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NotKempi

Police Bike Classification Bug. Unable to manouver mid-air & excessive fuel.

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Posted (edited)

Date and time (provide timezone): 21/JUN/2024

Character name: Alexander Olsson

Issue/bug you are reporting: New police bikes are classified as cruisers not bikes, this causes them to have an excessive amount of fuel and be unable to be maneuvered mid-air, unlike other bikes. This also leads the bike to show as a question mark on the GPS. Additionally the vehicles are marked as "NULL"

Expected behavior:  The new police bikes should be classified as a motorcycle or manually have their maneuverability mid-air enabled and fuel rebalanced to match that off other bikes. They should also appear on the GPS as a bike and not a "?"

Evidence, notes worth mentioning, steps to replicate:

fb026dadd9d3541ac6a71d97767b5fc2.png

Vehicle license plate number*: 3-W-20 N/A

 

Edited by NotKempi
Posted

Also have discovered recently their HP is INCREDIBLY LOW. I crashed into a cactus going 20 km/h and the HP went from 1000 to 750. The mods are also not accurate, the BF400 feels extremely slow compared to the civ one.

Posted

I can't do diddly squat about some of these things are they are because there isn't any information for the Police BF yet in the database.
This is why instead of it showing as a bike on the GPS, it looks like the Riddler is in a police chase. The fuel is the same thing.

The Police BF is going to be reclassified as a motorcycle, so that it behaves as it's civilian counterpart in terms of the script.

Both our developers are working on other projects right now, so I suggest either just grin and bare it until such time as they can be fully integrated or alternatively, use an alternative vehicle that you used prior to the implementation.

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