Well said but how do you expect the unofficial upcoming Gangs/ organizations/ Non affiliated people who like to do crime make money if that's the case you want it just for Offical Gang's I kinda like how you put this because you just exposed how boring Offical Gang's are not to mention you can't shoot another Gang Member because he hasn't shot even though he has come to the scene for a reason not saying kill on sight but at least have some more rules that imply you're allowed to do something to them because people abuse this rule too much, be ready and know he's/she is there and chasing you for a reason I'm sure you have all had it where you're in a chase but can't shoot the guy/girl because he/she is just simply updating on the radio but they have chosen to join the activity/ arrive at the scene in the same Mask/Clothing and you can't do shit until he/she pops off/ shoots but you know full well they're Gang affiliated and they're here to kill you because of the current Player you had interactionss with were Affiliated, for instance, you kill a member then five more pull up in the affiliated colored car wearing the same masks/clothing like mentioned surely you know why they're here? maybe worth looking into, if they have no gang affiliations when arraving on scene then fair enough you can't really do anything which is up to the civ/ Gang member to arrive undercover and with no affiliations if something does happen to them file a complaint.. as Gang Member you should know to go to a backup call where your fellow member has been shot is dangerous n should be ready to die no matter the circumstances otherwise why else would you go to sit and look at the body??. on the other hand why not just suggest making it more profitable for official gangs and suggest a different drop off point instead of just restricting it to official Gang's not saying it will happen but that way people can still cook shit and not be affiliated and can't drop off to the official Gang location or just kinda think of ways to even it out a little I'm sure the server has many ways it can profit official gangs with which still gives others a chance to form a new organization just an idea like, the Offical Gangs already have their perks but not making much profit due to being allies, Kinda my thought on your thread but who am i to talk.
>>>Maybe the current drug labs can be left in they will just keep paying the same amount and not as much as having official gang importing their own drug labs and make warehouses actually useful to gangs because let's be honest they are pretty useless for the most part currently
>>>maybe gangs should be limited to only a single ally, not multiple allies. Being an official gang you barely see official gang members cooking at drug labs we literally just drive from drug lab to drug lab ganking random civilians cooking and whenever there is another major gang cooking nothing ever happens because we are all allied.
.. Just cut being too friendly and actually gain power through your own organization not saying don't have allies but surely it isn't fun being allies with every single official organization, and not having any COMP then you can fight over drug labs and maybe ask for the spawn time of the products to be faster on a certain hour which then will give you official gangs something to look forward to and prepare also the civ's / no affiliated members will know not to go to the location's at that time, and you only get an Hour to hold it down per drug lab so if 2 gangs have one you have a choice to either attack that and take it or move to the next one and also do a rotation per day who holds it down one gang guarding one gang taking each day the gang will decide who has it on a monday and who has it on a tuesday for example.. but don't forget there are 3 drug labs so each drug lab would be held down for a certain amount of time which then unofficial gangs or a gang that didn't make it on time can raid and attempt to take it first come first serve kinda thing which will also work if you only get 2 allies it would be 2 gangs per drug lab, for instance, they are all full then obiously you have to try to take one which also follows under new life rule as if you get clapped you aint returning to the drug lab, so you best be prepared as you would lose all your valubul guns if you did lose. and if your current allies were packing and you think you could go to another Drug lab alone leaving them to gather and guard themselves this would also give you some comp/fun activitys