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Robert Bell

Do you need DM rights to hold a police officer hostage in a prison environment?

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The kidnapping rules state:

  • You have to have a roleplay reason to attack the victim in accordance with the DM rules

I find the deathmatch rules to be somewhat of a gray line, it states "Deathmatching is the attack of attacking a player without a proper IC motive and interaction." I'd argue that the social dynamic of a prisoner and their guard is an IC motive, in a real life setting I find it ludicrous that a prisoner whom was planning an attack/kidnapping would not commit to this plan on the basis that the guard did nothing wrong.

I'm also confused on how you're supposed to get hostages for a prison robbery if you are limited by DM rules, it's not like you can walk around waiting for somebody to do something that would give you DM rights, that's ludicrous. I feel like either I'm missing something about this rules somewhat fundamental or the rules need a change.

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The way you're looking at the dynamic between prisoner & guard here is way too black and white, where in reality if you look at the bigger picture and the consequences of your actions, it's extremely unrealistic to take a prison guard hostage in most cases. You're not evaluating Risk vs. Reward and the risk here outweighs the reward tenfold.

When taking a guard hostage, you're risking your life for seemingly no reason. If you end up making it out of that situation alive, then you would have time added to your sentence that could equal out to realistically being 10+ more years behind bars.

That's not to say you will never be able to take a prison guard hostage, but the rule is there to ensure there has been proper escalation for this type of action. 9 times out of 10, a guard just walks into a cell block and is immediately bombarded and fucked with, which isn't realistic to begin with.

Your second point here is also based on escalation, as long as the scenario between you and whoever else is involved in this situation escalates properly to the point where you would have this response realistically, you can roleplay it out accordingly. These rules are here to stop people from making prison a complete mess of unrealistic fights and constant emergency situations.

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