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BroskiBen

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Everything posted by BroskiBen

  1. I am ok with this if instead of having a call, we as PD go up to the cameras and use a command like "/checkspeeding" and it gives us a list like... "BRAWLER - [LICENSE PLATE] - SPEED - DAY/MMM/YEAR" If there was a call that led us to a camera I think it would be too spammy like when CCTV calls originally came out.
  2. +1 , I think it would be good if they're unable to send regular text such as speaking, but only allow them to communicate via /o and /me & /do.
  3. As a member of PD I don't think we should be allowed to patrol in drug labs, and actively tell people not to. Obviously a server rule would make it a different story. +1
  4. SWAT Operatives Performing a Sting.
  5. Hi. I run the FTP for PD (Which is how people go from cadets to Po1). We've recently had an influx of Aussie players (whilst it might not seem like it). I have the same idea as you though, I would like to be able to beef up the Aussie PD presence. This is something I am looking into though I can assure you, I've been trying to get more officers for different, less populated timezones. I'm not a part of recruitment however so I can't tell you from that side of things.
  6. Two sessions of training. A Police Academy and an Advanced Scene Management Training Session.
  7. SWAT Operatives preparing for training.
  8. As a member of the PD since May 2017 I can confirm this is the 'weakest' the PD has been since I joined. When I was a cadet we were given a full loadout, driving around with minor training. It is increasingly easy for criminals to kill cops. Which I have my own problems with on how increasingly common that is. From my criminal alt (Ben Rucks) standpoint, I understand the appeal of trying to kill cops, and 6/7 months ago I was guilty of doing so. The reason I refrain from damaging cops now (I either RP doing physical damage or don't actually shoot at them) is because I understand the weight of my repercussions. Spending years of my life in prison for my actions, risk of life etc. I think criminals at the moment need to stop relying on the option to just kill cops. It's selfish RP. On my police character (Trustson) It's becoming the norm where gangs are just going to kill you if you RP with them, sometimes for stupid reasons. I'll post a link below as to what I mean. In terms of constructive conversation about changes within PD, the only things I can agree on are the Teamspeak IC rooms, but as has been mentioned MULTIPLE times in this thread, if you're in those channels they're strictly IC and you must use IG VOIP as well as TS, or you'd be punished accordingly. Overall, I don't think Police should be further nerfed, rather I think criminals should be smarter with their actions. Engaging Police, notably SWAT is NOT a smart idea, and should be avoided as much as humanly possible. I would like instead a way to work with criminals to encourage better roleplay and more reasonable situations where antagonizing or in some cases murdering Police would work. https://streamable.com/uvc8d
  9. Applicants becoming cadets in our police academy!
  10. +1 this would be really cool. Would make players feel much more useful when they see someone injured and want to preserve their life.
  11. This is most definitely a bias response as myself and Rowan are IRL and IG mates but from a PD perspective it does suck when you have a really cool police scenario (i.e an extensive chase or hostage etc) and then it's ruined because you have to send someone to AFK for 2 hours. I don't know who would actually sit in the prison for 2 hours and RP consistently, this coming from both my PD Matt Trustson character and my Criminal Ben Rucks. I understand that it's probably 'being worked on' but I feel that SOMETHING needs to be added to make it far more interesting, because now I find myself sometimes trying to find a way to reduce sentences for good criminal RP but I can't because the system is very biased. Playing on Matt Trustson doesn't present a challenge of true police work, it's a simulator of me typing in someone's name into the MDC and then adding charges and when I tell them they've got 120 minutes to spend in the prison alongside however long the preliminary RP takes they're just left with "ah.... cool, I work hard to try make engaging RP and I'm just punished in what's practically an OOC timeout." So yeah, something needs to be done about criminal RP and how they're 'punished'. If I was to make my own suggestion here it'd be reduce max sentence to like 60 minutes but I also agree about the activities. +1
  12. Just a fun project myself and Kevin Porter have worked on. Enjoy!
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