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Buggs

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Posts posted by Buggs

  1. On 8/27/2022 at 2:53 AM, Thommy said:

    First of all, there is rarely an occasion where more than 5 police cars are required in a vehicle pursuit. Usually the supervisor will advise additional responding units to go for interceptions (clear out surrounding roads of where the pursuit line is coming) or deploying spikes if authorized.

    There's so many things I want to say to this... but I think I'll just leave it at... this is false. I don't know how long you've been on the server, but it's very rare, unless there's 5 or less cops on the server, that they will only have 5 cops in a chase. I don't have the wherewithal to post every video and picture I have for proof here, but just know... this is a very limited point of view that speaks to the fact that you've probably only participated in LEO RP.

    On 8/27/2022 at 2:53 AM, Thommy said:

    Secondly, with emergency lights on, cops are exempted from traffic laws when responding to an emergency or pursuing a suspect.

    And thirdly—to quote  "leaping and jumping around on the street, doing the exact same things as the criminal they're chasing are doing. It's called reckless operation when civilians do it...", the issue here is a game limitation. With the unrealistic handling of vehicles in GTA V, I am not sure how else you expect chases to be. If you are using this argument against cops, it should also apply to criminals that it would be "NRP" to go 100+ mph in downtown Los Santos, which is based on the City of Los Angeles, a city with traffic congestions and pedestrians around.

    To quote the u.s. Department of Justice "Firearms should not be used in an attempt to stop a pursued vehicle. This applies to officers at roadblocks. as well as to pursuing officers. Fortunately, such action is rarely taken, because most officers realize it is extremely dangerous and ineffective. A car traveling at high speed with a wounded or dead person at the controls, would be far more dangerous than the pursuit, and a danger that none of us can justify." However, we all know that isn't the case when it comes to this server.

    To continue, since you want to quote policies:


    100112083_Screenshot2022-08-28at21-43-16122025NCJRS_pdf.png.9bafff21ce73d8f23e0fe206540a6936.png

    And yet again:
    ZxjE695.png

    And continuing on, when looking at California penal code and pursuit guidelines, which is what San Andreas is supposed to be modeled after:

    975663722_Screenshot2022-08-28at21-51-13VehiclePursuitGuidelines-Vehicle_Pursuit_pdf.png.9bf16597f9bdf688251cbcbda139d7bb.png

    I can keep going, but I think you get the point. When in IRL situations, cops first concern is civilians and their safety, it is not winning or catching the person. They have a set number of cars allowed, they even have a set speed they are not to exceed even if the criminal passes it.

    That is because cops are SUPPOSED to work for and help the people of the state, not play cops vs. robbers. The goal shouldn't be get the arrest before everything.

    TL;DR: IRL cops have guidelines on pursuits, speed maximums, and put the civilians above all else. I think ours should too. ❤️ People matter!

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  2. I'd like to quote a staff member that recently handled a report against the Dragons faction "Concerning the Dragons specifically, having a total of 6, and (later 7!) vehicles involved in a chase would be considered Non-Roleplay Convoying. Chasing someone with this many vehicles on a busy street is unrealistic and promotes poor quality roleplay."

    This should apply to cops as well. SD has stopped chasing LSD members because it is more harmful to the citizens and other cars on the road that cops are supposed to be RPing exist. I don't see why in the city, which is more populated then SD territory, this isn't applied as well. It seems very NRP for 10-12 cop cars to be leaping and jumping around on the street, doing the exact same things as the criminal they're chasing are doing. It's called reckless operation when civilians do it...
     

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  3. 5 hours ago, Freclan said:

    So now we can't even tell people to turn their engine off? How have you made this about cops.

    Can I not give an example without someone making this a crim vs. cop debate? It literally is a script that you all read. There is better RP, and in my post I literally COMPLIMENTED A COP. Dear god. Let. It. Go.

    Continue the conversation started by the poster or don't say anything at all. Please just be productive in your conversation instead of criticizing me. Not just that, but maybe not focus on one sentence and instead the entire message behind my post? There was clearly a lot more there then one sentence.

  4. I honestly don't think terms like retard should be allowed. Often times I got into /ooc and ask them to stop. Every time I do, the discourse goes from an xbox COD multiplayer lobby to like... actual RP? Cause they are forced to use more vocabulary then two words. I much prefer it this way, and I don't think I'm the only one based on the previous report Jazmin did against the Dragons for how they behaved after winning a shootout.

    I feel like allowing the use of a "loose a" to be along the same lines. Don't get me wrong I see where you're coming from in the sense that this is a term used by many people of all races in their everyday life, but I don't come to RP to hear "STFU N****" "fuck you n****" just the same way I don't log in to hear "Retard, retard, you're a retard".

    The same could be said with cops and their "engine off, remain in the car". The other day I got pulled over, had already turned off my engine and instead of reading the LEO script, he actually got out of the car instantly and talked to me. It was so not what I expected and that's why it stood out. It was just a nice exchange.

    TL;DR: I think maybe we all need to work on expanding our vocabularies, so that we can have a better experience all around.

    • Confused 3
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  5. 10 minutes ago, Cyrus Raven said:

    Do you mind clarifying what your prescription is then? Are you trying to say that TS should be removed because of mixing and metagaming solely based on your experience?

