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Jestar723

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About Jestar723

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  1. I disagree with the idea of this entire thread. PD may be overpowered because were are not losing anything on death, that's true. But on any given day we are outnumbered by at least 10 to 1. Crim RP has gotten so bad that we need to call for backup anytime we get into a situation with someone from Zeta simply because we know if another Zeta drives by, they're calling for people to come "free" the suspect. There has not been a time ever that I have been online when we have had more than 25 units deployed, and that's including SD. Gangs outnumber LEO, plain and simple. SWAT and POIII+ are the only ones allowed to use heavy weapons minus the shotgun which is useless at longer range. Crims are able to buy a heavy and use it at their own discretion knowing that it is possible to lose it. I think heavys really should only be used when absolutely necessary and should be picked up from an armory of sorts after a shootout has already begun. PD is always in danger which is pretty unrealistic to me. I've never once seen a SWAT vehicle driving around just on regular patrol because they know something is bound to go down.
  2. The only thing Vics are good for is pursuits on highways. Its handling is trash and flips if you hit a ladybug if youre going any faster than 200 km/h. Other PD vehicles have trash top speed with decent handling. The Buffalo isnt even used by most people because of how unrealistic it is compared to the other PD vehicles. I find it laughable that all crims here are saying that PD Vics are overpowered yet dont acknowledge the fact that other vehicles are unrealistic.
  3. Ok so a lot of back and forth is happening within this thread. The OP originally stated how frame rate affects vehicle speed, and I think that this is well known. While I do not believe any super car should be nerfed, I have an issue with people stating that the PD vehicles are overpowered. While I do believe that the cruiser (Crown Vic) goes faster than IRL, interceptor and Buffalo (Charger) speeds are severely unrealistic. One simple way to fix this issue is to bring back a PD division that was mentioned before. As an active member of PD, and member of TED, I can tell you all that the Traffic Enforcement Division is a wasteland of potential. If you were to limit Buffalo usage to only Traffic Enforcement and increase its speed cap to its legitimate speed (240 km/h instead of 185 km/h) and decrease the cruiser to its realistic speed (205 km/h) there would be more realism within pursuits (given there are TED units on duty). With that being said, people want to talk realism but then take drags on a mountain hike to flee from police. I think most of these pursuit issues can be resolved in game with more realism in RP. Its all a matter of perspective for everyone within this thread. Here are some IRL km/h statistics for you all to compare to server side mechanics: Porsche 911 = ~300 km/h Dodge Charger (Buffalo) = ~240 km/h Ford Interceptor (SUV for modded players) = ~210 km/h Ford Crown Victoria (Cruiser) = ~200 km/h
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