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Philo

Removal of some animations and limiting some actions

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Could we remove the animation of rolling with gun while aiming hold A/D then space? That causes a lot of desync and makes everything unrealistically quick and bad. Also can we limit blocking/dodging incoming melee attacks to 1 block per 5 seconds? Melee fights last forever... PLUS it's all desyncing anyways.

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It sucks more to make the gameplay harder cause of their existence tbh.. But I feel you, I mean once desync is removed then hell yeah, add them back. Also I wanted to include removal of First person cause of desync but that's just too much you know?

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Rolling while pointing a weapon removes desync, that's why it should stay. Sometimes when you pull a gun out, for others you are stuck in that animation and on your screen you are blasting them, but they don't get damage, to fix that, you do a few rolls and it removes the desync. It should stay. -1

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