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EM3RGENCY

Update Vehicle Stalling System

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Posted

So I have been playing on the server for a couple of months now. I don't understand the 1 crash and you are completely stalled for 1-2mins. It means when you are in a police chase and your are the "Cat" or the "Mouse", you crash once and you either lose or win the chase. I drive IRL and if I was to stall the car it would take me less the 10s to get the car back up and running. I feel like the current system is complete NRP as it wouldn't take me 5-10 times to try and start the engine again. Changing this would lead to more interesting car chases where it would either come down to durability, fuel economy or more importantly driving skill (like a IRL police chase). I don't know how easy it is to change the RNG factor of the car starting when stalled but I do feel like a 70/30, 60/40 or 50/50 chance every time you try and start the vehicle would be fair, it seem like the current system its stacked against you for the car to just stall over and over. This change would benefit all people from "Crims", "Cops" and "Civ" and give the server a nice quality of life update. 

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  • YAY 1
Posted
Just now, EM3RGENCY said:

So I have been playing on the server for a couple of months now. I don't understand the 1 crash and you are completely stalled for 1-2mins. It means when you are in a police chase and your are the "Cat" or the "Mouse", you crash once and you either lose or win the chase. I drive IRL and if I was to stall the car it would take me less the 10s to get the car back up and running. I feel like the current system is complete NRP as it wouldn't take me 5-10 times to try and start the engine again. Changing this would lead to more interesting car chases where it would either come down to durability, fuel economy or more importantly driving skill (like a IRL police chase). I don't know how easy it is to change the RNG factor of the car starting when stalled but I do feel like a 70/30, 60/40 or 50/50 chance every time you try and start the vehicle would be fair, it seem like the current system its stacked against you for the car to just stall over and over. This change would benefit all people from "Crims", "Cops" and "Civ" and give the server a nice quality of life update. 

If you crash a car head on at the speeds that police chases normally run at, the chances are you will damage the radiator or some other vital engine component, not to mention the physical injuries you would incur. Often you would get knocked out from hitting the dashboard/steering wheel/chairs in front or at the very least you would become dazed and confused from the airbags going off in your ears and the impact. Having a crash at 70kmh is not something the car or the driver would be able to walk away from within a few seconds.

If you can find an example of a car crash at 70-50kmh/50-30mph to disprove what I have mentioned in the above, feel free to link it.

Posted

+1 IMO there is no way a vehicle should be stalling when the condition of the vehicle is over 500/600. I had a truck stall on me the other day, it had taken 70 damage and was at 930! I hit a indestructible “Stop” sign!

Posted
On 5/19/2021 at 1:10 PM, EM3RGENCY said:

I drive IRL and if I was to stall the car it would take me less the 10s to get the car back up and running. I feel like the current system is complete NRP as it wouldn't take me 5-10 times to try and start the engine again. 

Sorry but this is completely untrue. In reality, if your vehicle collides and becomes damaged with the same force required to cause a stall in eclipse, there is no way you could start it up immediately and get going. Not forgetting the fact that air bags would have deployed in all directions, any vehicle made in the last 20 years will have safety systems preventing it from being driven immediately.

It feels to me like this suggestion is made with the 'cops and robbers' mindset, and not one that I believe we should be encouraging. If you want a realistic approach which represents what would happen following a real life collision, keep it as it is. If you want an approach which improves the fun part of police chases, then by all means change it.

 

Posted (edited)
8 minutes ago, Josh Thompson said:

Sorry but this is completely untrue. In reality, if your vehicle collides and becomes damaged with the same force required to cause a stall in eclipse, there is no way you could start it up immediately and get going. Not forgetting the fact that air bags would have deployed in all directions, any vehicle made in the last 20 years will have safety systems preventing it from being driven immediately.

I mean I crashed my car IRL at 50mph and no airbags were deployed and could still drive... Do you even drive IRL or just basing this off of information that you have read.

I have tried to go over a lip in a contender which has a front guard on it, purposly there for going over barriers n such  to lift the wheels in the correct position to go over logs n shit and have stalled... the point I was making is that some crashes are typically unrealistic and a system that bases 750+ the car stalls for 3-5s 500-750 the car stalls 10-15 250-500 stalls for 30s... if you knew how cars work they have a crumple zone to prevent the engine from blowing up and to protect the people inside.

Edited by EM3RGENCY

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