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BigJefe

Fix Gloves and the percentage counters

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Posted

Gloves currently are way overpriced 4k in every shop for them to have a percentage counter that if you go below 70% they may or may not produce a fingerprint. This it self makes zero sense, I am all for gloves wearing out over time but the percentage counter doesn’t assist players at all, should be simple as once they reach 0% this indicates they are no good and need to be changed. IRL gloves can be old scuffed etc but it doesn’t mean you will leave a finger print behind. You would simply replace them, with this new system it makes no sense at all that you may or may not leave a fingerprint if bellow a certain percentage it should be as simple as you have gloves on so there is no prints to be found.  You have no gloves you leave prints behind .
 

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Posted (edited)
On 5/16/2023 at 12:17 AM, BigJeff73 said:

Gloves currently are way overpriced 4k in every shop for them to have a percentage counter that if you go below 70% they may or may not produce a fingerprint. This it self makes zero sense, I am all for gloves wearing out over time but the percentage counter doesn’t assist players at all, should be simple as once they reach 0% this indicates they are no good and need to be changed. IRL gloves can be old scuffed etc but it doesn’t mean you will leave a finger print behind. You would simply replace them, with this new system it makes no sense at all that you may or may not leave a fingerprint if bellow a certain percentage it should be as simple as you have gloves on so there is no prints to be found.  You have no gloves you leave prints behind .
 

I believe gloves should be reworked. My idea was that gloves should have three states: new gloves, used gloves and worn out gloves.
New gloves = action timers take about 25% more, 0% chance of leaving fingerprints, more melee damage 
Used gloves = no delays or extra damage, 0% chance of leaving fingerprints (it would take many hours for them to become used)
Worn out gloves = no delays, no extra damage, 100% of leaving fingerprints, just cosmetic

As people that work with gloves may know (personally I worked with gloves for months on motorcycles so I went through many pairs), when gloves are new it's quite hard and frustrating to handle small things because the gloves are still keeping their shape and the material is thick. At the same time you have a lot of grip and your hands are well protected. As gloves get worn out, used gloves start to feel like you are just using your hands but when you bump your knuckles or the back of your hand into something hard such as pointy metal you feel the pain just like when you are not wearing them. Worn out gloves that are falling apart are just trash.

Certain actions such as dealing melee damage and working on cars (such as chopping them) should degrade your gloves a lot faster than it is doing now. The degradation when you are simply wearing them should be slower than it is now.

I also hope the melee damage gets lowered cause right now you can just 2/3 punch people and we obviously do not need more damage from gloves at this time but it would be cool if the damage and bugs get fixed. The extra a damage when they are new would make them worth the 4k.

Edited by TheCactus
Posted
4 minutes ago, TheCactus said:

I believe gloves should be reworked. My idea was that gloves should have three states: new gloves, used gloves and worn out gloves.
New gloves = action timers take about 25% more, 0% chance of leaving fingerprints, more melee damage 
Used gloves = no delays or extra damage, 0% chance of leaving fingerprints (it would take many hours for them to become used)
Worn out gloves = no delays, no extra damage, 100% of leaving fingerprints, just cosmetic

As people that work with gloves may know (personally I worked with gloves for months on motorcycles so I went through many pairs), when gloves are new it's quite hard and frustrating to handle small things because the gloves are still keeping their shape and the material is thick. At the same time you have a lot of grip and your hands are well protected. As gloves get worn out, used gloves start to feel like you are just using your hands but when you bump your knuckles or the back of your hand into something hard such as pointy metal you feel the pain just like when you are not wearing them. Worn out gloves that are falling apart are just trash.

Certain actions such as dealing melee damage and working on cars (such as chopping them) should degrade your gloves a lot faster than it is doing now. The degradation when you are simply wearing them should be slower than it is now.

I also hope the melee damage gets lowered cause right now you can just 2/3 punch people and we obviously do not need more damage from gloves at this time but it would be cool if the damage and bugs get fixed.

+1 this would be perfect, although melee damage would be up for debate imo but gloves 100% need to be fixed

Posted
18 hours ago, TheCactus said:

I believe gloves should be reworked. My idea was that gloves should have three states: new gloves, used gloves and worn out gloves.
New gloves = action timers take about 25% more, 0% chance of leaving fingerprints, more melee damage 
Used gloves = no delays or extra damage, 0% chance of leaving fingerprints (it would take many hours for them to become used)
Worn out gloves = no delays, no extra damage, 100% of leaving fingerprints, just cosmetic

As people that work with gloves may know (personally I worked with gloves for months on motorcycles so I went through many pairs), when gloves are new it's quite hard and frustrating to handle small things because the gloves are still keeping their shape and the material is thick. At the same time you have a lot of grip and your hands are well protected. As gloves get worn out, used gloves start to feel like you are just using your hands but when you bump your knuckles or the back of your hand into something hard such as pointy metal you feel the pain just like when you are not wearing them. Worn out gloves that are falling apart are just trash.

Certain actions such as dealing melee damage and working on cars (such as chopping them) should degrade your gloves a lot faster than it is doing now. The degradation when you are simply wearing them should be slower than it is now.

I also hope the melee damage gets lowered cause right now you can just 2/3 punch people and we obviously do not need more damage from gloves at this time but it would be cool if the damage and bugs get fixed. The extra a damage when they are new would make them worth the 4k.

Agreed with your concept, except for the melee damage... for obvious reasons.

 

Posted

Thank you for your suggestion. We are always looking to implement new ways to improve our community and we appreciate your taking the time to write this. At this time, the interest in your suggestion does not meet the minimum requirements to be considered. We ask you please repost if this is something you'd still like to see implemented and it may be considered at a future date. 



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