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Celestial

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Posts posted by Celestial

  1. Date and time (provide timezone): GMT+3 | 17/MAY/2022 - 2:12 A.M.

    Character name: Ivy Finnegan

    Issue/bug you are reporting: NPC Vehicles are spawning at houses, specifically the yards.

    Expected behavior:  They shouldn't be spawning at house yards. I've seen it in different houses too.

    Evidence, notes worth mentioning, steps to replicate

    1. https://streamable.com/itocwz
    2. https://streamable.com/icrb0a
    3. They spawn unlocked and with engine on.
    4. I was told that people stash these cars in people's houses so they can chop them later.

    Vehicle license plate number*: Multiple NPC Vehicles

    • chill 1
  2. 21 minutes ago, Hector2Fingers said:

    Care to elaborate as to why?

    People have worked hard in the past and present to get to where they are now, and taking anything away just because a player is inactive implies that all of their hard work has been rendered ineffective.
    If a player logs in to restock their business, they show interest towards it. Taking it away for that specific reason is a punishment for not playing which doesn't seem wise or right.
    It will be more like faction termination due to inactivity, which is entirely different and should not be applied to assets.


    In comparison, house removal due to inactivity is for players who haven't played in a particular length of time, not even logging in to check on their houses. Owners of businesses login to restock their stores/dealerships, that's the difference - doesn't matter how often they play.

    • Like 4
    • Upvote 1
  3. Currently: You can issue a global order to any player on the map using the order menu, no matter how far the parties are without any cooldown or limits.

    Suggestion: Add a radius check after submitting an order to the player (to check whether the player is in range to the person who's issuing the order), similar to the one when you attempt to follow a player using /Follow.

    • polarcop 2
  4. You just can't use/handover/drop Burgershot items, that's why its disabled and considered script abuse. You're only allowed to use the items for Burgershot purposes.

    The workaround is to place the items in the fridge into an empty slot in order to get rid of them. Try asking people for assistance if the fridge is full or cook some items to make some space for yourself and put the items away.

  5. Date and time (provide timezone): 16:21:12 UTC (when I logged in) | 3/MAR/2022 (happens sometimes after login)

    Character name: Ivy Finnegan

    Issue/bug you are reporting: Messages double up after submitting them, and no I didn't smash enter so fast to make it send twice. It happens sometimes after logging in.

    Expected behavior: Messages should only be sent once and the 'Welcome to ECLIPSE Roleplay' greeting gets removed after successfully logging in.

    Evidence, notes worth mentioning, steps to replicate: I have not been able to replicate that but I have evidence of it: https://streamable.com/oq1n3c
    I was not able to test it in in-character chat but I however did in /B and /Anim. In the evidence video, you'll see me scrolling up and notice in-character messages being sent twice after submitting them. A player who was around me noticed it and asked me why I am speaking twice. The spam warning can also be noticed in the video.

    Vehicle license plate number*: N/A

    • Like 1
  6. 18 minutes ago, Destuin said:

    The timer is two hours I believe not 8.

    Oh, it wasn't noted down in the patch logs since it was changed I guess. I was always playing around 8 hours timer based on that and thought RVs had a little bit of despawn duration added to its time.

  7. -1.

    Players go online in cycles based on their region and the current despawn timer seems rational in-between the play cycle. It's currently at 8 hours and seems fine.

    Increasing the timer value would cause a lot of lag and desync because a lot of people park their vehicles in certain spots. It's a matter of time until you find the right vehicle or catch someone off-guard.

    Edit: I've never had an issue with stealing vehicles myself for the recent months but it should be slightly raised if its at 2 hours at least for the sake of vehicle renting rp.

  8. -1, feels a bit unnecessary. It's basically a /Pay [ID] [Amount] with a timer of when the keys should be automatically taken away from the other party without any interaction after the deadline.

    You can already hand out keys to players for rental purposes. It's just that some optimizations are needed regarding the vehicle despawn timer, repairs and the house parking script and I believe there are already suggestions about them.

    Altogether, a contract can be rply set-up for rental purposes with the specifications which opens up more doors for roleplay and the intentions cannot always be 'renting the vehicle'.

  9. Date and time (provide timezone): 9:37 UTC | 28/FEB/2022 (it happens all the time though 🙂)

    Character name: Ivy Finnegan

    Issue/bug you are reporting: You can add an additional single furniture item above the capacity.

    Expected behavior: It should be limited to a specific and fixed quantity.

    Evidence, notes worth mentioning, steps to replicatehttps://streamable.com/nh7j5d

    1. Fill the exterior with furniture
    2. Hit the maximum capacity
    3. CTRL+X a random object, then edit it
    4. Open the inventory and add another furniture item
    5. An additional furniture item can now be placed

    Vehicle license plate number*: N/A

    • Like 1
  10. Date and time (provide timezone): 27/FEB/2022 | 16:15 UTC

    Character name: Ivy Finnegan

    Issue/bug you are reporting: I've had the AFKMath passively going on me even after previously getting out of it, the command was still usable and it stayed active and didn't inform me that I kicked out of AFKMath. I remained in place for a minute, the second AFKMath attempt was sent to me.

    Expected behavior:  MwvJdw2.png

    Evidence, notes worth mentioning, steps to replicatehttps://streamable.com/py0olf (No clue how to replicate. It was very random.)
     - After giving an answer, command is still usable but it was no longer active this time.
    eMW8gco.png

    Vehicle license plate number*: N/A

    • Like 1
  11. Hello. My suggestion is to add a cruise control icon along with the current ones.

    • The speed is changed based on /Cruise [Speed] that it is set to.
    • Cruise number turns GREEN when its on.
    • Cruise number turns RED when its off.

    I think this would also go well with the cruise system binds settings if it ever gets an update.

                                                         OFF                                                                                                                                  ON

    PqdgX5s.pngvQOzqT6.png

    • Like 4
    • Upvote 8
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