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DoTo

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Posts posted by DoTo

  1. Date and time (provide timezone): 26/Jan/2024

    Character name:  N/A

    Issue/bug you are reporting:  Following the latest update to trailer sync, it is no longer possible to teleport trailers once they have been detached as they are frozen. If attempting to teleport the trailer to another dimension, the trailer correctly appears in the new dimension but still in the same original position as it was in dimension 0. 

    If a trailer ends up bugged or stuck somewhere, the only solution is to delete it because of this, resulting in time and money lost for the truck driver. 

    Expected behavior:  Trailers should be able to be teleported normally via /getveh or /getlocalveh

    Evidence, notes worth mentioning, steps to replicate

    Steps to replicate:

    Get a truck, get a trailer. Attach the trailer to the truck. Detach the trailer. Attempt to teleport the trailer.

     

  2. Date and time (provide timezone): Since the update this morning, 20/Jan/2024

    Character name: Irrelevant

    Issue/bug you are reporting: Vehicles are lightly translucent and not solid. Lights shine through.

    Expected behavior:  Vehicles are solid and not translucent.

    Evidence, notes worth mentioning, steps to replicate

    Ikk8c0V.jpeg

    image.png?ex=65bdfea7&is=65ab89a7&hm=7d2

    image.png?ex=65be65a0&is=65abf0a0&hm=32a

    Grand_Theft_Auto_V_Screenshot_2024.01.20


    Vehicle license plate number*:  All vehicles are affected.

  3. 19 minutes ago, Fancyme said:

    NVE literally makes bushes and bush bubbles smaller but no one takes about that.

    People do talk about that. Using the NVE vegetation dlcpack that does this is not allowed. But that's off topic here, really.

  4. +1, I've always been a gunshot mod advocate. They do not increase the range of audible gunshots and never have, that's pretty much determined by streaming distance and not really able to be increased by much if anything, certainly not by just replacing a few sound files. They do increase the volume in most cases, making them easier to hear, sure.

    The same "advantage" can be achieved by upping your game volume.

  5. 5 hours ago, Marksy said:

    I will partially agree with you on this, sure it doesn't make sense for hardened criminals to make IA reports, unfortunately though it's the only way LEO's can be held accountable on both and IC and OOC level for wrongdoings towards criminals. 

    Sure you could kill them but it achieves nothing really. 

    Oh, absolutely. Especially regarding OOC IA reports, there is not really an issue with them and it doesn't matter who they come from. 
    ICly, sure, cops need to be held accountable but it's really only the petty reports that are the issue there. It's absolutely nonsensical and definitely smells weird and more OOCly motivated than anything else when a hardened criminal who shoots and murders on a regular basis creates an IA report because an LEO was a little mean or disrespectful to them.

    When it comes to actual misconduct, sure. 

  6. Over the years, I've essentially been involved in every aspect of raids being conducted in some way or another as I've had characters in commanding positions in SDs GND and Internal Affairs. I'd like to touch up on a few points made in this thread.

    First off, IC raids are not and were never based on any OOC distaste or motive from any of the involved investigative units. The nature of the system doesn't allow this, it's simply not possible for something like that to affect IC actions to this extend, simply because of the very large amount of different people from different factions involved in approving a raid. There's a lot of different eyes that have to go over the files and IC reasoning created before it ever gets to that point, in many cases this already includes staff early on to make sure information has actually been acquired ICly in a valid way. 
     

    On 8/26/2023 at 2:30 AM, LisaWinter said:

    For example, if I rply went to sleep in my apartment (went to work irl) and my apartment gets raided, its just awkward that i don't wake up until i get home and apparently slept thru it.

    Yes, this is sad but quite literally not possible to be solved. Warrants get created over the span of weeks, sometimes months in many cases and they get executed as soon as possible once they are actually approved, but this depends on availability on LEOs side as well, as again, there are a LOT of people involved. You need investigative units, you need tactical units, you need high level administrative staff for the actual execution. If you add another variable, i.e. the affected player having to be online, good luck ever getting that to happen. There's obviously a benefit for the LEO side too, I don't think anyone involved intentionally "offline raids" another player since it adds an additional hassle anyway. The player needs to be arrested or interrogated as part of the aftermath anyway.

    On 9/12/2023 at 3:12 AM, Ritchie Stones said:

    Raiding one appartment, that has something to do with the curent rp, 100%yes. But “all houses “? No, if you would be caught in a car with at least 3 heavy’s then you could be suspected of a terroristic organisation, that would be of great concern.  But i think all apartments is just to much.

