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CKari

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Everything posted by CKari

  1. CKari

    Wheel Colour Bug

    Date and time (provide timezone): I first noticed this issue when removing my wither tires (or tyres, for the Europeans) on January 1st, 2026. The video evidence attached was taken approximately 00:00 UTC Jan 6th, 2026. Game Edition (Legacy/Enhanced/both): Legacy Character name: Sydney Fuentes (Has also happened on my other characters Riley Kilgore and Holly Hakkinen) Does this issue appear again after a full game restart?: Yes How many times did this issue appear for you?: Multiple Issue/bug you are reporting: When changing wheels in /modview if your wheels are painted you'll have to re-pay for the colour on each new wheel unless the wheels are the vehicle's stock wheels or one of the wheels that is a stock metal colour. I've tried with multiple vehicles, both credit and regular, and at both mechanic shops. Expected behavior: Once you bought a wheel colour it used to apply to all wheels and you wouldn't have to purchase it again. Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: Vehicle license plate number*: The plates of the cars in the video are SYDNEY and DUMB
  2. Date and time (provide timezone): 9:30pm EST, November 18th, 2025 (and a week prior) Game Edition (Legacy/Enhanced/both): Legacy Character name: Sydney Fuentes Does this issue appear again after a full game restart?: Yes How many times did this issue appear for you?: Every time I try. At least a dozen times between multiple vehicles and characters on multiple days. Issue/bug you are reporting: Whenever I try to change a license plate via the /modview menu while at a mechanic shop the menu gets stuck at "PLEASE WAIT FOR A SERVER RESPONSE..." before timing out after 60 seconds with a "FAILURE TO RECEIVE A RESPONSE FROM THE SERVER" error message. This happens every time regardless if the plate is available or not. It happens at both Bayview and Benny's. It works properly when changed via the F6 menu, but not via /modview. I've spoken to at least two other people who had the same issue. Expected behavior: You type the plate you want. It takes a second to process. Your plate is changed. Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: Vehicle license plate number*: N1PMPPHZ (the one in the video), COCO (sucessfully changed previously via F6 but unable to change at Bayview or Benny's)
  3. +1 I have official photos on the GOV site with no cat ears or glasses. Makes me look weird. Not to mention all the posts in the fashion thread in the ECRP Discord. So tired of having to "/b everyone resync" before taking any screenshot
  4. I've played 2 years of LEO, 3 years of crim, and a year of DOC. I think I'm good to speak on both sides here. I'm just going to say that in the beginning staff is going to be absolutely flooded with DM reports from crims and FRP/NRP reports from LEOs. In my time in PD, SD, and especially DOC I would say approximately 1/3 of criminals either ignore the first 10 tazes, do a "/me resists" at any attempt of physical RP, or just run away while you're typing. Because of this with the limit on tazers a lot of people are going to end up downed either by bullets or batons. As a crim I'm stoked that cops won't necessarily resort to immediate tazers and we might get more chances to RP. But that's just it - everyone needs to RP. I'm all for the tazer nerf but everyone needs to follow the rules and actually roleplay appropriately. The play to win mentality a lot of people have is not going to work well with the tazer nerf. I think staff is going to need to be tough on people and set precedences or else I can see things getting out of control on both sides. That's my two cents.
  5. Date and time (provide timezone): The first time I tried was 28/June/2025 around 10pm EST. I recorded the footage at 4:30pm on the 29th Character name: Sydney Fuentes Does this issue appear again after a full game restart?: Yes How many times did this issue appear for you?: Every time I tried Issue/bug you are reporting: If you spawn a Pounder truck at the Terminal HQ for the trucker's job it will be stuck on top of the railing behind the spawn. The wheels will be off the ground and you're unable to drive the truck. Expected behavior: The truck does not spawn on the ledge Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: The spawn point just needs to be moved a couple meters forwards (west) to fit the truck properly. Vehicle license plate number*: N/A
  6. -1 to the auto alias thing if someone shows you a license or badge. I don't wanna remember every single person I meet. Other than that *most* of these are pretty neat ideas
  7. CKari

    QOL Changes

    Chopped cars actually showing which parts are missing like they used to.
  8. CKari

