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Percival

[Business] Parking Lot/Garages

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Player owned Parking Lot and Garages.

- Use the same concept of High/Low End Dealerships.

- Set up parking lots that can be player owned and are huge enough to have little affect on gameplay rendering for some players.

  • Player drives to the parking lot
  • ( /parkvehicle [Plate Number] [Number of hours])
  • **Player will be charged a price per hour requested**
  • **A waypoint would pop up for the player to park on (Parking Spot #1, #2, #3, #4, #5, #6, etc)
    • Player will drive onto the the spot, and the script will automatically detect it.
    • Once script detects it, the vehicle will remain on the spot until the timer has expired.
      • Vehicles parked are spawned and can not be picked locked.
      • Anyone with keys to the vehicle are able to ( /takecar )
        • Player unlocks the vehicle, gets inside the vehicle, and (/takecare), to drive it off the lot.
    • Each waypoint would be designated and reserved for the vehicle using it until the timer expires, then the vehicle will be spawned and vulnerable against criminal activity.
      • If expired, vehicle will be spawned, and can be picked locked.
  • Business Aspect
    • Each parking lot will come with 5 spaces.
    • Parking/Garage Lot owners will be allow to purchase more slots from the government (( in-game cash ))
    • Parking/Garage Lot owners will able to set the price per hour.

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Edited by Percival
  • Upvote 3
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