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Posts
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Posts posted by JakeInnit_
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2 hours ago, Ne0n1c said:
That's my bad, didn't check it out but the point still stands to some extent.
If the materials are lost sure, but if the drugs that drop out of the table despawn then they should be refunded as a drug item.
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40 minutes ago, Felcon said:
-1 stop getting caught lacking loser
Positive contribution from someone who is banned from the server
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14 minutes ago, Ne0n1c said:
-1 You should just get the materials back, or the 350$ per drug so you can get the materials back, as giving you 575$ per drug just for the crash would eliminate the cooking part which is a lengthy proccess.
If you took the time to check the embedded forum link you would see that I lost drugs that were already cooked...
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When a refund gets processed for drugs, the current system dictates that the player only receives the money for the base cost of the drugs, which in my opinion is nothing short of stupid.
Using the below as an example, I lost 277 drugs to a server crash, normally I would sell these anywhere in the region of 570-620$ per drug, but the refund system dictates I only get 350$ per drug back, which means for the 3 hours+ I spent gathering materials and cooking drugs, I break even.
I propose that head admins are given the power to spawn drugs and directly refund the items instead of the money, thus allowing the player to sell the drugs at the turfs they see fit for the correct prices. Alternatively the refund amounts are adjusted to 575$ per drug, thus allowing the player to make some profit but not the absolute maximum or even the average amount of profit you'd normally make.
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Date and time (provide timezone): 2021-04-10 17:00 BST
Character name: Jake_Okibi
Issue/bug you are reporting: If you are in a car, you do not heal.
Expected behavior: If you are in a car, you should heal normally.
Evidence, notes worth mentioning, steps to replicate: Set your health to around 20%, get your food and water up to 100% and then enter a vehicle and you will not heal.
Vehicle license plate number*: Comet Retro Custom (LIZ)
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19 minutes ago, Maccy said:
Pariah
19 minutes ago, Maccy said:Comet SR
19 minutes ago, Maccy said:Hermes
Are all one-of-a-kind vehicles bought at auctions with the premise that they would remain one-of-a-kind.
Not to mention the fact that the Pariah is way too OP to be added to ECRP in its current state, same can be said of the Revolter and Toros.
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Cars shouldn't need to be unlocked while you refuel, realistically you pop the fuel filler cap in the drivers console then exit the car to refuel, the car can both be unlocked or locked while you do this. This suggestion would also deal with the massive amount of non-rp gas station car jackings that occur, people often jump in cars while people are mid-refuel and drive off.
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It would be nice if developers could explain exactly how the script works, a lot of this is based on presumption as no-one outside of development really knows the facts. Once the facts become common knowledge we could make suggestions in order to improve QoL.
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Date and time (provide timezone): 2020-03-31 19:40 BST
Character name: Jake_Okibi
Issue/bug you are reporting: The notification for a vehicle being sent to mors isn't sent to the owner of the vehicle
Expected behavior: If your car is sent to mors you should be notified
Evidence, notes worth mentioning, steps to replicate: Buy a car, get a friend to chop the car and you won't receive a notification for it going to mors
Vehicle license plate number*: N/A
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8 minutes ago, Trixgod said:
nah i mean like +( extra ) mods like i know there is already modded vehicles like the scout but i want mods similar or a bit different like from the topic i've sent cuz i seen in some not so long ago videos on 1.1 driving custom/modded ems vehicles some im asking if somebody has them.
I am strongly against you using them as it edits the hitbox of the vehicle therefore the passengers too.
Either way as far as I know, rage 1.1 doesn't support it yet?
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When you unpark a vehicle from a house, apartment or parking it should spawn in locked to avoid people abusing the script.
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Date and time (provide timezone): 2020-03-30 15:38 BST
Character name: Jake_Okibi
Issue/bug you are reporting: (Havent had this bug first hand) If you kick a player from your faction, it stops you being able to use "/f 0 <message>", you have to leave and rejoin the faction to use fchat again
Expected behavior: When you kick a player from the faction it should have no effect on the user
Evidence, notes worth mentioning, steps to replicate: Join Daichead Gadai, set yourself to a high command role, use /f to send a message, kick a member, use /f to send another message and it won't work.
Vehicle license plate number*: N/A
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Warehouses are already a thing but I believe there should be more of them spawned in on the map, same goes for properties.
+1 for being able to store vehicles in a warehouse, the amount depending on the size of the warehouse.
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+1 the only reason it isn't in the server is so gangs cant send out frequencies quickly
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-1 on disabling credit refunds, however +1 you should be able to chop refundable cars but logs should flag those who are abusing it.
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+1 for adding GTA:O vehicles that aren't already in the server.
-1 for adding custom vehicle models for civilian use, just not a fan due to them looking out of place against the rest of GTA's vehicles.
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Its not a bug, if you exceed a certain speed on a bike then there is a chance for you to drop the item in your hand, you're only supposed to use your hands for steering while on a bike.
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I thought you get a notif to say you are full of drink but you can continue anyway?
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Date and time (provide timezone): 2021-03-22 16:25
Character name: Posted on behalf of Lewis_Miller
Issue/bug you are reporting: Unparked a Kamacho at a house and it spawned at Paleto Bus Station
Expected behavior: Should spawn the kamacho at the house
Evidence, notes worth mentioning, steps to replicate: Get someone to spawn a bus at the same time as your unparking a car from your house
Vehicle license plate number*: Unsure
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I had a lot of fun meeting and interacting with you guys yesterday, keep up the work, it's looking great so far.
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Just lost another 13 drugs because of this
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I still urge this to be added as soon as possible, it's a small change but would improve the quality of life significantly for criminals who choose to partake in narcotic manufacturing. It becomes incredibly frustrating when you dismantle equipment while in use, and the amount of pain it causes to drag and drop 720+ materials in and out of bags every night is unspeakable.
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Refunding Drugs
in Archive
Posted
This can be closed and marked as accepted.
@Kris & @jason have clarified that drugs as an item can now be refunded.