    QOL Changes

    Putting items in random cars would be MINT for baby/solo crims
  9. CKari

    QOL Changes

    Remove the cove lab. That spot used to be used for chill events all the time. It was such a great spot for parties or beach hangouts or weddings. I have great memories of off-roading in the area, jet-ski/boat events, and cliff-diving off the top of the cove. Now it's a major drug lab.
  10. CKari

    La Stidda

  11. The new bus routes have made this thread pretty unnecessary now.
  12. If you don't have a car and there's no taxis there are certain places that are absolute hell to travel from. I believe the addition of more City Bee kiosks would be beneficial especially for new players/new characters who may not have a car yet. There are currently no City Bee kiosks anywhere in the middle or west end of the city and only two in the entire northern county. I have a few location suggestions: Sandy Shores - If you end up in the county jail or are an off duty SD officer you're kinda stuck unless you make the run through the desert to the City Bee at DOC. High End / Pier - People have been trying to revive the pier recently but if you don't have a car it's a long run back to Legion Square. People selling cars at High End also are out of luck if there's no taxis on shift. Burgershot - Arguably the city's biggest hotspot and a great place for New Players. New players often don't have cars so they end up stuck at Burgershot until they can afford/find a taxi (or more realistically a ride in the back of a police car/ambulance) Los Santos Bank (Vinewood) - While it's only a few minutes at full sprint from the nearest City Bee (at the bus depot by Lower Pillbox) it's still a high-traffic area that could benefit from some added transportation when DCC isn't parked outside. Diamond Casino - Same reasons as the bank, basically but with the added reason that you may have just lost all your money and couldn't afford a taxi even if there were some. Terminal (Credit Store area) - Most people who go here are rolling labs, racing cars, or going there to pick up a vehicle so not many are ending up there on foot but that whole south-east area of the map has no public transportation and it's a LONG run back to the nearest City Bee.
  13. Tollbooths should open automatically for emergency vehicles. Hard to save lives when you gotta stop and throw coins into the booth, y'know?
  14. Date and time (provide timezone): The last time I attempted to remove a part of the vehicle was approximately 7/SEP/2024 8pm EST (Midnight UTC) Character name: Sydney Haze Does this issue appear again after a full game restart?: Yes How many times did this issue appear for you?: Constant Issue/bug you are reporting: When removing a part off of a car, the part visually remains on the vehicle, but the item will be added to your inventory. My car had it's door removed several months ago but for the last couple weeks the door is visually back on the car. I have tried parking/unparking, repairing at a mechanics, sending it to mors (with help of a staff member during a report), and replacing/removing the door again. No matter what the door visually remains on the car, although the UI is gone implying the door is gone. Expected behavior: You chop a part off of a car, the part should be gone. Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: Vehicle license plate number*: SHITMOBIL
  15. Sometimes I play guitar so I'm dropping a big +1 here
  16. I am Having the same issue but hitting M for radio completely closes the MDC. Here's footage:
  17. Date and time (provide timezone): Since April 2022 when the new mechanic vehicles were introduced Character name: Riley Kilgore Does this issue appear again after full game restart?: Yes How many times did this issue apear for you?: Every single time someone uses the emergency lights on a vehicle. Issue/bug you are reporting: Mechanic factions have been unable to use the functional yellow/orange emergency lights on top of their faction vehicles (the Utility Sandking, Utility Bison, and Utility Mule) as people outside of the vehicle's sync range hear police sirens. The person inside the vehicle cannot hear these sirens nor can people closeby, but anyone outside the sync range hears them as if they were a police car. Because of this the mechanics have been told not to use the lights. This has been an issue since these vehicles were introduced back in the Spring of 2022. Expected behavior: Towtrucks and other mechanic vehicles should be silent when their lights are on. Evidence, notes worth mentioning, steps to replicate: Have someone sit in a Utility Mule, Utility Bison, or Utility Sandking and press E to turn on the emergency lights. Then leave the sync range and you'll hear police sirens. Vehicle license plate number*: N/A
  18. /panim umbrella should stop your character from actually getting wet
  19. Helicopters shouldn't get dirty nearly as fast as they do, if at all.
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