Arrta Posted March 14, 2021 Report Share Posted March 14, 2021 (edited) Date and time (provide timezone): Multiple Character name: Julia Knox Issue/bug you are reporting: VOIP Audio POP. When you have previously been in VOIP range of someone, but later on are not, you still hear them due to the VOIP bug, but it cuts the audio out once it realizes you are out of range.. This ends up giving you hundreds of VOIP POPs as you hear them talking to others then it cuts out.. and it does so in a way that you are risking the hearing of your player base. Additional, if someone does end up losing hearing your are also facing lawsuits if it can be traced back to this issue. Expected behavior: Playing the game and not risking hearing loss. Evidence, notes worth mentioning, steps to replicate: These should be played at 100% to observe how loud the "POP" is, as 100% would replicate the recording volume. Audio levels for the beach scene Audio levels for the pier scene As you can see there is a drastic jump when the VOIP spikes happen before the game realizes the people are out of range and stops them. Vehicle license plate number*: NA Edited March 14, 2021 by ArrtaMyrdhyn Quote Link to comment Share on other sites More sharing options...
vexanxd Posted March 14, 2021 Report Share Posted March 14, 2021 Something has to get done about this, it's especially bad for people who frequent the pier, and I'm sure it's just as bad for people in prison. It's the worst when you're alone, volume at max and you suddenly hear 3 people popping in and out of existence right on your ears. Quote Link to comment Share on other sites More sharing options...
Arrta Posted March 14, 2021 Author Report Share Posted March 14, 2021 Just now, vexanxd said: Something has to get done about this, it's especially bad for people who frequent the pier, and I'm sure it's just as bad for people in prison. It's the worst when you're alone, volume at max and you suddenly hear 3 people popping in and out of existence right on your ears. Its also related to the VOIP indicators on the right side of the screen.. While the VOIP indicators happen more than just on the POP. It seems the people you have talked to on the radio or on the phone do not have this POP issue.. It's only the people who you have been within proximity to hear them that do the POP even when out of range.. The thing is, if you reload the game and never get near someone, you never get these pops.. like for example. I reloaded on the beach, and since then I hear nothing but the ambient noise.. if I were to drive up to the pier and walk next to everyone there then head back to the beach I would begin hearing the pops again. So the issue is something with the VOIP code remembering you were in range of Player X, and attempting to send you their audio, then aborting because you are out of range. Quote Link to comment Share on other sites More sharing options...
vexanxd Posted March 14, 2021 Report Share Posted March 14, 2021 2 minutes ago, ArrtaMyrdhyn said: Its also related to the VOIP indicators on the right side of the screen.. While the VOIP indicators happen more than just on the POP. It seems the people you have talked to on the radio or on the phone do not have this POP issue.. It's only the people who you have been within proximity to hear them that do the POP even when out of range.. The thing is, if you reload the game and never get near someone, you never get these pops.. like for example. I reloaded on the beach, and since then I hear nothing but the ambient noise.. if I were to drive up to the pier and walk next to everyone there then head back to the beach I would begin hearing the pops again. So the issue is something with the VOIP code remembering you were in range of Player X, and attempting to send you their audio, then aborting because you are out of range. I've noticed a similar problem when you're on the phone with someone. As soon as you end the phone call, it looks like their name pops up every time they talk, for the length that they're speaking, but there's an absence of pops. It seems like the VOIP code is just shoddy to be honest. Quote Link to comment Share on other sites More sharing options...
Mooks Posted July 5, 2021 Report Share Posted July 5, 2021 Date and time (provide timezone): GMT +1 Character name: Feliks Kov Issue/bug you are reporting: every now and then you hear random voip snippets, this can be anywhere from like 0.2s of some random radio frequency to like 0.5s of someones voiping somewhere and sometimes it can be extremely scary as its completely unrealistic and could genuinely cause harm to some people who have medical conditions. Expected behavior: It doesnt randomly do this. Evidence, notes worth mentioning, steps to replicate: The only way of replicating this is just playing on the server really, you will 100% come across it and its one of the most annoying bugs every especially if its earrape like in this instance where im literally just relaxing and that happens. https://lowkey.gg/v/87c3ecab-6157-4ea7-9aac-58038bbe9735?cf=uploadMsg Vehicle license plate number*: Quote Link to comment Share on other sites More sharing options...
XeV Posted July 8, 2021 Report Share Posted July 8, 2021 This exact scenario got me away from a ambush of PD when I was hiding and they were around the corner after robbing a store, I heard a quick snippet of a familiar officers voice so I looked around and saw an officer coming at me so I dipped. If the snippet is long enough you can gain info you normally would not be able to. And its a pretty big issue 1 Quote Link to comment Share on other sites More sharing options...
Danyby Posted August 26, 2021 Report Share Posted August 26, 2021 This is so annoying as it can't be unnoticeable especially in big event's organised ingame. It must be fixed asap please. Quote Link to comment Share on other sites More sharing options...
Kjaer Posted September 24, 2021 Report Share Posted September 24, 2021 (edited) This issue is still existing and possibly one of the WORST things to experience. I can hear 8+ different people popping in and out of my audio, at 100% volume. Its literally painful. Please look into this /vol proximity doesnt even mitigate the issue. Edited September 24, 2021 by Kjaer 4 Quote Link to comment Share on other sites More sharing options...
Paulius Posted February 6 Report Share Posted February 6 Fixed in the upcoming patch Quote Link to comment Share on other sites More sharing options...