Percival Posted November 29, 2020 Report Share Posted November 29, 2020 (edited) Player owned Parking Lot and Garages. - Use the same concept of High/Low End Dealerships. - Set up parking lots that can be player owned and are huge enough to have little affect on gameplay rendering for some players. Player drives to the parking lot ( /parkvehicle [Plate Number] [Number of hours]) **Player will be charged a price per hour requested** **A waypoint would pop up for the player to park on (Parking Spot #1, #2, #3, #4, #5, #6, etc) Player will drive onto the the spot, and the script will automatically detect it. Once script detects it, the vehicle will remain on the spot until the timer has expired. Vehicles parked are spawned and can not be picked locked. Anyone with keys to the vehicle are able to ( /takecar ) Player unlocks the vehicle, gets inside the vehicle, and (/takecare), to drive it off the lot. Each waypoint would be designated and reserved for the vehicle using it until the timer expires, then the vehicle will be spawned and vulnerable against criminal activity. If expired, vehicle will be spawned, and can be picked locked. Business Aspect Each parking lot will come with 5 spaces. Parking/Garage Lot owners will be allow to purchase more slots from the government (( in-game cash )) Parking/Garage Lot owners will able to set the price per hour. Edited November 29, 2020 by Percival 3 Link to comment Share on other sites More sharing options...