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KongouPak

Extra Civilian jobs.

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Posted

This one is simple, give people the option to act as the cashiers, tattoo artists, barbers, etc... in the many stores around the city. This gives them a chance to do civilian rp, and make a small percentage of money from the sells in these stores. Require a certain amount of RP to be done so that they can receive their salary and percentage of the sells. Don't take away from the money  given to the business when something is bought from grocery stores, car dealerships, and gun stores, just give a percentage of the sale made to the person manning the store that would be reasonable. Players could simply go to these places and type in a command that would allow them to join these businesses or through a menu like trucking. You can quit the job at any time as well. 

People manning the stores  that are robbable can now be part of the robbery and used as a hostage, but not robbed themselves. If a player is within the store when a robbery is taken place, they will be offered a chance to hit the alarm and be taken hostage. This will now give criminals and cops a chance for store robberies to have interactions over everyone being gone as soon as the store robbery ends. I argue that this shouldn't give DM rights out right to people robbing the store to again promote more interaction. (if you go into a store that has a player in it you know what you're getting into.) In turn criminals have a chance to make more money in these robbable stores if they manage to get away from the hostage situation with the money. I reckon we could even allow this at banks to allow for better hostage situations that would make sense if criminals choose to go that route if people want to work at the banks.

I feel like this will add a lot of civilian RP to the server for those that enjoy it. I for one would gladly make a character solely to be a tattoo artist if this would be implemented.

  • Like 1
Posted
On 10/20/2025 at 12:53 AM, KongouPak said:

This one is simple, give people the option to act as the cashiers, tattoo artists, barbers, etc... in the many stores around the city. This gives them a chance to do civilian rp, and make a small percentage of money from the sells in these stores. Require a certain amount of RP to be done so that they can receive their salary and percentage of the sells. Don't take away from the money  given to the business when something is bought from grocery stores, car dealerships, and gun stores, just give a percentage of the sale made to the person manning the store that would be reasonable. Players could simply go to these places and type in a command that would allow them to join these businesses or through a menu like trucking. You can quit the job at any time as well. 

People manning the stores  that are robbable can now be part of the robbery and used as a hostage, but not robbed themselves. If a player is within the store when a robbery is taken place, they will be offered a chance to hit the alarm and be taken hostage. This will now give criminals and cops a chance for store robberies to have interactions over everyone being gone as soon as the store robbery ends. I argue that this shouldn't give DM rights out right to people robbing the store to again promote more interaction. (if you go into a store that has a player in it you know what you're getting into.) In turn criminals have a chance to make more money in these robbable stores if they manage to get away from the hostage situation with the money. I reckon we could even allow this at banks to allow for better hostage situations that would make sense if criminals choose to go that route if people want to work at the banks.

I feel like this will add a lot of civilian RP to the server for those that enjoy it. I for one would gladly make a character solely to be a tattoo artist if this would be implemented.

the problem we already facing problems with cops/sd/ correction faction / mechanics with unvailble services, this is duo to low number of players, in some timezones the server is completly dead because of the important factor of players activities in these factions,i think removing mechanic and correction factions would be great.

and yes ur suggestion is great, but needs a high pop server with 500 players minimum.

Posted

-1

It isn't that these are necessarily bad suggestions but you want to get the most juice from any potential squeeze and adding more civilian jobs, especially at the expense of not updating and building upon the current existing civilian jobs is counter productive.

Jobs that encourage a social element like Burger Shot, Road Worker and Fishing should be fleshed out and improved upon. 

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