Jump to content

Jasmine

Retired Administration Staff
  • Posts

    1,798
  • Joined

  • Last visited

  • Days Won

    4

Posts posted by Jasmine

  1. 29 minutes ago, alexalex303 said:

    What you mean is that you want houses to be cheap even though everyone earns a lot of money. It doesn't work like that, it's simple economics.

    If you want houses to be "cheap" everyone would've had to make 1/10 of what they make now, and they would've been "cheaper". But since you earn so much money per hour, houses aren't really that expensive. 

    If you think about it, if you start from 0 money saved, how many years would it take you to save up enough to buy a house in LA? 

    You said job safety is a concern, let's say that you do money courier, you make a solid 10k an hour, even more if you are in low tax bracket so you get welfare bonus. But let's say 10k. That means that the 1 mil mansion is 100 hours, which if you play 4 hours a day is ~25 days. Less than a month. And that's just an old simple job. 

    The new trucker job? In the first day people were giving 25,000$ tips to truck drivers to deliver to their store first. Mining is similarly very profitable. Yes you might be robbed, but then if you're making 100k an hour? Get a gun permit, a gun, or even a bodyguard. I agree that the robbing spree is very unrealistic right now, but there are ways around it and it's not impossible to make a good, even high amount of money.

    your numbers are off. Way off. You do not make 10k an hour as an ATM driver, its 6500, 7k if you happen to get lucky with a bunch of far north runs.

    Also have to deduct time for the robberies that will happen (for me around 1 every 2 hours, which sets you back for the cab ride, the time you lose, and if you are dumb enough to carry any cash or valuable)

    Also deduct the 30% tax. so it is closer to 4000 per hour. 

    And dude, its a game, 4 hours a day of on-duty is miserable! I want to see you run the ATM truck for 4 straight hours, What are you talking about here???d

    But lets say you hate your life and desperately want that house, you are still talking 2 months of work for a house in a game. 

    Oh and by the way, if it was real life we would need to be paying rent that whole time. so subtract 15k (that's cheap) per week or we have to be homeless. So that's another 120k we need to make up.

    I know in your head there is no problem and I am just whining and crying, and don't deserve to be heard, but there is a problem, it is real, and it is a legitimate complaint from your community, not just me. I beg you to start listening.

    Also, this is RP not real life. 

    Also, no staff should ever, ever, ever use "this is real life" as the answer to any thread, as that argument can easily thrown out by watching a handful of my clips. (don't worry more to come). I even filter out the most egregious FailRP so as not to reward their behavior.

    So for real, please stop using "well in real life...." as a justification. In real life, there are low-income rentals that cost less than 300 a month (some are even free). 

     

    • Upvote 1
  2. And if mining is 100k every few hours, then there is 0% chance I would get away with that as a civilian.Is the entire area a giant NCZ by chance? Or is ore not steal-able?

    If I cant get a load of wheat 1/4 mile down the road, no way im getting 100k in minerals out.

  3. 5 minutes ago, alexalex303 said:

    You also don't make 100k every couple of hours mining in real life either. You make a lot more money in this game, therefore things are more expensive, but in relative terms, you would struggle buying the best houses in town in real life too unless you worked for years. 

    Work with me here, not against me! LOL.

    You get what I mean.

  4. I am sorry, I have to add to this. 

    Another point here is who do we even ask? Do you know how long it took me to understand how gas stations work? If you want to say we need to make this an IC issue, then you need to explain how I would even BEGIN to find that info or make a change ICly? I have no idea who the government entities are, and all the info Ive gained on how to buy houses, buy cars, how my taxes get deducted, how business taxes are done, etc etc etc have been answered by scouring the forums anyway!

    And I can show you examples where very well established members of the community still have no idea how things work. 

    I can ask until I am blue in the face, but when 98% of the server doesn't know, RP aint gonna help.

    • Upvote 1
  5. 1 hour ago, Jbacon said:

    @Astrox grats on joining the faction. And tbh look at governments in RL, they don't share everything, there is a shit ton of secrets and confidential information so yea... anyways I think the issues should be handled icly concerning the changes and growth of the faction.

    No this is an OOC issue. We live and grow in our home countries and are educated in schools about the way things work. It is inherent knowledge, and when you need knowledge there are libraries, lawyers, etc etc to turn to. 

    This is an RP server, and basic information about taxes and welfare and housing and general stores magically appearing for sale should be easily referenced and learned about before even stepping foot in the city. It should be quickly and easily found for the average player walking into the server. Not hidden.

    You guys that have been here forever have zero ability to hold empathy for new players. I simply asked for more accessible information on how the government works, and instead you get mad at me. Typical response. 

