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Rubsmeister

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Posts posted by Rubsmeister

  1. Date and time (provide timezone): 15-2-203, around 2 am GMT +1

    Character name: Zilian Dent

    Issue/bug you are reporting: A few issues I've encountered when robbing houses. 

    1. Alarm seems to randomly go off even when no mistakes are made

    2. House robbery marker dissappears from map when you crash 

    3. Loot/cabinet locations often spawn inside of eachother making it impossible to open the cabinet that is covered by the "loot" box

    Expected behavior:  Obviously all 3 of these things are not supposed to happen

    Evidence, notes worth mentioning, steps to replicate

    First off, for the random call I have the video linked below. Sadly my Shadowplay only goes back 2 minutes so I can't show you what happened outside but I did not fail the lockpick, I managed it in one go. I know this for sure because I only brought one lockpick with me. That is everything I did outside, just lockpicked the door and went in. What perhaps could be a factor is that I did not own the contract, the contract was owned by my friend and I was the one to lockpick it. Just a suggestion.

    Second, the crash bug. Speaks for itself pretty much, I had just bought the contract at the seller and I got in my car about 5 seconds after and my game crashed. Once I logged back in the contract was no longer marked on the map. I could not purchase another contract from the seller so perhaps it is just the marker that dissapears and not the whole contract. 

    Third bug speaks for itself. Go inside any of the house robberies and you'll find "Loot" and "Cabinet" inside of eachother, with only one being accesible. 

    • Like 2
  2. 12 hours ago, reeceobz said:

    A pleasure to be apart of the most influential faction ever to exist on ecrp. Never thought I'd be achieving and experiencing as much as I have done just by simply asking@Rubsmeisterfor a chance to join, From going to war with the entire city and coming out on top to making a plain old store behind bank 'Z Store' making countless interactions a day. Safe to say this faction has had a huge impact on gang life within the server and has set the standard for any upcoming gangs. Such a shame it has to come to a end but can honestly say its been a good run and I've enjoyed the near 2 years I've been here and wouldn't change anything if I had the chance. 💙

    stop bro imma cry

  3. Absolutely, combat logging is the only rulebreak you almost know for certain it's intentional. A FearRP or even a DM can happen by accident or because of a shitty situation where you genuinly didn't mean to break the rules. If you're combat logging however, you are being a dick and you know it. Should be a straight ban IMO.

    • Like 1
  4. Random notifications to PD/SD are extremely frustrating, I have experienced them myself first hand with weapon imports and it’s horrible. You do absolutely nothing wrong and get fucked over. I do not want this kind of system with druglabs aswell. It is absolutely not impossible for police to find out locations as you are trying to make it look, @Philo. How about some actually interesting RP for the IB of PD instead of them just being handfed dumb notifications. It has happened numerous times in the past where snitches have appeared in organisations. This is one way detectives could learn locations of druglabs. Another would be by following vehicles and stalking them. Once enough evidence is collected, they could assemble a SWAT team and raid a house. All of these are cool and fair venues for RP, criminal and police alike. This way, if my druglab gets raided I know I fucked up and either got snitched or was not careful enough covering my tracks. It isn’t like right now where I couldn’t help it whatsoever. Getting a random notification that says “druglab here” is not RP.
     

    TL;DR please dont add more random chance mechanics that are extremely frustrating and offer no interesting RP.

    • Like 4
  5. Definitely not against a suggestion of making guns more lethal. This is an RP server in the end and shooting someone 5 times belongs in an arcade type of game, not a realistic one. I understand the concerns about desync but desync makes the fact that people have a lot of health a lot worse, you can be shooting them for a clip a piece sometimes.

    • Like 1
  6. Again, this whole conversation could have been avoided if the owner of this nightclub didn't decide to be a lone crime fighting hero and just paid the money we asked from him. I don't want to RP some crimefree utopia, because that would be super boring. Crime is real and it happens, dont pretend that any action that involves crime is somehow NonRP. As Dezzy correctly mentioned, we are a crime syndicate but we are open for negotaiting because more than anything, we are a business. If you agree to our terms you can run a night club without any form of trouble.

     

    TL;DR stop complaing git gud

  7. 21 minutes ago, Xoza said:

    That make sense, apology, yes you are correct. I did not see or read replies after the first board. 

    Absolutely no problem, apology accepted. I think this shows a lot can be learned if we just take a moment to step in eachothers shoes and as Aldari mentioned, to not assume we have bad intentions.

    • Like 1
  8. 36 minutes ago, BrainDed said:

    Except the raid on the nightclub, lead to several high ranking members of criminal factions get arrested for accessories to murder of government employee, along with carrying illegal firearms for some other members. Is that really that great of an RP? Criminal empire risked and went to jail because someone didn't pay fees for "protection"

    You forget that it’s still a game. Is it realistic for the Chief of Police or the Sheriff to partake in SWAT and SED operations? No, but I understand that they still want to have fun too so you don’t see me complaining when @FatherOsborn rolls with a SWAT team because I understand he wants to have fun on this server too. This should go the same way for criminals. Is it realistic for Jay to shoot cops himself? Of course not, but do you really think he just wants to never partake in anything? Let’s be a little human here.

