Igor_Falcon Posted September 27, 2020 Report Posted September 27, 2020 OK so the new jailing system is Quite good rp to take hats watches glasses and accesories but lets think about this rp that u dont get them back when IRL u always get ur stuff back when ur leaving the jail so i think you should do somekind lockers for the prisoners or somekind because u start to lose ur drip now when going to jail and this all is just a low RP situation in my eyes. 1
Ash Posted September 29, 2020 Report Posted September 29, 2020 So as someone who's main character is high command at the prison, there's a few reasons for this. Firstly, when we don't take accessories off people, they remain scriptly on their person when the inmate outfit is added, so this results in people with scarves, glasses, watches, hats etc on their person whilst in prison, this is very unrealistic and people then proceed to use them to create makeshift weapons. To combat this we had to start removing them off people. (Sometimes we RPly remove them and oocly let them keep it in their inventory for them not to use until they're released). So we decided we HAVE to take these items off people during processing. The second part of this is that what we do with them once we take them. There's 2 options, store them, or destroy them. To store them we do not currently have a locker system at the DOC so we cannot store a specific individuals items until their release, we used to do this also for clothes they're carrying and it resulted in us just leaving a bunch of trash in random places in the floor of a specific room. It was not viable at all. So, we keep popular items like GPS/Map/Fishing Rod/ Bag/Radio and expensive items but we trash clothing from inventory and trash items. So...How can we fix this? The 2 main ways that this can be fixed are as follows: Have access to a locker system at DOC that allows us to store items associated with an inmate and search for an inmate who's been released to give them their stuff back Have it so accessories like hats, watches, glasses get 'covered' like the rest of their clothing by the inmate uniform when they're in jail. So when they're released they're still wearing them as if they'd been given them after release. Both solutions together are best from my point of view as a locker system would allow us to store more than just the popular items. And the second solution would mean we don't need to take off their clothing items that they're wearing.
mikebumbum Posted September 30, 2020 Report Posted September 30, 2020 this needs to be fixed asap crims already have enough money sinks on the server with not enough ways to make good money think of this if you get arrested now they even take your phone battery sometimes. I get some of these things are for ooc reasons but if someone breaks rules they need to just be reported every member of the server should be punished. If you get arrested as a crim basically you are paying for a new gun (either pistol or heavy can get more expensive depending what you lose.) you have to pay to get your car impounded which is extremely expensive for most cars now. You have to pay for a new mask, a new phone battery, your accessories, and now recently added to the server gloves. This is already on top of the 1 - X hours you will have to sit in jail and basically afk farm because there at this point is nothing to do in jail and no RP at all. it shouldnt cost a crim 30-100k everytime they go to jail its kind of ridiculous