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Riderz

Retired Administration Staff
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Posts posted by Riderz

  1. Character Kills

    Don't get me wrong these are useful in the sense of improving roleplay, developing an interesting story line for gangs and factions alike, but a growing issue comes when these actions are not role-played out. The rise of players lets say for example, scamming a player and instantly CKing as a method to avoid the punishments of their IC actions is grotesque to say the least. An becoming an alarming issue to say the least. I'm someone who has personally CK'd about 4-5 times, each time carrying a story and involvement with gangs and factions alike. Though it's poor roleplay to me to for a character to simply say "I killed myself" and expect a reasonable safety net from previous actions. 

     

    Improvements requested: 

    Suicide 

    A player can not simply "kill themselves" as that is poor roleplay in general. If we must FEAR for our life, and not perform suicide actions as it's considered Non-rp, why would this be treated any differently. Or at the least in the event a player can't simply CK immediately from actions like scamming someone of their assets and money. 

    Assets

    Don't get me wrong, this to me would make me never wish to allow CK which can greatly help the story of a gang or faction. Though it should work much like a transfer request where if you wish to CK you must develop your character's new story towards how they would retain these properties and impose a limit on how much can be retained. (Not including vehicles)

    Proof

    I think like anything we do from not having a phone to not have a ID on us must have RP backing where your death can be viewed and verified to ensure there was some level of build up and design to the down fall of your character. 

     

    If you have any suggestions to include to this, feel free to post it!

    • Like 3
  2. Seller has a poor reputation among the properties he holds. All properties he holds have been stolen from somebody at some point, expect no different when purchasing. He's also become renowned in recent days to rob those attempting to buy this property.

    • Like 1
  3. 5 hours ago, alexalex303 said:

    Why? The money is spawned, the owner does not lose it. It's very likely that the owner would like to rob his own store with his gang that's camped outside.

    What wrong with having it? It's roleplay to have a worker there. I can make the assumption that cops should NOT own stores cause they'll only go to robberies site of stores they own

  4. 5 minutes ago, alexalex303 said:

    That will almost always be SWAT during a special operation, and almost always in response to someone evading on a Hakuchou Drag themselves. If you want to argue that the bike is unrealistic, fair enough, remove it from the server, but you can't have criminal characters abuse it every day and when a cop does it, its very NonRP.

    I mean the cops are pretty much the national guard, carbines, 50 cals snipers, thermal optics, and my favorite an Armored pounder pretty much.

    • Like 1
  5. It seems like at this point you just don't like that fact you aren't the master of the story. Roleplay is done how the players see fit, and according to your theory of the "Big bad gangs" we are executing the RP we see fit. An for the record most "Larger" gangs do not typically go against farmers/miners as it's considered poor sport. 

    • Like 2
  6. I mean between 1918-1980's Mafia's joined forces to start a criminal syndicate by the name of the Commission; who ran the criminal underworld for the entirety of that time. Any new blood would have to pay the fee or cease to exist by the will of the Commission.  

    • Like 1
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