Xoza Posted January 18, 2020 Report Share Posted January 18, 2020 It's pretty simple but it would equalize a situations of which a transition is required and eliminate the advantage and disadvantages of either. When a player transitions through a door that changes dimensions or teleports the player to another part of the map. Freeze the player for 5 seconds, giving a short 'pause'. Frozen player can't shoot. Frozen player can't move. Frozen player is invisible. Benefits Permits the area and other players to load. Grants all individuals a few seconds to communicate and add to RP. Disallows camping a door and taking advantage of loading/rendering. Forces hostile parties to be more tactical in placement or setup. Can be used to render and prioritize assets to reduce falling through the floor. Link to comment Share on other sites More sharing options...
TheCactus Posted January 20, 2020 Report Share Posted January 20, 2020 (edited) +1 I don't know why it had not been introduced before. Edited January 20, 2020 by TheCactus Link to comment Share on other sites More sharing options...