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NotKempi

Clarify what is / isn't allowed in "RPly populated" Stations or HQ's

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Posted
  • Who is the suggestion for?
    Criminals & LEOs 
  • Why is the suggestion being made?
    This suggestion is being made in light of the recent update allowing criminals to more freely access police stations with the use of the new door lockpicking system, however this has been an issue for years, with inconsistent rules and the rules themselves changing without any information to the general playerbase. 

    Throughout the last few years, there have been many interpretations on how or why a police station or gang HQ is protected by being "RPly populated". One year cops weren't allowed to enter gang HQ's, the next they can, one year MRPD was an NCZ, now it isn't. 

    Currently, police stations are no longer No Crime Zones, meaning players aren't scriptly limited from criminal activities in the area but are still expected to behave appropriately to the area being "RPly populated," meaning I'm not allowed to, for example, kidnap a cop at the police station. This to me makes sense. 
    But on the same hand, it's somehow been ruled okay for players to lockpick and break into cars, surely if there's police officers, RPly populating the station, they would stop you from committing GTA as much as kidnapping? 
    Now, I can admit that kidnapping is a bit more extreme than simply stealing a car, but for some reason, dropping jerry cans and blowing up the station itself. Which is full-on terrorism is fine? But if I try to spray-tag the same parking lot, I'm in breach of the rules. But if I vandalize the police station by smearing shit on the walls and spelling out my name in a /fdo that's fine, as long as I don't use the spray can item

    Why does a rule that does not properly exist say you can do "A, B or C" inside a police station, but "D, E & F" aren't allowed? How are players supposed to know or keep up with what they can and cannot do?

    If the actions you are or aren't allowed to commit are being ruled so specifically, a proper rule should be established stating what actions are or aren't allowed within "RPly populated" stations or HQ's.

  • What are the pros and/or cons of the suggestion?
    It'd make it easier for players to keep up with whatever staff decides is or isn't a rulebreak inside a police station or gang HQ in the current year. 

  • How should the suggestion be implemented?
    An actual rule be implemented, detailing what actions are or aren't considered NON-RP within the limits of a "RPly populated" station or HQ. 

  • Upvote 4
Posted

A big issue I’ve noticed while I was in staff is that we quit actually enforcing RP standards. We’ve leaned too far into allowing bad roleplay because the roleplay would have “IC consequences” to what they do. I think staff should enforce higher RP standards and issue nonRP’s to where it is appropriate.

  • YAY 1

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