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nightware

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Posts posted by nightware

  1. On 10/15/2022 at 12:42 PM, Melody Frey said:

    +1 but also -1.

     

    I believe /alias should stay, but the person’s alias only shows up at an extremely close range (a meter or so) and this would prevent the need for wearing a mask all the time. Most criminals will still wear them, but it would Make you have to walk near people for interaction and that’s what Roleplay is all about. Regarding seeing the actual ID number, we just need a command that changes our ID that can be used once every hour or two.
     

    Close ranged /Alias and leaving the player ID above their head, and give players the ability to change the player ID above their head. That’s my suggestion 

    IMO the ID and alias should be shown at extremely close range 

  2. On 10/23/2022 at 2:10 AM, XeV said:

    I have 0 idea when this was implemented as it is VERY rare at least for me to see no mechanics on duty in recent times, sure there was a period of time where it was common that no mechanics were on duty mid day for me, but now there is ALWAYS at least 1 until about yesterday when I went to LSC and Bayview and saw none, so I check the auto repair and not only did it take about 5 minutes to repair it charged me 2.5K FOR 200HP 781-1000 Cost me more then a normal repair from 1-1000.

    I am confused why this was added as all it does is punish players for the lack of mechanics on duty which is no ones fault but LSC or Bayview as certain parts of the day just have no one or 24 mechanics on duty. Time zones play a part maybe hire or look for people specifically in certain time zones to fill vacant slots. 

    Saw a bunch of low xp people complaining at LSC in /b that the auto repair cost them like 4-5k for their repair. 

    As Top shotta @Fupii would say. Who Asked For This?!

    Suggestion- Please just go back to the old whatever system as at least nowadays it is rare to have literally 0 mechanics on duty. 

    I have used Auto repair before on certain cars and I can say that it was under 1k and it took a few seconds. 

  3. On 11/7/2022 at 12:46 AM, QuirkyMayhem said:

    +1/-1

    Yes i love the idea!! There's been so many times when i've ran out of space and haven't got the achieved look.
    BUT the thing i would worry about is the amount of lag that would come with more objects being rendered in.

    We are not on FiveM to have lag issues. You can see the Private Islands how smooth they run with hundreds of furnitures, creating 0 lag. The render system of objects it's made so it doesn't lag the server + 10 objects wouldn't be a big hit even if the system wasn't optimized 

  4. On 11/7/2022 at 2:29 AM, XeV said:

    Yah, the server lag from certain areas of the map that say have more people purchased property would be INSANE, like im just driving through the city and hit vinewood hills and i get 10fps, server would turn into like "yo bro avoid X street I get MASSIVE headaches"

    I would say MAYBE if we wanted to do this the outside portion of it would be in the other dimension to avoid main dim lag, as you are given infinite things to place when you inside a property as its in another dimension

     

     

    10 objects wouldn't make such a big performance difference

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