    I've played here 2 months and have no clue what you are talking about with this gov website with tax and welfare info?? Or info on how businesses are declared. 

    I mean when I first logged in I got yelled at for asking how to heal myself in disc. Told to ask ICly, because apparently eating a sandwich is something my character didn't know how to do. Extreme example, but you get the point. There should be some things that are told to a new player on day 1.

    (Housing (rentals), parking lot, Basic jobs, taxes, welfare, Mors, speeding Fn tickets, Eating and drinking, etc.)

    And when a player needs the info, other things should be easy to find.

    (businesses, loans, Gov functions (which I still don't know about), buying houses etc.)

     

    • Upvote 1
  6. All I can say here, is if you want people to believe the government and its agencies are effective and not corrupt as all get out, be more transparent.

    I get RP, and I get having to ask to figure certain things out.

    But...taxes, housing markets, welfare, government structure and positions, legal systems, business decisions (read: government openings of general stores for public ownership) etc etc. are all public knowledge in the real world. Not hidden in the minds of magical entities who create the systems and mechanisms civilians live by.

    Make things more obvious, communicate with the community, stop creating (or knock down) barriers for the newer population.

  7. 1 hour ago, Wifye said:

    +1

    I don't think the Devs are ignoring the housing issue. It's just not the highest priority on the list which is understandable.

    While having additional houses is nice and all, new game mechanics like jobs and the hunger/thirst help add content for everyone. Adding a dozen or more houses will only help a small percentage of the population so perhaps they're prepping like 50-100 to all drop at once for a large impact and more opportunities for everyone rather than a dozen or so who get there first.

    Solutions to this problem can be solved much easier than adding thirst/hunger/hunting/new shops.

    Just open a few more parking lots.

    And provide rent based housing in a few areas around the city. Redundant rooms are also possible in RangeMP (meaning multiple people using the same door, each paying rent). This breaks RP less than a single magic parking lot where your car disappears.

     

    The fact is, the devs do not consider this an issue. As with many things effecting the newer/poorer/hourly-worker population of the server.

    • Like 2
  8. 15 minutes ago, Wifye said:

     

    If the above is taken into consideration, people would be more hesitant to buy a business if they're expected to manage and interact with it more rather than just restocking and make profits. This would in turn will more likely result in the selling of businesses and open the opportunity to players who want to run the business in routine roleplay as the owner rather than just profit off of mechanics with occasional rp.

     

    This solves half the problem for me. The other problem is the massive hurdle from New-ish player, to any chance of owning and operating a business. 4/5/6 million to buy a business is too steep a climb.

    Limiting offline income, forcing more interaction with your business, and deactivating businesses when owners are not around (or employees as you suggest) would allow more businesses to be able to be opened. The current businesses run for so much because they have an inherent lock on the market, without even needing to be logged in.

    The solution to market control is lowering barriers to entry and providing assistance to new business owners. This can be done by allowing more businesses to be purchased. To ensure enough demand for the new businesses, disallow offline operations.

     

    ASIDE from all this market/theory talk, there is also just a level of unfairness. The only access to passive/offline income is through these money-gated businesses. At a base level, I just do not think passive income should be a game mechanic for RP. Or at least require frequent logons and significant time (time requirement can be debated but...) to be invested to maintain the income.

    There is no reasoning that would make a once a week login for an hour to refill your gas supply or order new cars while making 100sk profit for the following week justifiable. Just none.

    • Like 1
  9. 9 minutes ago, alexalex303 said:

    What are you describing is already a thing in the form of stock. 

    Dealership owners have to import cars, gas stations owners have to import fuel, etc. If they are inactive for a period of time, their store will run out, especially now when stocking a business requires a trucker, they are contributing to roleplay.

    It would make no sense for the owner of a gas station to be in-game or it's shut down. This feels like a knee-jerk reaction against people that have businesses as a new player, but I can assure you, they are not all owned by players that have been here for years.

    I have watched the gas market for 3-4 weeks now. Many of these owners do not log in for 5-6-7 days to refill their stations. I can prove this.

    I am glad we agree that the owners should have to log in, I just think it should be more than once a week. 

    And also know this: this is not a knee-jerk reaction. This is from a player who has contributed SIGNIFICANT time and effort into eclipse, and is at wits end with the lack of options despite millions in her account, countless hours of RP to set up as a business owner, and most importantly, DESPERATELY wants eclipse RP to remain her home.

    Maybe my timing is off, because it comes after the general store disaster...But I spent weeks in anticipation of this update, secured a loan, met with business partners, gained financers, and other support....this was hours/weeks of RP....

