Ritchie Stones Posted November 7, 2025 Author Report Posted November 7, 2025 Just now, Aerzioa said: They could do something like Fortnite and give us 3 return tickets lol They decided to only give hsw now with the credit vehicles. So im stil down 19cars…..
Osvaldon Posted November 7, 2025 Report Posted November 7, 2025 On 11/5/2025 at 11:37 PM, Ritchie Stones said: BEFORE ANYTHING, osvaldon has commented that, due to credit vehicles wil be looked into. so please leave the chaos at home. i want to simply make aware very politely, the danger of this update affecting the credit vehicles. as a person being deep +20 cars in credit store, this affects your most loyal and invested donators the most, and i can not stress this enough, but this could become a very bad mistake for the future of donating because trust can be very easly broken here, why would i for the next seeing future invest into a credit car if afterwards the extra added cost can be tampered with up to 10x in some cases. this is very dangerous i have been talking about this since almost 2 months, and the reality is now here. as we invest real life money we have a certain expectancy to "extra added cost +-150k mods" to see now some vehicles being x10 in extra cost, might not sound huge for 1 car, but for someone being deep 20 cars is a MASSIVE setback. "i will not be enjoying most of my cars the way i used to because of this" though i have put my money in for it. LIST of cars + most recent credits cost. VSTR 8000 rebla 7000 jubilee 5500 patriot 7000 dragur 8000 10F 15 000 windsor 4500 italy GTO 25 000 torros 16 500 ETR1 11 500 paragon S 16 500 coquette D10. 25 000 italy RSX 25 000 nero costum 25 000 kamacho 8000 IGNUS 50 000 X80 proto 50 000 sentinel GTS 11 500 gauntlet hellfire 7000 niobe 50 000 total = 376.000 credits take in account the discounts and changed prices over the years ofc. lets be fair and honest, the real price i paid will vary from the reality presented here. i do not wich a refund, but i would also very much appreciate that this wil be looked into very deeply with care, because the people who are affected the most are the one who have put in over the past years the most. i am not only very worried about my own purchases but also very worried about the reaction from the player base this might set in motion, and we already find ourself in a bit of a tight spot, once again i do not intend to streer up any drama here, but i want to politely present the "severity" of some people being affected here. and the mistrust this might spark into the future of purchase literally anything, leading to less money going into the server. this danger is very real. i wil post a screenshot here below of the comment of osvaldon, which i am very glad he did. so that there is not yet any reason to panic. but i DO want to state very urgently the severity and potential risk of this change. Why do you need all 20 cars fully maxed at the same time? All players got refunded the same amount of in-game currency which is the exact amount that they had to spend on the old performance mods. All players are in the same situation whether it's a credit car or not. Credit imports never ever included any mods in the package, but I made an exception for the HSW mod due to it's extremely high cost (sometimes up to $1M per mod). I also don't think it's reasonable to say that you lost 1000s of euros because of the pricing changes. The mod pricing changes do not obliterate the car value to 0 credits, many credits are bought during sales, credit prices change (Niobe used to be 25k, not sure how much you spent personally), the refund money mitigates part of the new upgrade costs. If you received refunds from 20 fully maxed cars, then there should be enough refund money to fully max at least some number of those cars, it is up to you how you prioritize them. I noticed that some cars are not that expensive and cost much less than 100k to max (which is the estimate refund per fully maxed car), so that also reduces your "losses" and you shouldn't even be listing those cars in your complaint at all. What I would suggest is to prioritize maxing the cars that you actually use frequently instead of just maxing them all at once just because (practical vs emotional). You may also prioritize the EMS (Engine) mods and Turbo and leave the Brakes, Suspension or Transmission for another time which would allow you to save money, but have near similar performance as before. Mods are also incremental, so lets say you can also consider having LVL 4 mods on some cars instead of LVL5 on all cars. You can always upgrade them later once you have enough in-game currency. If maxed out cars really matter to you that much, consider selling an in-game asset or two to get the upgrades. Overall, you still have the same cars that you bought, they still have the same stats and mods available, but the pricing of those mods has changed due to a balancing change which is covered by the credit purchase agreement under development and server rule changes. 2 1 6