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Player inspect command suggestion

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Posted

Hey!

 

So this suggestion is a bit... out of the blue in terms of everything currently being talked about. mostly because... I don't care about Clapping.

Anyway. my suggestion is as follows. add a command such as 

/inspectbody (ID)

Where it would tell you things about a player that you can't see visually.

things such as what they smell like, what they look like.

an Example is. lets say they recently smoked marijuana. you could /inspectbody on them. and it would print back

 

[INFO] (Player ID) appears to have very large pupils.

[INFO] (Player ID) appears to have a faint smell of Marijuana coming from them.

 

(All status effects decay and go away by themselves after 60 minutes, with exemption of Marijuana, where it could go away after 15 min or when they're no longer getting any of the buffs)

Other examples:

[INFO] (Player ID) appears to have very large pupils.                                                      (LSD, Marijuana, etc)

[INFO] (Player ID) appears to have very small pupils.                                                      (Heroin, Cocaine, Methadone, etc)

[INFO] (Player ID) appears to have a faint smell of Alcohol coming from them.             (Almost sober / Recently sober)

[INFO] (Player ID) appears to have a moderate smell of Alcohol coming from them.    (Drunk)

[INFO] (Player ID) appears to have a strong smell of Alcohol coming from them.         (Very Drunk)

[INFO] (Player ID) appears to have been in a vehicle accident.                                       (Gotten injured by or in a vehicle)

"When a player gets ran over. or crash in to a wall and fly out of a vehicle the logs show them getting injured by "ran over" even if they got injured by crashing their car"

[INFO] (Player ID) appears to have a faint smell of tobacco.                                           (Recently smoked a cigar or cigarette)

[INFO] (Player ID) appears to have their hands covered in blood.                                  (Recently used the /gut command on an animal/player)

"This status effect could be removed quickly by washing your hands with something like /washhands, this command could use the same check as fishing and filling a water bottle, needing you to stand near a water source"

 

If you got any ideas. comment them and I'll add them to the main post

 

  • Upvote 4
Posted

I'm not a fan of adding more scripted things like this to the server. There's a reason /me's and /do's exist. You could easily go up to someone and if they are roleplaying being under the effects of drugs, you can initiate roleplay with them. Otherwise, personally, I don't fully see a need for it. It's a cool idea in theory, but we already have means to do this.

Posted
36 minutes ago, SquirtleSquad said:

There's a reason /me's and /do's exist.

Yes, this is what /me and /do is generally for. but, no offense to the player base. but this is and will never be used for that purpose by others then a very small group of players. and I'm talking 4-7 players total.

Plus a lot of players never think to ask if someone is on drugs or not. and could suddenly find out and have fun with randomly spotting it with this command.

 

Then we can dig in to the fact that a lot of players might not know what effect a drug would have on your person. and most people would RP not even smelling like alcohol anymore just because they got the "sober" message.

 

And then we can also talk about the people who lie in /do about drugs to try and avoid interactions / consequences.

Yes, you choose what you RP. its up to you. but if you take a drug, smoke a cigarette or drink alcohol. You've chosen to add that to your RP. no matter your own opinion on what you WANT to RP doing.

 

 

This command/function would open up the door for more RP interactions with others who wants more details in their RP without filling out a /do list for the other players. something we know won't go over well with a large group of the players.

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