    To have the admins walk in and just open the stores completely unannounced. That was the catalyst for this thread, but trust me, the ideas here are something I have been thinking about for months.

    • Like 1
  10. OK, so you have played on the server 2+ years, you have put in your time and effort, worked your butt off, now you should get to log off and still earn more money than the average player, right?

    Wrong. 

    Income should only be earned while you are actually logged in and contributing to the server community, engaging in RP, and actually playing the game. The community that makes up eclipse are the players who are in the streets, putting in their hours, developing scenarios and interacting with each other. If you are not willing to contribute to the CURRENT community anymore, then your income should stop until you log in again.

    Things that could be done to address this:

    1) Gas stations, general stores: Only recieve cash when the owner is online, the store goes offline when they are not on. OPEN more player owned shops to ensure demand can be met. Active shops would recieve and icon, and others are blacked out. If no shop owners are online, open NPC owned stored, or sell more shops!

    2) Car Dealers, Gun stores: Reservation system where an owner (or possibly employees) have to be present to sell goods. If their is not enough supply because the owners are never on (often the case right now with car dealers) allow more player owned shops. Run the others out of business if they are not willing to contribute to the CURRENT RP community.

    - This reduces passive income, and opens a ton more opportunities for CURRENT players to open and operate businesses. This will also reduce the insanely overinflated prices of these shops.

    3) Government subsidized housing rentals: removes the dependency for new players to rely on the rich to afford a small apartment. Removes some of the passive income generated by these insanely overpriced houses. FINALLY fix the housing and the parking lot issue in one simple change.

    4) Government issued loans: remove some of the reliance on the loan sharks (many of whom are rarely online) by offering business loans to players who can provide a business plan. Offer government assisted mortgage loans, with an approval process, to alleviate the housing prices, and reduce passive income to loan companies. 

    - You can even make the government loans at a higher interest rate than the market, to ensure loan agents who are online and active are still in demand.

     

    I am sure there are more.

    Idea here is passive/offline income (equaling 100k or more per week in many cases) should be removed or at least diminished, while also allowing CURRENT RP players options and opportunities.

    Thanks for reading!

     

    PS: If you have been here 2+ years, and are also still contributing to the CURRENT RP community, first of all thank you, and second of all, this change should hopefully help you as your car dealership/gun dealership etc. will now gain an advantage over the ones with passive owners.

     

     

    • Like 3
    • Upvote 1
  11. The rules need a serious upgrade for clarity.

    But...the rules also need to be enforced. Right now nearly direct breaches of the rules are ignored. Recently had the exact situation you described, a guy drove up behind me driving 80-90 kph yelling to put my hands up (not even to pull over....but put my hands up LOL - Nice FearRP macro bud) Of course I just kept driving. So he started gunning me down and ran me over wounding me.

    I /reported, the admin said it seemed fine to him, and I could do a forum report but it will probably be denied.

    • Like 1
  12. Glad to see Civilian RP getting attention!

    I like the speakers, and more jobs for civilians (although mining looks insanely unsafe with the nonsense robberies in eclipse).

    I love the player owned stores, just hope I can afford one.

    I just hope we get some rules/enforcement improvement to match the Civ updates! Until it's semi-safe to leave an NCZ without a crew or significant gang backup, it'll be tough to have a thriving Civ community.

    Looking forward to more!

  13. Yes, this is obviously never going to happen. New players are not deserving of anything in this game, because they haven't been on the server for 2+ years. 

    It does not matter that now, in the game currently, new players are doing amazing things and putting in tremendous hours and effort to make quality RP. While passive income rolls into the older guys without having to be logged in. 

    The chances for a new player to ever catch up, or even make a fraction of the wealth and power of the older players are slim to none. Even with dedicating countless hours every week into the server, and into their own RP development.

    This is a harsh truth of this server. And not much anyone can or will do about it. 

    There are guys working 20-30 hour weeks on duty and cant make a dent in the armor of the Servers dinosaurs. Many of them can barely afford housing.

    These player businesses will be no different, its a really cool idea (even if not anything new at all to GTA RP), and will add some RP scenarios, but will just be another system reserved for the people on top of the hill.

    • Like 5
  14. Secure radios, at least military ones, have a button that can be pressed that zeroes out all frequencies and makes the radio unusable in Frequency Hop FH mode. 

    Not sure if these radios would represent that expensive of a radio (the PD and EMT ones would be IRL).

    Most radios used by civilians, even expensive ones, do not use or have FH modes, and are single channel. You would have to manually change the frequency to remove it from the device.

     

    Not really for or against the suggestions. Just adding what I know about radios, for realistic RP sake.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.