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EnkoY

NPC remains affiliated after 100% influence decay

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Posted

Date and time (provide timezone): 26AUG24 15PM

Character name: Gunnar_Klokberg

Does this issue appear again after full game restart?: Yes

How many times did this issue apear for you?: So far only with one NPC

Issue/bug you are reporting: NPC remains affiliated even after all influence points have decayed. Additionally, hourly decay was up to 4 points per hour for that specific NPC, even though we were only overexpanded by 2 Turfs at Tier 2. (Core + This NPC)
The affiliation and added decay was removed once we sold a single wheel to the mechanic NPC

Expected behavior:  NPC affiliation should stop once Influence drops below a certain point and not remain when influence is at 0

Evidence (MUST either photo or video) , notes worth mentioning, steps to replicate: Sell product to NPC, allow for the influence to decay.
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Vehicle license plate number*: n/a

Posted

A quick fix we've used for this is to wait for it to drop to under 20% - Then sell 1 item to the dealer (preferably for you the smallest you can get).

From what I can gather turfs only update the "owner" when someone drops on it, so it doesn't check for a new owner as it decays.

So for Businessmen - Wait for under 20% and drop the smallest packed cash you can find on it

Mechanics - Drop a wheel or something small on it when it's under 20%

Pharmacist - Sell 1 blunt to the dealer when under 20%

Broker - Sell a cheap piece of scratched furniture when under 20%.

Hope this helps until a fix comes

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