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Wolfy_

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About Wolfy_

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  1. Make the End of the Pier a NCZ

    Thanks to everyone who has posted their opinions so far. I think the biggest point of contention is whether the pier is somewhere people would conduct robberies in real life. Here's what I found: According to LAPD crime maps, crime doesn't occur on the pier - rather in the areas surrounding it. [0] The pier gets incredibly busy during peak times, (Saturday at 3pm). [1] The pier has CCTV which you can watch online. [3]
  2. It's a public place where you'd expect a TONNE of foot traffic due to tourism. Also, a lot of muggers just stroll to the end of the pier and mug anyone who is fishing because they are defenceless - it doesn't make sense that you could rob someone in such a high traffic area.
  3. Spike Strips

    I don't imagine it would be too hard to implement. Spike strips already exist in the vanilla game. At the very least, we have the models available to us. In addition, the tire-popping may be too, if we're lucky. Further, others have used to Rage plugin before to implement spike strips such as here. Proving it is possible. The only issue may be syncing, but tire popping is currently synced so it may be the same. Additionally, I don't think it's fair for us to -1 or +1 based upon whether we think it's easy or hard. Vote depending on whether you think it will improve or degrade from your playing experience. The devs can decide for themselves whether they want to invest the time into the suggestion based upon player feedback.
  4. Populating Los Santos

    Rage:MP does support peds, even driving ones. The problem is two-fold: Syncing & Randomisation. Rage does not natively support syncing of peds at the moment. However, it is possible to implement this. Tasks, such as, 'walk here' or 'drive here' have to be randomised. The difficulty is doing this in a performant and believable manner. Overall, it is certainly possible to have peds walking/driving around. However, in my view, it will require a significant time investment.
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