thanks for your input! maybe there could be a work around this; lets say when you tradei in your vehicle, you can actually only trade it in on another vehicle, so it would still be needing to be transferred over for another 2k credits, cant be spent on an apartment or something.
I had this thought, and it could be true. However I also think it might generate revenue, I'm honestly not aware of the amount of people who spent credit, and not how much people average, but for the average player that has 1 maybe 2 cheaper vehicles, and cant afford another 100 plus dollars, they could trade 2 in, spend 20 more dollars, and get said vehicle. I think in a lot of cases people will still need to spend, but there not forced to spend a a larger sum, so they are more likely to spend. say you cap 1 vehicle trade in per car, unless your going from a super car to something under 12.5k you will always have to spend more money. so possibly smaller sums, but more purchases.