    • Like 2
  9. 3 hours ago, Xoza said:

    So, you're stating you had no real RP reason to raid the club and hold hostages.

    Again, you’re wrong. The reason was not to “loot” the nightclub. 2 weeks ago the owner was offered an opportunity to pay for security. He denied, told us to wave off and informed detectives about us. Ezekial said ICly: “I’m not worried about my club getting robbed, I told my guests not to bring anything anyway”. What kind of RP is that? Because of this behaviour we were left no choice but to show that we don’t play. The person extorting themself, who I will not reveal the identity of due to metagaming, was not involved in the raid. However I’m sure they will come back to the club soon enough to see if the owner has come to their senses. I hate to publicly have to reveal the bigger picture of our plan because you can’t stop complaining OOCly, but so be it I guess

    • Like 6
  10. 3 hours ago, GOAT said:

    I think that might be a slight over-exaggeration on your part there Zilian. Speaking as someone on the other end of that 911 call, the calls are usually calls about the impound, someone getting their car robbed or some other low level thing. 

    When I talk about role-playing in an area, it doesn't just have to be criminal. Could be something as simple as hanging out at a store, doing a car meet etc.. obviously if you are holding people up then cops are going to get called, but the limitations to what you can do are your limitations, not other peoples. Think outside the box, do something different etc..

    Sure, but that’s not the only problem. I think it is unrealistic to expect to have people all around the turf for a reasonable amount of the day. It’s very demanding, boring and tedious without script support. Just “roleplaying” with no one and nothing is no fun. Maybe if there were benefits to having such a turf such as receiving money, setting up chopshops etc.

    As to what happened exactly: we were at the butchers drop off (which is part of our RP turf), holding it down with our people. No one had been harmed and nothing had happened, yet one scared civilian called police saying “zetas trying to rob me at butchers”. 3 cruisers and a SWAT team responded (mind you this was in the early afternoon so its safe to say it was the entire PD at that time) and when nothing was happening on scene they continued to spam “would I see a gun” on random people on scene to find an excuse to search/arrest. You can guess what happened next.

    • Like 1
  11. 14 hours ago, GOAT said:

     

    1. Add in a non-scripted roleplay driven turf map, which gives faction wars more context and purpose.
      Every illegal faction with faction handler gets to participate and gets their HQ as their home turf.
      To capture additional turf, you would have to show roleplay in that area for a period of time. For example, posting screenshots of you hanging in that area, actually role-playing with whatever is in that area etc so it's roleplay driven, not violence driven.
      There aren't necessarily any advantages but bragging rights but it's something more AND as a plus, means the developers don't have to script anything. Can literally be a forum post that gets updated.
      The beauty of it is also, that it's in-character so it can drive additional roleplay through meetings and things of that nature. Inter-faction politics can be more diverse and interesting as a result of this. Alliances, betrayals, trades etc..

      Below is just an example of what i'm talking about.
      The screenshot below, you've got green, purple and yellow gangs all with an interest in the areas of Del Perro and Vespucci. 
      The South of Del Perro/North East of Vespucci is controlled by the greens, but the Yellows have a strong presence in the South.
      The Purple gang doesn't really have much influence over that side, so maybe they want to expand.

      What do they do if they want North Vespucci Beach? They start roleplaying in that area.
      Maybe that creates friction between all the factions, maybe green trades with purple, maybe yellow and green team to drive purple out, maybe yellow and purple team up to drive green out of the area. 

      If you start adding stakes beyond just basic survival, then things can get more interesting, for every faction and because it depends on ROLEPLAY and not killing, the way to advance is to be smarter than just 'chase me, chase you'. If people like it I can do a full suggestion about it.
       
    2. f56b4448ba30676d8c818b084a171704.jpg

    We have tried to start holding down the turf around our HQ, however without script support and the fact that we don’t have 200+ members it’s very hard to actually do so. Add on to that that you can’t really do roleplay things in your turf such as extorting stores or drop off points because everytime 1 911 call goes out the entire PD instantly responds in full force and pats everyone down, and it becomes very hard to purely RPly hold down a turf. Some form of script support is needed here.

    • Like 1
  12. 5 minutes ago, alexalex303 said:

    It is not at all hard to say who started reporting who, if you actually spend the time to go to the player report archive. They are sorted by oldest post, and the creation date of each thread can be seen. 

    In my point of view, NLA started the reports when they felt that they could no longer RP the same way they could when they were at peace. As in, they had to constantly be ready to get hit, couldn't chill at the hood, etc.. I feel that they took this IC consequence as OOC inconvenience and tried to stop it by any means. 

