Buggs Posted April 13, 2023 Report Posted April 13, 2023 We need a way to reference development that happens OOCly and to have it actually make sense, so we aren't breaking immersion whenever we talk about the trees that suddenly grew overnight though no one planted them. For instance, there could've been several development changes that the staff missed RP opportunities for the server: All the trees that were added in Paleto and Sandy could've been great RP opps for Los Santos to go green. Inviting the community to plant trees for a cause or something of that nature (pun intended) Prices rise for illegal shipments. Have the cartel give an actual RP reasoning for this. AKA meet with the different gangs and talk about how they had to switch suppliers. Don't just have someone log into a change and tell them it's mixing to mention it ICly. It makes no sense. Instead of leaving admin markers when you don't like someones build, have an HOA or the government come out and say hey, this is not up to code. The changes in drug labs (in regards to 2g apartments) could've been handled by LSPD or LSSD coming out with a statement about how they've cracked down and found labs that were being used. THAT's what forced the labs into businesses and standalone houses. Or just remove them all together and say it's cause of a statewide crack down. I don't really care, but I'd like to have a way to reference these things ICly. New clothes that come out can be because there's a new supplier that X person found and Weazel writes about it. Chop shops change, so lets have cartel talk to people about how they won't be doing all the work for us anymore and we will now have to take apart the cars. I could keep going with every development that's been made recently, but I digress. I think you get my point. 2 2 Quote
aitorgn Posted April 13, 2023 Report Posted April 13, 2023 +1 I like the idea, maybe Weazel could add a story to the newspaper days before the update, and people would have extra IC ways to talk about the changes. Like the new clothing suppliers, a story about many labs being found inside houses, new shipment of X stuff.. Could add immersion maybe? Quote
Jett_J Posted April 13, 2023 Report Posted April 13, 2023 (edited) -1 not everything needs IC reasoning. Sure new uniforms and guns for legal factions make sense to have IC story behind it, and they do (SD and PD pick up shipments that RPly have news guns, gear etc whenever we receive it) Most of these are pretty pointless to have IC reasoning. Prices changes according to economy changes, it's self explanatory. New clothes are created all the time there is no need to make up a story about new suppliers because that's not even realistic to say. Cities plant trees all the time and people don't think it came from the sky. It's common sense to realize they would be planted by the city etc. I would say it's weirder to try and make up a reason ICly as to why drug labs in properties have changed. People are aware this is a game and they can come to the conclusion there was an update. Edited April 13, 2023 by Jett_J Quote