Skiperz Posted July 8, 2025 Report Posted July 8, 2025 (edited) Hello! As some of us have experienced, at lvl 25+ you unlock the chance to make high potency drugs, dividing the yield of a cook to (low - medium - high). Of course as the majority of us do, we stack them until 250 or smth then sell them at once to avoid price drops. Unfortunately, one potency affects the others of the same drug; i.e. if you sell low potency, high potency drops and vice versa. My suggestion is one of the following: Lower potency boosts higher potency prices (but not as much as using different drug to boost). While higher potency lowers the price for lower potencies. different potencies of the same drug are not affected by one another; i.e. if you sell high won't increase or decrease lower potencies and vice versa. At every milestone, you eliminate the lowest potency's chance. For an example, at level 25 instead of having a chance for low, medium, or high. Make it so it is medium or high. Prices been already nerfed compared to how it was before this system. This would just balance things out and make it less painful. Edited July 9, 2025 by Skiperz 3 2 Quote
Ritchie Stones Posted July 8, 2025 Report Posted July 8, 2025 make it that, the low and medium drugs can be made better by spraying extra thc or something on it, at level 75 or so increases person to persona trade Quote
PompeyLeon Posted July 9, 2025 Report Posted July 9, 2025 +1 Strongly agree with these comments and truly agree with these ideas. Quote
Kevin Biker Posted July 9, 2025 Report Posted July 9, 2025 big +1 on this, i love the new system dont get me wrong but it would be cool to concider these alternave aswell! Quote