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JakeInnit_

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Posts posted by JakeInnit_

  1. 2 hours ago, Ne0n1c said:

    That's my bad, didn't check it out but the point still stands to some extent.

    If the materials are lost sure, but if the drugs that drop out of the table despawn then they should be refunded as a drug item.

  2. 14 minutes ago, Ne0n1c said:

    -1 You should just get the materials back, or the 350$ per drug so you can get the materials back, as giving you 575$ per drug just for the crash would eliminate the cooking part which is a lengthy proccess.

    If you took the time to check the embedded forum link you would see that I lost drugs that were already cooked...

  3. When a refund gets processed for drugs, the current system dictates that the player only receives the money for the base cost of the drugs, which in my opinion is nothing short of stupid.

    Using the below as an example, I lost 277 drugs to a server crash, normally I would sell these anywhere in the region of 570-620$ per drug, but the refund system dictates I only get 350$ per drug back, which means for the 3 hours+ I spent gathering materials and cooking drugs, I break even. 

    I propose that head admins are given the power to spawn drugs and directly refund the items instead of the money, thus allowing the player to sell the drugs at the turfs they see fit for the correct prices. Alternatively the refund amounts are adjusted to 575$ per drug, thus allowing the player to make some profit but not the absolute maximum or even the average amount of profit you'd normally make.

     

    • Like 9
    • Upvote 3
    • dead 1
  4. Date and time (provide timezone): 2021-04-10 17:00 BST

    Character name: Jake_Okibi

    Issue/bug you are reporting: If you are in a car, you do not heal.

    Expected behavior: If you are in a car, you should heal normally.

    Evidence, notes worth mentioning, steps to replicate: Set your health to around 20%, get your food and water up to 100% and then enter a vehicle and you will not heal.

    Vehicle license plate number*: Comet Retro Custom (LIZ)

    • Like 1
    • POG 1
  5. 19 minutes ago, Maccy said:

    Pariah

    19 minutes ago, Maccy said:

    Comet SR

    19 minutes ago, Maccy said:

    Hermes

    Are all one-of-a-kind vehicles bought at auctions with the premise that they would remain one-of-a-kind.

    Not to mention the fact that the Pariah is way too OP to be added to ECRP in its current state, same can be said of the Revolter and Toros.

    • Like 1
  6. Cars shouldn't need to be unlocked while you refuel, realistically you pop the fuel filler cap in the drivers console then exit the car to refuel, the car can both be unlocked or locked while you do this. This suggestion would also deal with the massive amount of non-rp gas station car jackings that occur, people often jump in cars while people are mid-refuel and drive off.

    • Like 5
    • Upvote 2
  7. Date and time (provide timezone): 2020-03-31 19:40 BST

    Character name: Jake_Okibi

    Issue/bug you are reporting: The notification for a vehicle being sent to mors isn't sent to the owner of the vehicle

    Expected behavior: If your car is sent to mors you should be notified

    Evidence, notes worth mentioning, steps to replicate: Buy a car, get a friend to chop the car and you won't receive a notification for it going to mors

    Vehicle license plate number*: N/A

    • Like 1
  8. 8 minutes ago, Trixgod said:

    nah i mean like +( extra ) mods like i know there is already modded vehicles like the scout but i want mods similar or a bit different like from the topic i've sent cuz i seen in some not so long ago videos on 1.1 driving custom/modded ems vehicles some im asking if somebody has them.

    I am strongly against you using them as it edits the hitbox of the vehicle therefore the passengers too.

    Either way as far as I know, rage 1.1 doesn't support it yet?

  9. 7 minutes ago, Trixgod said:

    could you send me some mods for ems vehicles ? 

    I believe the server already has mods for the EMS vehicles, you will see the police scout for example, is not in default GTA. They are apart of the servers files. 

  10. Date and time (provide timezone): 2020-03-30 15:38 BST

    Character name: Jake_Okibi

    Issue/bug you are reporting: (Havent had this bug first hand) If you kick a player from your faction, it stops you being able to use "/f 0 <message>", you have to leave and rejoin the faction to use fchat again

    Expected behavior: When you kick a player from the faction it should have no effect on the user

    Evidence, notes worth mentioning, steps to replicate: Join Daichead Gadai, set yourself to a high command role, use /f to send a message, kick a member, use /f to send another message and it won't work.

    Vehicle license plate number*: N/A

    @crazd @Chrisy @Curtins

    • Like 2
    • bakmeel 1
  11. Currently rage doesn't have a great deal of support for 1.1 client side mods, and its unadvisable due to the fact that hitboxes etc will change for you and not others. 

    We have quite a lot of server side mods for EMS vehicles.

  12. Date and time (provide timezone): 2021-03-22 16:25

    Character name: Posted on behalf of Lewis_Miller

    Issue/bug you are reporting: Unparked a Kamacho at a house and it spawned at Paleto Bus Station

    Expected behavior: Should spawn the kamacho at the house

    Evidence, notes worth mentioning, steps to replicate: Get someone to spawn a bus at the same time as your unparking a car from your house

    Vehicle license plate number*: Unsure

    • Upvote 4
  13. I still urge this to be added as soon as possible, it's a small change but would improve the quality of life significantly for criminals who choose to partake in narcotic manufacturing. It becomes incredibly frustrating when you dismantle equipment while in use, and the amount of pain it causes to drag and drop 720+ materials in and out of bags every night is unspeakable. 

    • Like 2
    • PogU 1
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