    Since the war started Carlos (Dylan Ortiz) filed something close to 30 reports, in around 35 days. Tab Yez had a streak in which he filed 8 reports in cca 10 days, out of which 6 were denied and in 2 he was punished himself for breaking rules. Similar numbers were displayed by Joey Poppins at one point. These aren't attacks on these specific people, just stating stats.

    I for one feel that the OOC situation with NLA calmed down once the reports started getting denied, and they took the new location, and kinda hid from attacks. Not to say that they are hiding, we are still getting attacked, and attacking ICly. All in all, it's calming down, and there's no reason to re-kindle it.

    I also feel that you're a bit wrong in how you view the player report section, especially after my conversation with the high admin team and handler team. Instead of looking at report simply by "they made a report" or "WCA making reports", you should be looking at which reports get accepted, and which are denied, especially the ones denied for being petty. That would give you a better sense of who's filing valid reports (overall positive action, encouraged by the server rules), and who is filing invalid and/or petty reports.

     

    I have no time or interest in scrounging through the report section to find out exactly who did what. If you present these numbers to be true, I'll gladly accept that to be the case. That however does not solve the problem. The problem is solved by reaching a mutual understanding. Read the rest of what I said, maybe try to contact the leader of NLA and find a fair middle ground you're both comfortable with. If this is undoable then that sucks and perhaps my other suggestion may help. If not, as I stated before and what you are stating is true report spammers will discipate over time anyways. As you stated yourself Tab Yez got punished twice himself and Joey Poppins is unless now changed banned. 

     

    PS: This also obviously doesn't just involve the WCA or NLA/Misfits. This has involved many gangs before such as my own and gangs we've fought. I personally tell members to not report of petty occurances and to rather sort things out internally, which has helped considering a lack of reports against/by us recently (Obviously this can also be attributed to the fact there is no large conflict with any other organisations as of right now).

  13. These concerns are very real and I couldn't agree more. Obviously being a criminal for a long time I have learned my way around but that still doesn't bar the fact I sometimes slip up. I guess I could call myself lucky I have never been punished with DM after playing as a criminal and frequently being in shootouts for over a year.

    To analyze the problem further, I feel the report spamming happens more around newer players that just joined the server and people that do report spam often don't have a very long life expectancy on the forums as they are clearly not here to RP but rather to mess with others. I personally hate having to argue over rulebreaks on the forums. Yes I have made a few reports myself but only when I feel like someone is displaying behaviour that I feel doesn't belong on this server at all.

    The question of course is how to combat such a problem, and frankly I don't think there is a simple answer. One idea could be to differentiate better between punishments. Right now, I could walk up to someone and shoot them in the face for absolutely no reason. My punishment? The same as someone who shot someone else for thinking they had valid reason to do so, but didn't. Such as a mix up between who is getting arrested and who isn't and who was pointing a gun. Yes, these are slip ups and yes they should be punished but just 2 of these slipups shouldn't lead to an instant permanent ban. So perhaps introduce something such as minor DM. 

    Of course this does not solve the problem completely as there are countless other things people make petty reports over. The problem is, the precedent has been set and it's hard to steer away from it. For instance, in the NLA vs WCA war it hard to say who started reporting who but fact is that they both do it now so you can't really blame either one. Maybe the leaders of both factions can come together and agree to disagree and fight their problems out ICly and if they have issues with how RP was conducted to come to eachother so things can be sorted out internally rather then on the forums. 

    This is how @Copes handled it with us when we were at war with Wanted and man it was so much fun. I didn't have to worry about breaking little rules by shooting the wrong person in orange. It was gang vs gang RP and everyone understood that pulling up in colour to a shootout meant you were part of it. Maybe the NLA and the WCA can take an example of this and sort it out between eachother.

    • Like 2
    • Upvote 1
  14. 3 minutes ago, GOAT said:

    The flip side of that is be a criminal smarter, which 90% of the criminals on this server do not do. The mentality of your standard criminal on this server is that they acting like getting caught is no thing but when you catch them it's everything to them. 

    PD is not perfect, not going to lie and try and convince people that it is, but we get it right almost every time. Mistakes do happen and they do cost people dearly, but they are still minority incidents.

    This could not be further from the truth. Almost every time I am arrested assumptions are made because of the colour of clothing I wear and the fact that I am armed. Nowadays, being armed and being shot in a shootout automatically means you are charged with murder, even if no one witnessed you do so. I think with this suggestion a fair decision has to be made. Do I risk getting more jail time by taking this to court or do I take the normal jail time with no risks? Police are free to inform them of this risk aswell to discourage newer players or inexperienced criminals from making the wrong decision. Besides that, lets not gloss over the fact that it would just be a great new avenue of roleplay. Having someone properly RP as a judge I think would be really fun. It's not only to remedy an existing problem (however I feel it will) but it's also to add new ways to play the server. 

  15. Also I think there are some very interesting opportunities for court room hearings and some cool RP to go along with it. I for one would love to RP as either a judge or a district attorney.

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