kenichis Posted August 30, 2020 Report Share Posted August 30, 2020 Date and time (provide timezone): 30/08/2020 06:15 AM UTC Character name: Charlemagne Coyer Issue/bug you are reporting: Mods will not sync properly on vehicle. Expected behavior: Applied mods should always appear properly on your vehicle. Evidence, notes worth mentioning, steps to replicate: Vehicle: Schlagen GT When unparking (or just spawning in to the server) the car, the turbo will be noticeable absent. Notice the comparison between two videos where the turbo noise is clearly heard. Unsure if performance is affected or not, but the sound is most definitely absent. Unparked: After doing /modview: Doing /modview again will resync all the mods, but it is not practical to have to go to LSC everytime you want to enjoy your car. Vehicle: Futo In the first video, you can see that the seats and headlights are stock, as well as an absent turbo. However, after doing /modview the lights turn to xenon, the seats are racing seats and the turbo is most definitely there. Unparked: After /modview: Vehicle license plate number*: Schlagen GT: RI4GTE22 Futo: DXWC239R 4 Link to comment Share on other sites More sharing options...
awp8883 Posted August 31, 2020 Report Share Posted August 31, 2020 This is on basicly all cars, I am almost certain it has to do with when the cars get loaded it, as it only happens to me, after two hours of being offline, so the car would despawn and spawn back in Link to comment Share on other sites More sharing options...
Arrta Posted September 2, 2020 Report Share Posted September 2, 2020 Known issue on a bunch of cars.. Link to comment Share on other sites More sharing options...
Osvaldon Posted October 27, 2020 Report Share Posted October 27, 2020 @kenichis hello, thank you for your bug report, this issue has been resolved in the latest /modview update. Link to comment Share on other sites More sharing options...