Jump to content

Dola

Member
  • Posts

    205
  • Joined

  • Last visited

  • Days Won

    19

Everything posted by Dola

  1. Dola

    Jail Times

    +1/-1 I think if there is a time reduction it should be by 1 hour. As in cap is brought from 5hrs to 4hrs. I think the main issue is that we just need major prison update as suggested before by Kourtney to give us things to do and RP to engage in.
  2. Dola

    Jail Times

    How can you roleplay when theres nothing to do especially when theres no inmates. Also i always see you on a bike which is easy to evade xD
  3. This was probably brought up before, not sure, but I think there should be an NPC sitting at the desk at impound at all times. You go up to it click on it as you would a dealer and a list of your cars you have in impound comes up and the fee it will cost to get it out. Have it so scriptly you cant take vehicles out of the impound if you dont have a license or if you have a ticket you need to pay. Ive been stuck at impound multiple times for 20 mins up to an hour sometimes waiting for an officer to come. Clearly if theres officers on-duty and none are responding to you at impound it means they are busy RPing somewhere else or just dont like the RP of going impound and taking vehicles out. They would rather not respond and find something else to do instead which I dont blame to be honest. This feature will also be good when it comes to times where there isnt many people online and no cops on duty where its a waste of time even trying to go impound in hope of an officer responding.
  4. +1 Would also like to see contact numbers in alphabetichal order AND messages in order of the Date
  5. Even if you use silencer most likely not everyones gonna have a silencer on both sides especially with heavy weapons which silencers are almost never used on.
  6. Maybe you and Tonys characters are not up north enough because I dont think you both realise how often police get called for no reason. No shots fired, nobody robbed, and all of a sudden police raid because somebody came into the lab and left to then call 911.
  7. I think its easier if its imposed on PD/SD as they would be more experienced rather than every other player as majority of this problem comes from players which are more new to the server and the last thing we want is to punish new players and give more work to mods/admins by increasing the number of reports made on forums. After a short time they will be use to the rule whereas the new player will get reported and punished before they know its a rule.
  8. I was told that there is already a faction rule within SD that sd cannot respond to calls from known criminals or people that have regularly called cops on labs. However a lot of the time it is newer players that do this after been robbed. I think it should involve all players not just known criminals about criminal activity within a lab unless as i said ON-DUTY government official such as PD/SD/Medic. I think your right when you say an ON-DUTY employee should be able to ring police if they witness a shootout near braddocks but if you go into a lab with the intentions engaging in criminal activity whether you are a known criminal or not, you should not be allowed call police as you are committing crimes also.
  9. I dont know how many times my day/night has been ruined by other criminals calling police on me at drug labs. This has been happening more and more each day and I cant tell you how annoying it is to go to a drug lab to try make money and have other criminals call police on me, leading to you evading multiple times a day and because it happends so often your bound to get caught and spend anywhere from 2+ hours in prison, 10k+ fines and the loss of any guns/equipment/plants you had. You sometimes lose heavies, bodyarmor and hundreds of plants you have spent so long trying to get over something that does not feel realistic at all. Examples: 1. You go to a drug lab and rob another criminal to which he then leaves and calls cops. 2. A rival gang member comes into a drug lab and spots his rival gang inside the lab. He then leaves and calls police on all them so they have to evade and lose heavies to police and now his gang can take the lab for themselves. 3. Someone goes to a lab and notices the lab is already occupied by other people to which he/she leaves and calls police, waits for them to chase them out and goes in and either steals all their plants or starts to plant for himself. 4. Characters such as David DeAngel who base their main goal/activity of the day on going to lab and calling police anytime he spots other people inside any lab just for his own fun. There is two ways this rule can be introduced under the NRP rule. In my opinion it would be a lot easier for the 2nd one to be introduced as the first one could be broken by many new and/or inexperienced players that will lead to many reports, situations that will need to be voided and a lot of overall time wasted for everyone involved. 1. You cannot report crime to the police on other players inside a drug lab unless you are a ON-DUTY government official. OR 2. All reports of crime within a drug lab is to be treated/interpreted by the police as a prank and must not be acted upon unless reported by an ON-DUTY government official. +1/-1 ?? Open to all opinions/suggestions.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.