Arrta Posted January 8, 2021 Report Share Posted January 8, 2021 (edited) Quote [Medics] Medic calls will be automatically removed if caller moves away from the call location This was implemented today and I have an issue with it. There are times where people fall off the pier, make a call from the water, then someone else picks them up and takes them to the beach. If the person who carries them to the beach does not also take them to the hospital, but instead leaves them there, the injured person now has their call canceled, and has been moved. And since you cannot make another 911 call for 3 mins, they could still bleed out. Has the 3 min lockout, also been removed? On the other side of this, I have seen people make the phone call asking for medics, then jumping in the water to rescue the injured person so they do not drown. Doing this, then jumping to save someone also negates the call they made. I do not think this is a good change, and I have an MD character. It also brings up a new game mechanic from the crim side. Say someone gets shot, and they call for a medic. The crim can now pick up and carry the person away from the call location, and the call will cancel. They can now hold up the downed person knowing that the medic is no longer going to be coming. Edited January 8, 2021 by ArrtaMyrdhyn 1 Link to comment Share on other sites More sharing options...
Pegasus_ Posted January 10, 2021 Report Share Posted January 10, 2021 Link to comment Share on other sites More sharing options...
Aus1TV Posted January 15, 2021 Report Share Posted January 15, 2021 I like the idea on if someone falls of the pier it is totally true it has happened to me actually. Link to comment Share on other sites More sharing options...
Puzzling Posted July 5, 2022 Report Share Posted July 5, 2022 The system seems to have worked well for the past year, If you have an updated suggestion please make a new one to be looked into! Locked and Archived. Link to comment Share on other sites More sharing options...