Celestial Posted September 4, 2024 Report Posted September 4, 2024 I think the chat looking like the image below rather than what it is now would be more comfortable to look at. Basically for what the player sees, have flairs to the top-left of each group to identify the type. it would group chat messages of same type/source. add a red line separator/divider (like unread discord messages) before new messages appear after a specific interval of time like 1m 30s of chat being inactive in different channels. if possible, allow player to navigate through channels with CTRL + 1-7 as long as the chatbox is open since it's used for animations. It's far better than having the type of output formatted between square brackets like "[ECRP] Server restart in 5 minutes." or "[AFKMATH] You have been staying in the same area for far too long..." or "[FACTION SYSTEM]". I know the alignment is wonky for what I have designed but this is just the idea and it would probably need to scale with lines, resolution and the entire box's main scaling. For the /melow and /rlow or whatever low it would have the square brackets but in grey with its designated flair. 1 Quote
jason Posted September 4, 2024 Report Posted September 4, 2024 +1 Looks very cool! Smaller glyphs and whatnot would be needed to avoid clutter and eyesore, but this draft is definitely a good concept. Obviously also grant the ability to toggled it on/off. Quote
AnnoyingOne Posted September 4, 2024 Report Posted September 4, 2024 Hell no. Keep it simple, keep it text 1 Quote