    Honestly, this is really IC but I will say that if your property gets raided, there is 100% a current connection and cause for each specific property. "Blanket" raids on all your properties because  you've been a naughty boy are not a thing.

    22 hours ago, ash816 said:

    So once a warehouse location becomes known IC, that location is essentially completely burnt. We have had many instances of being followed from a "suspected gun shipment" where we lose the cops, but they stalk out these locations gathering "intel" instead.

     Does that not make sense? If there are known locations where you are known to stash things, why would investigative units not go to those locations and scout them out, given actual activity and cause? No one will just sit at any of these locations for hours without any IC cause. You might believe this to be the case and I understand why, but that doesn't happen. Mostly because it's boring as fuck and no one wants to do that.

    22 hours ago, ash816 said:

    Buying a warehouse and making it a faction property is hard, considering a lot of these assets are brought up, probably owned and unused, leaving not many rp sound or logical places for us to own a warehouse. Having previously asked the cartel players for assistance in obtaining different warehouses and being told a flat NO, leaves obtaining other warehouses tricky. Otherwise this seems like it would be the most reasonable way to get around it if we could sell or trade the turf controlled warehouses and there were more options for these locations.

    I can't speak to much on this since I was never involved with faction services or anything of the like, but I feel like there should be an easier way to obtain different warehouses and change locations, given that things get comped all the time. I agree with you there. The idea that you're "stuck" with a warehouse that's been comped and raided and is documented in gang files etc. is a bit silly to me, because yeah, you're essentially just fucked from there on out. So I agree with you there. 

    22 hours ago, ash816 said:

    Reports denied from on scene + involved admins dismissing reports immediately with the explanation of "its IC"

    Because it IS IC. I'm sorry! If there are concerns about the IC legimitacy of things that lead to a warrant being issued, those need to be brought up to LFM or similar. A regular staff member isn't able to investigate such claims because of how deep they go, they simply don't have access to any of the required information and factions releasing these documentations to any random staff member is not feasible.

    22 hours ago, ash816 said:

     Subjected to witch hunts because the cops/admins don't find what they expect to

    I really don't know what admins have to do with this, but okay.
    If cops know there is something they COULD find and don't find it, doesn't it make sense for them to keep pushing? I dunno about the term witch hunt, but all of that is always based on IC actions of the past, looping back on what I touched on earlier, there is a lot that goes into every single interaction you, as a criminal, have with any investigatory unit. Nothing is just random or because of hatred or OOC or IC distaste. Everything gets checked over five times by ten different people and, despite that apparently being a common point of view, LEO factions are NOT self regulating in this aspect. A lot of things require approval from JB etc etc.

    22 hours ago, ash816 said:

     Ruleplayed (rammed by cops off of bikes or hit to be prevented getting onto a bike / blocked off in the city whilst I'm doing 160 to stall me then held at gunpoint to abuse they can subject me to fear rp or circled for 20mins until they can find a reason to disturb /search us)

    I fail to see how this is ruleplay, but if you think it is, why wasn't it reported? A regular forum report or taken to LFM. Complaining does nothing.

    22 hours ago, ash816 said:

     Mocked ic and ooc for submitting IA reports even though they get upheld 75% of the time

    If you are mocked for it IC, that's IC, I don't see your point. As ex-IA Command, I can assure you that NO ONE likes Internal Affairs, so that's a given. There's arguments to be made about how much sense it makes for a hard, cop killing criminal to constantly make IA reports, which is probably why any OOC mockery takes place, although I don't think it should and if there is, such should be reported to, again Internal Affairs, LFM or just staff, considering that could potentially be a rulebreak, OOC behavior and the likes.

    22 hours ago, ash816 said:

    Noticed shadow changes to drug tables to make them blow up more often when unwatered

    Not sure what this has to do with anything. Such changes are not influenced by any of the legal factions on the server. It's a development thing that I don't think we have much, if any influence on.

    22 hours ago, ash816 said:

    Our attempts at legal endeavours wont be supported by people in legal factions due to affiliation, even if this affiliation is not direct

    Again, how does this not make sense? I don't know what specific legal endeavors you are referring to, but if there is clear affiliation, then how can you be expecting for a literal gang member to be accepted into a legal faction, or supported by those? What IC justification could those factions reasonably have to actually allow that? There's still options you have. Legal fronts are a thing that have been done before, and I don't think there's much stopping you from doing those things again if you're smart about it.

