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Clank

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Posts posted by Clank

  1. ESYVJfm.png

    Jump Out Boys
    noun
    1. Slang term for an archetype of police officer, specifically a plainclothes arrest team that speed into a situation - emerge quickly from their vehicles, thus "jumping out" and make arrests by force. Developed in the 1980s to combat inner-city gang violence and narcotics sales. 

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  2. 22 hours ago, EnkoY said:

    Most of the numbers you provided here are just wrong, .50's do not import at those prices and even if they were right, you're covering about 2% of criminal players who actually have access to equipment at those prices. The other 98% have to pay much, much more, making your argument just completely pointless in the context of this topic.
    And even if they can get it for 50k, a LEO player gets it for free and only needs to spit out some lines of RP and potentially drive back and forth between the scene and mrpd to 'restock'.
    You're comparing apples and oranges and it's hypocritical to try and argue a point like this.
    It doesn't matter how much it costs for a criminal player, the fact of the matter remains that the LEO players pays literally zero for the same equipment in the same RP interaction.

    My prices are absolutely without a doubt correct based on imports. An Assault Rifle (AK), .50 and 100% Kevlar costs less than 50k not including ammo costs. A .50 is less than 5k to import (Like I said I'm not gonna reveal the /EXACT/ price). If >50K for possibly the strongest loadout is too much then you can get a shotgun, .50 and 75% Kevlar for less than 35k not including ammo costs. There is definitely more than 2% of the playerbase that has access to these prices. Not only do multiple people in multiple criminal factions have access, but you also include the friends of those people that get imports from them. Of COURSE a person in a legal faction is going to be spending less on /ILLEGAL/ equipment. As a law enforcement officer those guns are not yours. You leave them at work you don't take them home. As a law enforcement officer if you want to have your gun, it costs more than it does criminal factions.

    A criminal OWNS the guns, they KEEP the guns. A legal entity does not. 

     

    22 hours ago, EnkoY said:

    You're putting words in my mouth that I never said. Furthermore, you are once again basing your argument on data that represents a small fraction of the criminal playerbase and are creating a straw man argument by saying criminals can make tons of money by holing themselves up inside a lab and cooking endless batches of drugs. It's entirely besides the point of this argument. Not to mention that nobody wants to do that. It's the one thing we agree upon, probably, it's dogshit RP quality and a terrible way to spend your evening in terms of RP.

    It /IS/ dogshit quality RP. There needs to be more criminal progression, criminal actions should have a REASON and a GOAL in mind. If I do a job, not only should my payout be dirty money but it should also enable me to do other jobs as opposed to everyone being able to do everything just by zerg rushing. I rob an ATM, I should have a small chance at finding a rare item that enables me to start a bank robbery, then from that bank robbery I should have a small chance of finding an item that lets me hit the main city vault on vinewood blvd, then from that vault I should have a small chance of finding an item that enables me to rob a security company that I can loot AKs, SMGs, etc. 

    Labs should have a good payout sure, high risk high reward, constant shootings there etc. This should not invalidate other means of criminal progression though.

    22 hours ago, EnkoY said:

    You are trying to say that criminal groups should have 5 guys in full 100 AP armor and class 2 firearms to chop a car that'll net them 15-30k, just to cover all their bases and prepare for the off chance that an entire SWAT team thunders down on them with parachutes jumping out of a heli.
    Surely you understand how bizarre that sounds?
    You are essentially saying that anyone who doesn't shell out 50k+ per person participating in a single car chop that'll net a total of 15-30k between all participants is suffering from a "skill issue". Do you have any idea how ridiculously out of touch that sounds?

    Chopping cars no. Chopping cars at high criminal locations that usually end up with 30+ bodies yes. People can get chop equipment and hold their own chop operations anywhere. If you're chopping at chilliad or hole-in-the-wall then you're gonna get ganked by a rival gang or police. So yes, you need to be prepared for the worst. 

    You invest money to secure profit. 

  3. 4 hours ago, EnkoY said:

    We're paying out millions in bonuses 3-4 times per year to any members of legal factions. Houses and cars cost the same, regardless of the playstyle you've chosen for your character. But everything sure is more affordable if you're a non-criminal player. There's a reason why a large chunk of the players who like the combat/shootout RP have LEO alts or even mains and it's because the combat there is the same, but it doesn't cost you an arm and a leg every time you shoot a bullet.

    If we want the server to be healthy and have both sides of the law be in balance, the economy needs to be managed much better, or, frankly, it just needs to be managed because right now it really feels like we're just willy-nilly pumping cash into the economy without thinking twice about the direct consequences to our playerbase.

    Criminal RP in general is not ruined by the "economy". You can make a treasure trove of money by sitting in a drug lab, cooking nonstop, leaving to grab more supplies and repeat. While this is not as easy as last year where we had literal AFK farming happening inside houses due to house drug labs, its just as profitable from cooking. It is also MORE SO if you include the assets you gain from wiping the opposing gangs trying to step up to you. I have seen countless of videos, clips and screenshots of people holding a lab, cooking, making hundreds of thousands of dollars worth of drugs from a single lab hold AND on top of that coming out with multiple class 2s, a bag full of .50s etc. The economy is heavily leaning towards the criminal element which quite frankly should be. As you mentioned, there is a RISK and a REWARD.

