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CalvinKlein

Remove gun jamming

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Posted

Despite being one of the people negatively affected with the gun decay, I support it and see it's necessity for the gun trade economy.

However, repair is bugged refer to : 

 And on top of repair being bugged, the gun jam is RNG.

It kinda "Tazes" you, it freezes you in your place, making you unable to move, forcing you to stand still and start doing a gun reload animation.

I don't see anything positive it provides, and specially since you can clean a gun, have it appear at 100%, when the script counts it as 50%, and make your gun jam, which not many people were aware of (I found out after I went and cleaned/maintained all my guns).

But yea TLDR: generally speaking gun jam only affects crims, decay and repair is bugged, no RP value or anything positive from the gun jams.

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Posted
5 minutes ago, Quietthecutie said:

I like the idea of gun degradation having a penalty. but if its bugged thats something that 100% needs to be sorted. guns should only jam if they are degraded past 50%

I don't even see the value gun jamming brings

The degredation was done to revive gun sales, and encourage player to player interactions for acquiring guns, and combat old palyers who have 100s of guns just being inactive.

It's meh, but I get it, however the gun jamming is just annoying, and not-realistic, realistically the gun should jam, not taze you and force you to freeze and moonwalk in your place while doing a reload anim, just doesnt fit with GTA imo  

Posted
54 minutes ago, CalvinKlein said:

I don't even see the value gun jamming brings

The degredation was done to revive gun sales, and encourage player to player interactions for acquiring guns, and combat old palyers who have 100s of guns just being inactive.

It seems you answered your own question. The Jamming was there to encourage people to be proactive in maintaining and acquiring new guns, instead of waiting to the last moment.

Posted
17 minutes ago, Quietthecutie said:

It seems you answered your own question. The Jamming was there to encourage people to be proactive in maintaining and acquiring new guns, instead of waiting to the last moment.

I feel like your gun degrading to 0 and you losing it is incentive enough to maintain and clean your guns

Posted
52 minutes ago, CalvinKlein said:

I feel like your gun degrading to 0 and you losing it is incentive enough to maintain and clean your guns

"proactive" being my keyword.

If you wanna keep your guns reliable, maintain them about 50%, if you dont want em to poof, maintain em above 0%.

Posted
16 minutes ago, Quietthecutie said:

"proactive" being my keyword.

If you wanna keep your guns reliable, maintain them about 50%, if you dont want em to poof, maintain em above 0%.

Well to play the devil's advocate, let's pretend to totally agree, using the repair kit doesnt actually make your gun 100% (bugged rn, bug report is in).

And the way Jamming works is unrealistic / bad, which is not a bug, the current script makes you freeze like you're tazed and basically forces you to die, when your gun can appear as above 50%.

One of my faction members just died 2 times becaues of his gun being "Green" and above 50% , but as he's shooting, just freeze in his place bcz of jams, so yea, adjustments are needed

Posted (edited)

Guns can stop to jam if it only takes 100 bullets for it to reach 0 durability. Guns are too durable right now and are being held for years.

Repair kits being temporarily bugged is not justification for any changes like this.

Edited by alexalex303
Posted (edited)
42 minutes ago, alexalex303 said:

Guns can stop to jam if it only takes 100 bullets for it to reach 0 durability. Guns are too durable right now and are being held for years.

Repair kits being temporarily bugged is not justification for any changes like this.

guns realistically dont jam after 100 bullets, dont agree with u, and dont think ur affected by it since u spawn and respawn guns with 300 ammo, and 100 durability. but thank u for your output.

The way gun jam scripts is is also unrealistic, it makes you freeze in ur place and forces u in a reload anim, when your gun jams it just doesnt shoot.

Also it's a game.


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Edited by CalvinKlein
Posted
2 hours ago, CalvinKlein said:

Also it's a game.

Since you admitted it's a game, all that AI slop can be disregarded.

It's unhealthy for the state of the game for people to have insane stockpiles with hundreds of guns, which is the current environment. I also think it's questionable to make a suggestion rooted in a bug.

Posted (edited)
32 minutes ago, alexalex303 said:

Since you admitted it's a game, all that AI slop can be disregarded.

It's unhealthy for the state of the game for people to have insane stockpiles with hundreds of guns, which is the current environment. I also think it's questionable to make a suggestion rooted in a bug.

I personally don't think you have good judgement on what's healthy or not, specially when you're not affected.

Having gun decay im not arguing against, I'm saying remove the jams and fix the repair.

"I also think it's questionable to make a suggestion rooted in a bug"

The suggestion is removing gun jamming, keep the decay, fix the bug where you can't repair them properly, but jamming is no bueno,. and I'm pretty sure another community poll would have people vote towards it.
Even if you argue gun jamming is good in concept, the execution and the way it works is not.

You personally won't ever have a gun jam so thank you for your time and input on my suggestion have a lovely day.

Edited by CalvinKlein

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