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So why is almost everything handled Client side?

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I'm not an expert in this by any means but having everything client side is really annoying, is that a limitation of the client or was it just coded this way?

Some Examples:

1. Car blowing up or being damaged for you but not for the people that weren't in the area at the time of being destroyed/damaged

2. Unlocking a car with bobby pins but the car being locked for someone not in the area at the time of the lock picking.


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