lupicek
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Everything posted by lupicek
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I do agree with the scaling of price repair and it makes more sense overall than paying 1 k dollars for any car. The main issue for me is how are we going to solve if someone smacks my car... even by mistake or on purpose... For example... You are driving on a main road towards City Parking and someone rams you from the left in 200 km/h making your car flip 10 times and totals it... it is his mistake even tho he did not done it on purpose... how are you going to get the money from him ? 1) If you are legal person, you can prolly call cops and do some more RP with them ... not sure if its a thing where they can force a player to pay for your repair... 2) If you are crim... what exactly can you do ? You cannot force someone to withdraw money from bank... all I can do is shoot him if he acts like a hostile but who is going to pay for my car ? ...This is my main question ... how can we solve this problem ? I drive Paragon S that is in price range over 2 mil from dealer ship and I guess that repair prices are going to be insane on it.
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I like this idea cause of RP it could give us so + 1 for it It was mentioned previously tho and I think de-sync was the issue with wheelchairs and walking canes.
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I do totally agree with things said in your 3rd point about server upkeep etc.. but there are still things that are by me not balanced within VIP... if there would be one thing I would point out it would defo be the FUEL CONSUMPTION - this is one of the things that can totally ruin your chances in for example chase... if you use BF400 and not have VIP, you have like 10 - 15 mins to get away at max, if u don't, you just get caught by people chasing u that do have VIP, I thing that this could be changed by for example getting a fuel discount by the percentage that fuel consumption is lowered normally. GAS station would get still payed by same amount and you would just receive a discount.
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+ 1 great thing to add... As well it would be great to add ability to delete single message as well (right now you can only delete whole chat with someone) ... for example as you can delete message in IG DMs... this would for example help gangs to just delete freqs and keep the rest in there.
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Shinobi is listed on Paleto HE
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Selling maxed Shinobi for 410k (little under stock) #205-9184
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Its not +30 labs, staff has hadded 30 interiors, you can try to find them IC and you will see that not all of them are going to be labs
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+1 making more labs active would give better options for solo ppl / smaller gangs to cook more frequently the lab rotation would be really so great to have there… since as u said some labs are opened so often and some of them are never active… can’t even remember when was the last time that garbage was opened
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Hello, I would love to ask about one specific rule on ECRP that stands in title... the full text of the rule is : Non-Roleplay behavior is considered as actions that are unrealistic or promote poor quality roleplay. It's difficult to interpret or understand what good roleplay can be sometimes, and we aim to steer players in the direction we want them to go through our server rules. Players are welcome to speak to staff for guidance in regard to roleplay. Some examples (not exhaustive) of Non-RP: Using a vehicle to block one-way entry/exits of e.g., banks and stores. In this rule there is bank and store used as and example... so when I asked people to save POV for blockin one-way exit, I almost every time got the same answer: "Its not a bank or store". So are players able to block entries to for example chili lab or a bridge that goes to sea labs, since there is no other exit? Thanks a lot to all of you for reading this
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It might as well be the position of helicopter.. if AIR-1 is directly above you, you cant see it from your POV, since u cant turn your camera straight in that direction.
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Great point about the render distance... It happend to me few times, that after evading I went to my apparment to park the car not even knowing Iam still being watched by AIR-1 cause of the rendering... aoub the lock-on camera... as you said its overpowered by me and from my perspective it takes away all the skill needed to keep with the car that is evading since your camera is locked on target the whole time and you just fly in the straight line
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As well I would add a price range to each item you can loot as a furniture ... for example a digital clock would normally be in range of 400-800 dollars... on the other hand sometimes you can find a skull with big 2 emeralds and that could be in price range of 2000-4000 dollars. This would add the option for players to get knowledge of what item can cost and get more efficient in doing houses since you would leave some cheaper items behind.
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+ 1 I really love all the points you said and big up for the time spent to take it into details... I agree with the point of solo players not being able to cook privately anymore (fot example we as a gang had 2 guys, that were not in our gang and were just selling us the drugs... we would take these drugs.. sell it to gang with cartel connection and in return we provided these two guys with weapons etc. from drops)... I saw people saying: "so just make deal with the gang holding the lab to let you cook"... In my opinion... anyone that is solo or with a smaller gang knows this is not an option lately in labs... its either u get robbed or you are lucky enough to have time to sit on your bike and drive away With private labs now being gone.. I think the only solution right now would be make more active labs at once, so people can cook on more labs and have a slightly lower risk of getting robbed. @Bala said that there are more locations coming where u could be cooking drugs, by me its great to have more of them... but maybe it would be nice to add these locations in same patch where you take away the private cooking... its not very optimal to take away some option from players to make money and come up with a new one after a while... leaving players that are mainly cooking drugs privately without income
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+ 1 really nice idea
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Huge + 1 ... could't agree more with all points u added
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+ 1 this happens in almost every house, since cabinets can hold guns, and packed cash up to like 6k dollars... ppl robbin houses are losing a lot of money cause of this issue
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Furniture volume for robbing houses decrease
lupicek replied to Charlie2231's topic in Criminal Suggestions
+1 It would be defo better to change weights of different types of furniture + I would like to add an option of some price range that would each item have.. for example if you rob a digital clock it could be something like 600-800 dollars, then u have furniture like skull with two big emeralds instead of eyes... this type should be like 2000-4000 dollars... I believe that it could be scriptly balanced, that each house would be same in some sort of price range... Thanks to this it would help ppl to choose what furniture is worth for them to pick and whats not... So more time you rob a house, the better u get in it and you spend less time inside thanks to experience u gathered from houses in past. (As well it would be more realistic... if you are robbing a house, you don't go for simple digital clock) -
bump, jug is up on HE for 1,2 mil
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1,1m and we can be talkin
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Texted you, Iam sellin mine now
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Jugular now stands for 1,3 mil... 1,2 mil with cash
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Bump Opened for offers about jugular.
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I dont see a problem with AF1 etc, since there has been NIKE pants added this update, so why dont we just add shoes as well ?
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Yes exactly... they either get banned after for stalling or they just get a little warning cause they are "new"... the point is, that you are risking your own guns in fight with them and even if you win, you are commin out of fight with nothing