ActireonYT Posted July 8, 2018 Report Share Posted July 8, 2018 1) Add uniforms for every job. (For: garbage man, money transporter, bus driver) 2) Add more jobs (Dockworker, crate carrier, delivery boy, convenient store clerk) Well, that is it. Link to comment Share on other sites More sharing options...
Mr.Sub Posted July 8, 2018 Report Share Posted July 8, 2018 Should add some sort of example to each job such as dockworker is to grab a flat bed truck drive it under the Crane. Load up a shipping container and drive o it a corresponding ship. Payout on compleation of each container. (What exactly do you mean by create carriers? We have a trucking job for freight. As well there is a delevery boy job already) lastly the convenience store, now it would be cool but it would lead to 2 things happening 1 players getting board standing in 1 spot hopping someone will come in and 2 they will be robbed.... a lot, and seeing as how everyone wants money the store clerk won't be a dissired job it might be more beneficial to have an alternative job of that nature such as burger shot employee so there would be extra tasks such as a timer that every 3 mins while on the job u need to "flip burgers" or to "dry fries" if failed u will be "fired" and have to start over, payout would be after a certain time on the job like every Ingame hour or every 9 mins irl for a total of 3 task completed Link to comment Share on other sites More sharing options...
ActireonYT Posted July 8, 2018 Author Report Share Posted July 8, 2018 2 hours ago, Mr.Sub said: Should add some sort of example to each job such as dockworker is to grab a flat bed truck drive it under the Crane. Load up a shipping container and drive o it a corresponding ship. Payout on compleation of each container. (What exactly do you mean by create carriers? We have a trucking job for freight. As well there is a delevery boy job already) lastly the convenience store, now it would be cool but it would lead to 2 things happening 1 players getting board standing in 1 spot hopping someone will come in and 2 they will be robbed.... a lot, and seeing as how everyone wants money the store clerk won't be a dissired job it might be more beneficial to have an alternative job of that nature such as burger shot employee so there would be extra tasks such as a timer that every 3 mins while on the job u need to "flip burgers" or to "dry fries" if failed u will be "fired" and have to start over, payout would be after a certain time on the job like every Ingame hour or every 9 mins irl for a total of 3 task completed By delivery boy I mean a to home food delivery, crate carrier would load crates off trucks to storage areas. Dockworker is exactly what I mean by what you described it to be, + some features present in the singleplayer mission "Scouting the Port". The clerk could have a shotgun under the counter for defense, and a panic button. About the burger shot, developers will need to develop the system for fast food places. Link to comment Share on other sites More sharing options...
DeanThompson Posted July 9, 2018 Report Share Posted July 9, 2018 I think we need more jobs that encourage player to player interaction and more co-operative ways to make money. Theres nothing worse than doing checkpoint jobs by yourself grinding for money and not doing any actual roleplay. 1 Link to comment Share on other sites More sharing options...
Emulsify Posted February 12, 2020 Report Share Posted February 12, 2020 Uniforms for each job are not going to be added for the foreseeable future. There are also more jobs that been implemented. Link to comment Share on other sites More sharing options...