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Benjenova

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  1. or even just lower the limit to allow the use of a personal truck, i have made money to buy a truck but i have to now grind the 40 levels to be able to use said truck for deliveries, it doesn't make a lot of sense to me
  2. Based on the above: Level 0 to Level 1 = 11 runs = 2h 8m 42s Assuming every level takes the same amount: 2h 8m 42s × 40 levels = 85h 48m So to reach Level 40, it would take approximately: 85 hours 48 minutes total Waiting time alone: 1h 44m 19s × 40 = 69h 32m 40s waiting
  3. After timing a typical delivery run, I noticed that the vast majority of the time is spent waiting rather than actually driving. Current average run times: Load wait time: 4m 42s Driving time: 2m 13s Unload wait time: 4m 47s This results in: Total run time: 11m 42s Total waiting time: 9m 29s Actual driving time: 2m 13s If it takes 11 deliveries to progress from Level 0 to Level 1, the totals become: Total waiting time: 1h 44m 19s Total driving time: 24m 23s Total progression time: 2h 8m 42s In other words, around 81% of the time spent progressing is simply waiting. My suggestion would be to reverse this balance. Truck driving should feel like driving, not waiting at loading bays. Consider significantly reducing load/unload wait times and increasing journey lengths instead. For example: Shorter loading and unloading times (30–60 seconds each) Longer driving routes that make up the majority of the delivery Greater emphasis on route planning, traffic, and driving skill rather than idle waiting This would make the profession feel more engaging, rewarding, and realistic while keeping overall progression times similar if desired. Players would spend more time actively participating in gameplay rather than watching timers count down. I believe this change would greatly improve the overall truck driver experience and make progression feel much more enjoyable. i have just posted this as a separate topic but I've gathered some data on Trucking
  4. After timing a typical delivery run, I noticed that the vast majority of the time is spent waiting rather than actually driving. Current average run times: Load wait time: 4m 42s Driving time: 2m 13s Unload wait time: 4m 47s This results in: Total run time: 11m 42s Total waiting time: 9m 29s Actual driving time: 2m 13s If it takes 11 deliveries to progress from Level 0 to Level 1, the totals become: Total waiting time: 1h 44m 19s Total driving time: 24m 23s Total progression time: 2h 8m 42s In other words, around 81% of the time spent progressing is simply waiting. My suggestion would be to reverse this balance. Truck driving should feel like driving, not waiting at loading bays. Consider significantly reducing load/unload wait times and increasing journey lengths instead. For example: Shorter loading and unloading times (30–60 seconds each) Longer driving routes that make up the majority of the delivery Greater emphasis on route planning, traffic, and driving skill rather than idle waiting This would make the profession feel more engaging, rewarding, and realistic while keeping overall progression times similar if desired. Players would spend more time actively participating in gameplay rather than watching timers count down. I believe this change would greatly improve the overall truck driver experience and make progression feel much more enjoyable. at the moment it feels like it just propmts being AFK and not actually interacting with the world or the players inside of it
  5. This is something I tried to argue several times in vain admittedly my action afterwards were not commendable, but the frustration of lack of being able to rp due to the excess taser use can be overwhelming
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