Umbra_Smith Posted June 6, 2021 Report Share Posted June 6, 2021 Date and time (provide timezone): 22:04 GMT +1 Character name: Umbra Smith Issue/bug you are reporting: Coded house boundaries aren't correct to the physical house boundaries Expected behavior: I would be able to place objects all around the inside boundaries and walls of my garden. Evidence, notes worth mentioning, steps to replicate: Try placing an object onto the ground of North Rockford Dr .15 https://imgur.com/a/d5kD4sy https://imgur.com/a/hs8h0BB https://imgur.com/a/xSEvtHv https://imgur.com/a/pZCcxte https://imgur.com/a/yMIE8Xd Vehicle license plate number*: n/a Link to comment Share on other sites More sharing options...
Aieos Posted July 18, 2021 Report Share Posted July 18, 2021 House boundaries are based on a radius from the front door. In order for houses to have custom boundaries for their properties, somebody would need to go and map the boundaries and coordinates of every single property within the game. As a result of this some houses build permissions won't extend to the entire property due to it having a large yard extended beyond the scripted build radius. 1 Link to comment Share on other sites More sharing options...
Osvaldon Posted July 19, 2021 Report Share Posted July 19, 2021 @Umbra_Smith hello, as Aieos had explained, the house boundaries are simply a global radius from the front door. Some houses will have larger boundaries than they should and some will have smaller ones, however, that's just the limitation of the current algorithm and it's not considered to be a bug as the script is working as intended. To make custom boundaries for each home, we'd need to update the system and manually assign the boundaries for each home on the map. 1 Link to comment Share on other sites More sharing options...