Purely Posted August 7, 2024 Report Posted August 7, 2024 Hello! My suggestion today is to allow drugs to be bought from Pharmacist NPCs, similar to the Repairman NPCs. I'd like to see it so that prices are not profitable to buy in bulk, but enough for personal use for characters. Someone who is a crack addict is likely not the one in a lab cooking it, they buy it from 'their guy' instead. At the moment, if you want to get some drugs for a party you either need to go to a far away lab and risk robbery and your own life to make even a blunt, or you go to someone who does that part for you, extremely rarely is there a middle person, which realistically there would be. This suggestion would enable a way to get drugs from another source, in a realistic way. Could there be a cop script implemented, such as a passerby call "Someone's dealing drugs!" ? I think so! And it would be interesting to see a different style of callout for LSPD, rather than pursuit, house robbery, pursuit, ATM, Burgershot, Burgershot, Burgershot. Let me know what you think Quote
Cup Posted August 7, 2024 Report Posted August 7, 2024 Just make the drugs bought from the NPC not sellable to the other npc and i think this could be interesting. Have the locations be randomized. And when PD or SD "arrest" the dealer another one could pop up sometime later. Quote
Purely Posted August 7, 2024 Author Report Posted August 7, 2024 4 minutes ago, Cup said: Just make the drugs bought from the NPC not sellable to the other npc It would be the same dealer anyway, technically Quote
Charlie2231 Posted August 12, 2024 Report Posted August 12, 2024 Huge + 1 labs is just a way to get robbed right now and when my character wants crack he doesn’t want to get robbed making it Quote