    If we want to include police into the mix, It is rare that police show up to a criminal location. 100% of the time there is a good reason for cops showing up which could have been avoided if more people used their noggins when dealing with criminal locations. An example being, two days ago a massive gang-on-gang fight was happening and multiple people on BF400s were spotting speeding through the city with class 2 weapons on their backs that led police DIRECTLY TO THE ISLAND.

    If we want the server to be TRULY healthy, we should focus on actually having meaningful updates for example:

    • Buffing/Nerfing cars every-so-often so no one car is truly a buy-to-win and instead you focus on buying cars you ENJOY.
    • Changing the current rules of deathmatching, fear RP, etc. To be LESS strict since you currently need a college level thesis for a criminal to shoot another criminal.
    • Consistent updates, clothing, hairstyles, gang headquarters, heist progression.

    Thats just a small amount of ideas that should be focused on instead of making up "cop v criminal economical" problems.

    4 hours ago, EnkoY said:

    When I'm playing with about 5 of my friends, having fun chopping a car at Chilliad camp, as a new unknown gang with no violent track record that would warrant any type of active suppression, that's going to net each of us about 3k if we're lucky and then get absolutely dunked on by a gaggle of SWAT LEO players who literally fall out of the sky after parachuting out of a helicopter, fully decked out with carbines and kevlar, arresting all of us, charging us for things that cost money in fines, impounding our vehicles, confiscating our equipment and sending us to DOC for an hour, then I frankly just want to log out and forget about the server for a week because I just can't be bothered anymore at that point and that quite sums it up for me in terms of balance. I understand there are consequences to the play-style, but if we have to risk so much to gain so little, then we're just not going to bother anymore in the future and that's not a good thing for the server or our community.

    The way the server has its criminal activities set up, chilliad (alongside other dynamic lab/chop locations) is considered end-game criminal progression. If you want to go straight to holding a chop or a lab and get railed by an opposing gang or police then I'm sorry that is a skill issue. The way the faction rules for PD/SD are set up make it so they can only go to those locations if something somewhere goes wrong on the criminal side of things. Which is EXTREMELY lenient. If you want to hold a chop or lab then you should be prepared to fight opposing gangs or the police. You're not "risking so much" to gain so little. You're risking a .50 and impound fees to possibly gain over hundreds of thousands of dollars. The problem is that you're not preparing for every outcome.

    Lets also stop the slander right now about gun prices and kevlar prices. You can get a full loadout for under 30-50k as it stands depending on the guns and armor you choose. A .50 is less than 5k to import (I wont reveal the exact price to not cuck any criminal gunrunning RP). Kevlar is also dirt cheap. If you're in a criminal organization and you're doing end-game content such as holding a lab or a chop and are not bringing class 2s and body armor then quite frankly you're risking your characters life in order to min-max profits. 

    You want to know WHY a gang like CSB can consistently overpower gangs holding entrenched locations? I've cleaned up gang shootouts and seen the difference in firepower between the two groups. 

  4. 1 hour ago, Bala said:

    I don't know about NGG, but how my old samp server used to handle the adverts was just a plain [Advert]: Advert text would be here in white with the [Advert] in green. so you identified it as what it was. Right now, it's like we've farted a rainbow.

    Was the same on NGG, every different thing that popped in the chat had a certain color so you could identify what was pertinent and what was not. Advertisements on NGG were lime green. An example picture I found from looking through old NGG screenshots:

    CJSSzDx.png

  5. Pretty straightfoward, 90% of the time your chatbox will be spammed with useless things that are not roleplay related. The chatbox feels like you're scrolling through an illegal movie site covered in colors and popups.

     

    1) Make Weazel ads a phone app that you scroll through like some kind of twitter feed.

     

    2) Remove the random rule reminders eg. "[ECRP]: Do not PAUSE/STALL RP if a rule is broken!" 

     

     

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  6. Ive had a handful of interactions with members of The Souls and every single time I've had a blast. Whether they're bamboozling my character or shooting at him its always in a fun and unique way. Top notch individuals hands down. These guys have the Clank seal of approval.

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  7. If PD can access a list of anyones owned/accessible properties, accessible keys, vehicles as well as being able to access those respective and public parking lots and safes Id have no problem supporting this. Sadly PD must jump through endless hoops including needing admins to do any of those mentioned. Phone records were already deemed "too powerful" which is a joke considering the level of work you need to get a warrant for them.

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  8. I'm in support of removing the backup rule to allow complete freedom to groups.

    On the other hand, I am also in support of adding a rule of 6 to criminal activities.

     

    Honestly the way we have it now is such a weird middle ground. You should either have freedom with no limits of group or you should have a hard limit of 6 per criminal activity. There shouldnt be some weird middle ground. 

    • Like 2
  9. 5 hours ago, Wildablaze said:

    Clapping mentality - https://streamable.com/xjtngu

    Yooo thats my video!! This was a clip dump using clips over a long period of time purposefully made to mimic and satire clapping montages including the name of the video "The Biggest Gang in Los Santos". A phrase commonly toted around by in game gang members. The whole video is satire and supposed to be a blend of GTAW OSS Montages along with FiveM clip dumps. I think you completely missed the message if you think that it promotes a clap mentality. 

     

    If you truly believe my video is an issue, we can also hold accountable every other clip dump or montage. We don't though do we? Because its only taboo when members of a government law enforcement faction have fun!!

     

    PS. I'm getting into my late 20s, If you still consider my horrid aim in some of those clips as promoting PVP I don't know what to tell you. I'm not the aimtrainer, head flicker that I used to be I just log on to have fun just like everyone else.

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