Willowick Posted February 6 Report Share Posted February 6 (edited) Character name: Jonathan Willowick Issue/bug you are reporting: Furniture doors placed sideways open the wrong way when unlocked, and snap to incorrectly placed positions when locked/unlocked. Expected behavior: Ideally the door should open the normal way it would typically open from it's placed orentation, regardless of the orentation it was placed at, and not snap to vertical position when locked/unlocked. They should not spin, or "open" at all when locked. Evidence, notes worth mentioning, steps to replicate: The spinning problem on these club doors was noticed when this was added in the dev log: [DLC] Added door functionality to the "Fence Door" and "Door Club Opaque" furniture items. These doors were used as a nice tinted glass option that players couldn't break and fall through just by bumping into the, like other glass panels do. Thinking back though I do remember long ago trying to use the fancy driveway gate in a sideways orentition for a build, and it was acting in a similar way and I wasn't able to finish it. I have uploaded 3 videos showing the issue, with 2 different door types. https://streamable.com/wub9y1 https://streamable.com/gzp0bm https://streamable.com/cwqd27 Edited February 6 by Willowick Link to comment Share on other sites More sharing options...
Osvaldon Posted February 7 Report Share Posted February 7 10 hours ago, Willowick said: Character name: Jonathan Willowick Issue/bug you are reporting: Furniture doors placed sideways open the wrong way when unlocked, and snap to incorrectly placed positions when locked/unlocked. Expected behavior: Ideally the door should open the normal way it would typically open from it's placed orentation, regardless of the orentation it was placed at, and not snap to vertical position when locked/unlocked. They should not spin, or "open" at all when locked. Evidence, notes worth mentioning, steps to replicate: The spinning problem on these club doors was noticed when this was added in the dev log: [DLC] Added door functionality to the "Fence Door" and "Door Club Opaque" furniture items. These doors were used as a nice tinted glass option that players couldn't break and fall through just by bumping into the, like other glass panels do. Thinking back though I do remember long ago trying to use the fancy driveway gate in a sideways orentition for a build, and it was acting in a similar way and I wasn't able to finish it. I have uploaded 3 videos showing the issue, with 2 different door types. https://streamable.com/wub9y1 https://streamable.com/gzp0bm https://streamable.com/cwqd27 It is not a bug, but how GTA V handles doors. Furthermore, you are using them horizontally, which is not the intended use. Even if we wanted to fix it, we can't, it just needs new objects specifically designed for the type of behaviour you want. Link to comment Share on other sites More sharing options...