to players ICly are that the drugs provide little to no benefit for personal use, there is no market for drugs like there is irl. There still has to be an artificial drop off location to sell drugs or else that would make crim rp that much worse.
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