    22 hours ago, ash816 said:

    So only option is to use a rented car (from a player because the scrapyard vehicles flag up fishy) , go to a rented property in different clothes when doing anything, which realistically someone from a cop faction can just sit and watch me do 24/7 at some point anyway, from 400meters away with a sniper scope. This is how it has been for many years and every avenue available to a criminal is well known and hashed out by the legal factions. This to me is the worst part of it all because it is very hard to innovate when nothing new has been added.

    I really don't want to hit you with "skill issue" but I mean... There's players and factions that do all those things WITHOUT having their properties raided, without being constantly targeted by LEOs. You or your faction being targeted is a DIRECT result of your IC mistakes and nothing else. If you let it come to be point where you're being surveilled and watched, that is your own fault, I'm sorry to say it like that. There's things to prevent that, precautions to take and things you can do even when you're already past that point. No LEO faction cares enough or has the resources to watch any specific faction or player without giving them a break and room to breathe, not even necessarily intentionally but that's just the nature of it.

    22 hours ago, ash816 said:

    A good change for me would be "scrapyard" type apartments where you can rent them for a week/month for 50k or something, you turn up at tinsel or any of the apartment complexes and rent a room in cash for stashing, then this is not affected by how difficult it is to get a house on the server and you have an (albeit expensive) option to hide something not in your name. This is then not at least tied to you and wouldn't be a part of a raid where all your registered properties are attacked. Perhaps make the space limited so you cant wedge 50 guns in there, but at least distribute some assets.
    Fix scrapyard cars to 1) not be the worst cars on the server and 2) not flag as "unregistered" or whatever they currently do, immediately arousing suspicion. 
    Add some more criminal only warehouses but limit the amount of warehouses a faction can have, they would still be subject to the same rules ie make rp sence to own etc, but allow some freedom for gangs to make more sensible choices, which seems to be every cop main opinion in this thread.
    Some element of these locations being treated like labs, areas of "high criminal activity" but once raided the IC knowledge of affiliation becomes void, given the limited options we have as criminals. Maybe a combination so if a warehouse is unused by a faction for 3 months it loses its "known affiliation"

    Hey, I actually agree with all of these suggestions. I think they are good and probably deserve their own thread.

     

    But let's be real, it's not impossible to not get raided even without any of these suggestions implemented. There's some great ideas people have had in the past to make it hard for LEOs to raid properties, for example the self storage idea that was around for a little while. Sadly it never took off because of some IC mistakes the people in charge made, but those could've easily been avoided and the whole thing would've been a fantastic opportunity for criminals to stash things. Maybe someone will pick up that idea in the future again, or a similar one. 

    • YAY 2
  7. Fixing civilian RP as a system is not hard.

    Make an easy process for RP businesses to exist, subsidize them with a system that makes sure the people operating the business are ABLE to make a decent amount of income from roleplay without having to sell items or services for a silly high price. This doesn't even need script support.

    If we're talking script support, there's still not too many additions that need to be done. 
    Essentially, all that's needed is an item generator script. Let business owners and employees generate items with icons and names that they can sell. They don't need to do anything, maybe food can be consumed, that'd be nice.

    Letting players work at convenience stores would also be super cool. Have them take orders and process them.

    The server needs freelance jobs that people can do where they are rewarded for the ROLEPLAY that they do, not them doing a repetitive script. That would go a long way. 

    Burger Shot was a great step towards this. Unfortunately, as fun as the roadworking job may be, I think it  was a step away from that again.

    • Upvote 2
  8. 14 hours ago, Nobbins said:

    this is just blatantly untrue. unless you're telling me the accounts of police officers regularly get hacked and thats whos doing it.

    are you trying to tell me that my own experiences are false?

    or are you saying 'we arent SUPPOSED to start immediately shooting' and 'we arent SUPPOSED to send 10 cars'. because that may be what youre supposed to do, but what happens in the server is a very different thing.

    maybe you havent experienced yourself the countless cases of 10 cop cars chasing one guy for something extremely minor, but it happens all the time.

    To be honest its kind of worrying if you really think this isnt something that happens and isnt a problem, considering your position. I would expect you to at least be aware of this happening, even if u dont condone and want to reduce it. embarrassing really. just deny deny deny.

    I do not think anyone is trying to deny anything here. 

