So, everyone here knows that right now the server is a robbing simulator. Unless you're a new player, you've most likely been robbed multiple times. It seems everyone is playing a character that tries to be like Pablo Escobar and acts the tough guy.
Most of the complaints I see is the fact robbing people is too easy. If a gun is pulled out on you, there's literally nothing you can do back really. Can't use the radio for backup, can't try and run away, can't try and fight to death because the FearRP rules say so.
Personally, my IC wouldn't just sit there being robbed for everything they have just because they have a gun pulled on them. It would be a fight to death, and seeing as the New Life Rule is explained in the rules, you lose all memory of what happened before your death anyway. The rules are way too protective of the people doing the robbing, rather than the person getting robbed.
Why can't we pull a gun back out on them and fight to the death? This would decrease the chance of being robbed significantly as people can't just go around robbing people know full well they will just comply with all demands because they have to.
Like I said, one of the biggest issues right now of the server is it's a robbing simulator which decreases the overall RP of the server, which is saddening as it's great in general.
I just wish we had a way of protecting ourselves or at least let us fight to the death so people don't just go around robbing as it's one of the easiest ways to make money right now because it's so easy as a concept. It's generally: /do pats man down.../do success? /frisk - robbed and cya.
It gets stale very quickly and I know many who are getting tired of it. Please give us some way to protect ourselves other than allowing them to rob us because they have a gun on us and our characters safety is paramount. There's people IRL who have too much pride that they'd fight to death when getting robbed so why cant our characters?
Thanks.