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Everything posted by HeadShot
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This isn’t true, house robberies pre update would give 100% of its value, idk how often you hit them but I averaged 2-3 houses every in game night for many weeks and when you right click on the scratched, click use and see the value. That’s what you would get when you sell it, so a piece worth 1734 would sell for 1734 at the pawn shop pre update
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Just wanted to throw this idea out there about a money printing lab. Right now there is only one form of lab and that’s for cooking drugs, if you don’t count the money washing places. I think a new version of a lab with money printers in it where you still have to buy certain things like you do at humane for ingredients. It could maybe take a Jerry can to run for a certain amount of time. Maybe some bleach and a couple other ingredients as a recipe to make the money. I also had an idea of you guys adding blank notes for them that are needed to run the machine. The blank notes can only spawn inside of bank robberies in safes you lockpick and make it RNG so it’s a % chance that it will spawn. You can make variations of them like ex: $5000 blank note $10000 blank note $15000 blank note and these can be the key item that you have to find through hitting banks in order to print any of the money. I’m sure people can help refine this but I think it would be a little refreshing for the criminal aspect, add another thing to do aswell as diversify labs so not everybody’s just playing war zone in drug labs. If these were added more into the city than up north I think shootouts would need more caution as more cops are likely to hear gunshots. side note: I know a lot of gangs don’t even really dabble in the drug game and are very oriented on packed cash. Including my gangs lore is based on laundering money aswell so think it would allows gangs like us and gangs like off grid who don’t really do the whole labs thing a chance at holding and doing a similar process but differently.
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1. I think some changes to DOC for inmates, maybe like a sweeping icon to clean the floor for stamps, I also think that changes can be made to the mining system at DOC nobody I mean NOBODY uses that so I thing if you guys upped the RNG of different ore spawning or make it a little more rewarding would be a good change. 2. I’m gonna second the RNG Spawns in random cars. Naturally we all have items in our vehicles IRL. Adding some small arm spawns maybe some occasional drug spawns or drug material spawns maybe even some packed cash idk would make lockpicking cars a little more exciting aswell because you know your gonna chop but now you found a blunt and a combat pistol or something. That would be a dope change 3. refine house robbery’s. I think the money you get from a house robbery is very valid and I have no complaints on that. It’s a great way for a solo to make money, even a group but I feel like the gun RnG is too low, I’ve hit easily 100+ houses in the passed 2 months and only found one pump shotgun and a combat pistol with some tier gas, I think you guys can add weapon/item spawns into the safes we drill as people normally keep firearms and such inside of safes. Adding that to the safe with the packed money would be a nice touch aswell. 4. I think there should be one or two more ways for criminals to make money. I know it’s been mentioned before but like jewelry store heist could be something interesting or like a place you can print money if you have the materials and fuel to run the machine. You can also make like bank robbery’s spawn RNG Blank Notes that are specifically needed to run the money lab 5. Also I think the “jewelry” tab in the furniture store should allow you to sell everything back for 100% of the price, you guys added a lot of gold bars, diamonds that are 25k a piece, it would be nice for items like these to be used as assets, for example I have a diamond in a display. It would be cool to like be able to rply break the glass and remove the diamond to sell it for some quick cash or give it to someone to pay a debt. I’m not saying every item in furniture store should be 100% return but only the small jewelry/money items should be. I will post a screenshot of my vault room with the diamond in it and some gold bars. These items would be so nice to have as actual assets that are tangible I only have one character that’s a full time crim so all of these suggestions are crim based and maybe a bit biased, sorry!
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Yeah idk if yall seen snowfall but back in the day Alot of people used to use pagers, wether it was a cop, a criminal or like a lawyer/business man, pagers were used throughout society before we got smart phones and they would be used in our day to day lives. As a crim a pager you could set a bind to and your whole gang IC can do the same so notify for SOS situations wouldn’t be bad I don’t think, just make it an actual item like the radio and only to be used to n IC situations not any discord or third party softwares
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Maybe illegal faction management can look into implementing an official alliance system where certain gangs who qualify can call on eachother for help, obviously it would have to be very specific but if every f4 gang could each have ONE other faction as an official alliance to call on I think that would be a good change in the right direction
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- 61 replies
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A /cruise1, /cruise2 and /cruise3 that lets you cycle through all three by pressing the L key still so it’s still just one hot key and we can adjust our speed fast when entering and exiting different speed limit zones ex: /cruise1 80 /cruise2 120 /cruise3 145 press L one time for cruise1 twice for cruise2 a third for cruise3 and a 4th to turn cruise control off. Instead of having to type it everytime. This isn’t significant but little changes like this can potentially make the experience better for everybody
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Yeah my gang had a police officer hostage in a bank, the cops met every demand and as soon as 5 of us left in a scout with pockets filled and trunk filled, we had guys stay behind with the hostage threatening to kill the hostage if they followed us, needless to say they followed us and chased us then proceeded to just rush into the bank and shoot us, hitting the cop as they were shooting us, felt very distasteful because I don’t know the next time we will have a police officer hostage in a bank. I feel like we had them dead to rights and they chose to just go guns blazing and shoot everybody instead of giving us the RP we deserved in that moment.
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Idk if this is scriptly possible but a big QOL of life feature in my humble opinion would be phone group chats and a “store” option on night safes so we can start keeping things inside of crates over 50 volume
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I think a big thing is also for everybody to stop living in the past, sure we can take things from how stuff used to be but now is not then, all I ever here on this server is some once upon a time stuff but those days are long gone and we need to focus on what we can do with what we have right now
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Small thing but phone group chats would be very quality of life but idk if that is scriptly impossible
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Could maybe make a three to five second timer from grabbing guns out of glove box with more than a volume of 5
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A couple money printing labs that allow you to print packed cash I think could diversify some crim stuff since the only things really getting held are just drug labs. You could add an RNG spawn blank notes in the safes you lockpick during bank robberies ranging from 2.5k, 5k, 10k that would be needed to run the money printer. I think this would add more places for criminals to have RP and make banks a little better since you have that chance of finding the bank notes you need
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- 61 replies
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- 61 replies
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- 61 replies
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- 12
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