    It'd be silly to say that no LEO has ever shot someone they weren't supposed to shoot or no LEO has ever been in a pursuit where there's 10 cars chasing a white Warrener on the freeway. This stuff happens. Rarely, sure, but it does happen. Having excessive units for a situation naturally happens a lot more since the IC consequences for just shooting at someone outside of the respective law enforcement agencies' force matrix are extremely severe and can easily end up with that character being removed, as has happened quite a few times in the past if you want to have a peek at the respective factions employee adjustment sections on the gov forums.

    Cops aren't some kind of mystical figures. They're regular players with the same status as any other player on the server. Cops can break rules, cops can also act out of what their faction ICly allows. It happens, but generalized complaining won't quite fix the issue. 

    There's routes you can go. If rules are being broken, make a report. If things happen that shouldn't happen, make an Internal Affairs report. They do work and I can assure you both IC and OOC Internal Affairs reports get investigated properly and with great attention to detail. 

    As harsh as it may sound, if someone acts out of line and stuff happens to you and you don't report it or try to actually do something about it in any other way, I personally think you don't have any right to publicly complain about this stuff.

  9. When the new trunk system was first implemented, the staff team went through the entire list of all vehicles that were in the game at the time and manually went through the list to see which trunks actually fit a ped in the anim that you do when you are placed inside a trunk.

    Unfortunately, just due to how the anim works and looks like, it's not really possible to have some trunks have space for the ped without it clipping through the outside, which was the requirement vehicles had to meet then, that's why some of the cars can't do it even if their trunk LOOKS big enough. 

    That said, vehicles like the Astron weren't in the game yet when we did all this and the ped probably fits fine, it would be nice to go through the list of 'recently'  added vehicles again to see which of them actually fits bodies inside.

    • Like 1
  10. No thank you.

    What I would like though is some customization options for the chatbox, size, font size, the ability to have a background etc. That would help a lot, especially at resolutions larger than 1080p, where the chat gets relatively small.

    • Like 1
    • Upvote 3
  11. We recently tried out truck trailers and they didn't really work very well at all, even if the cultivator at the farming job now works for the most part.

    The sync on them is very hit and miss, unfortunately and it wouldn't be reasonable implementing them without a sizeable development effort to it.
    I'm not an expert on the matter, but from what I've seen trailer sync is not an easy feat to achieve in RageMP and I personally don't know of any english speaking RageMP server that has achieved this. Whether this is planned or not in the future; I don't know.

    That said, whether or not buying your own commercial truck is worth it or not is more of an in-character question and you should try to find some people that do use their own truck to ask about it. There is certain script advantages to it, for sure.

    • Upvote 1
  12. Date and time (provide timezone): Irrelevant

    Character name: Charlie_Wilkinson

    Issue/bug you are reporting: It is not possible to place the carjack down anywhere on the northern part of the map / north of the Alamo Sea.

    Expected behavior:  You should be able to place it anywhere.

    Evidence, notes worth mentioning, steps to replicate: It is not possible to place the carjack down anywhere north of red line drawn below. Anywhere south of the red line works completely fine.

    M1X0QzK.jpeg

    If you attempt to place the carjack down anywhere north of this line, you are presented with this error message:

    bNgRyqq.jpeg


    Vehicle license plate number*: Irrelevant

    • Upvote 1
  13. I’m confused by this suggestion, just as I was the last time this got suggested, except that the fact that this comes from an SD member confuses me even more.

    I truly wonder where the notion that anyone in SD/PD “camps” banks in the way that is suggested here comes from. 
    I’m an advocate for criminal roleplay wherever I can, but I have not once seen this occur. 
     

    What undoubtedly occurs is increased presence at the bank when there is a reason for it, i.e. gang members hanging around a bank, a large presence of the typical meta vehicles used for robbing a bank, obvious scouting outside banks. When this occurs, they are monitored, as they should be. 
    The notion to put in some form of artificial regulation on what is essentially reactive police work is utterly ridiculous to me, and if you have an issue with how SD operates, perhaps you should’ve reached out to leaders in the faction first and inquired about your concerns before making a forum thread that suggests that this is regular behaviour and that all that LEOs do is sit and watch banks for hours on end. No one wants to do that because it’s just not fun. 
     

    Is the expectation for LEOs to go as far away from banks as possible when there are clear signs that a gang intends to rob a bank so you can rob it in peace? 
    At least 80% of bank robberies we see are successful, so what’s the point?

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