    I'm saying if I've had this experience, then others probably have too. I've heard the same sentiment exclaimed from others, but you're right, I do not record every little thing and keep every little thing on my computer, so I do not have that evidence. That does not make it any less true or any less of an issue.

  6. 7 hours ago, Cyrus Raven said:

    With all due respect, they are baseless the moment you have neither any corroborating evidence or other people to backup what you're saying.

    If you choose not to believe me, that is your prerogative. It does not mean that they are baseless as I do have the experience to back up what I'm saying. I have been in MD for almost a year in total and I highly doubt people are going to flock to the forums to be like "yeah I mix and metagame in TS all the time". Please be realistic.
     

    7 hours ago, Homast said:

    You also missed the part where I asked if you had told anyone of this? You claim to not want the mixing, but take no action asides from complaining about it on a forum post. Even though I had missed the part where you mentioned ride-alongs, my point still stands.

    Yet again you missed what I had said "I even refused when I was told by SUPERIORS to get into TS. They'd reach out in fchat to get me on and I would say it was just used for mixing so I didn't want to. And yep, nothing changed."  Not only that, I am not complaining. I am stating the reasons as to why TS should not be used. If you choose to take it as complaining, that is on you.
     

    7 hours ago, Homast said:

    Yet you have offered no alternatives aside from "Switch freq" which, as I've explained before, is not only immpractical OOCly, but also ICly as well.

    I have given multiple examples of ways it could be done differently and kept IC. If you choose to ignore them, like you have others parts to my suggestion. That is on you.
     

    7 hours ago, Homast said:

    So you chose to, instead of harboring a positive RP environment like you claim to want to do, let rulebreaks occur willy-nilly without speaking out about them. 

    I do not see the point to reporting every little rule infraction. I do not believe that would promote a positive OOC or IC environment. Not just that, but staff can now give out "petty report" warnings whenever they want to, which I feel like would definitely apply to that case if I decided to pursue EVERY metagaming and mixing that happened while I was in TS.

    Honestly I'm exhausted with replying back to each of the small little things you got upset about. Back to the topic as you have decided to nitpick my posts, instead of providing a productive conversation.

    Other cities have been able to find out ways to do this ICly without using teamspeak. I love ECRP and it's community, which is why I stay playing on this server despite what positives and negatives might be there. I know we have a lot of creative people here and I don't see why we can't come up with something together that would lead to a better way to communicate ICly then using a third party software.

    Let me state once more "What I am attempting to do is explain why, despite the problems with current voice and needing to /vr 1, that we should give up TS and try for OTHER ways IN GAME that would solve the problem. Such as coding that allows for each time N, M, or P is pressed /vr 1 is also pressed. Therefore there would be an auto reset on voice chat each time and no one would have to worry about typing /vr 1 again."

    This suggestion would literally solve the initial reason this was posted, and also has been implemented on other servers in Rage, so I know it can be done.

  7. 2 hours ago, Cyrus Raven said:

    Allegations of Metagaming should be dealt with by reporting it to LFM and staff via a forum report.

    A. it's way past the time I'd be able to report and B. Just like... big LOL to this as that really wouldn't have ever been a thing as we would've had no MD at the time if I actually did it. Not just that but I was new to the server and the time and didn't completely understand everything and the people who were more experienced then we were the ones doing it. Staff included (shocker). These aren't baseless and the sentiment was shared by the majority of MD at the time.
     

    2 hours ago, Homast said:

    You're expressing one side of a 4 sided die.

    Let's address your Mixing and Metagaming remarks first: You state that 90% of the time, it's people metagaming and mixing.
    Firstly, Metagaming - Again, most likely from an MD side, since you lot don't see the same dispatch notices that PD/SD do, it is inevitable for MD/DOC to naturally metagame this information and casually mix it. However, is this something that you brought up with Aldarine, since she was not only a staff member, but the Leader of MD during your tenure?

    Secondly - Mixing
    Because MD don't use TAC near frequently enough, and you're getting annoyed at people trying to OOCly get to know you, have you ever thought about Muting your Teamspeak until required, or keeping the program off, and same follow up question as before, did you raise this issues with Aldarine?

    MD are very rarely going to ever need to utilize TAC radio or JTAC radio for the same reason that DOC do. You aren't getting into regular 40 v 40 shootouts nor do you have several pursuit situations going on all simultanerously.

    You missed where I said ridealongs as well. These were PD and SD ridealongs.

    If you'd like me to answer every one of your questions I can, but it wouldn't change the fact that you can't literally go around punishing everyone for using something staff has deemed okay for LEO's. Not just that but I supposed you missed where I said I NEVER used it because of the metagaming. I even refused when I was told by SUPERIORS to get into TS. They'd reach out in fchat to get me on and I would say it was just used for mixing so I didn't want to. And yep, nothing changed. Despite apparent staff members, which Aldarine is awesome, but I do not expect her to spend her time monitoring each TS channel of MD for mixing. And simply saying "don't mix" is pointless.
     

    1 hour ago, MrFelix said:

    If we were striving to make things "fair" and "realistic" then I ask you, how many people do you see using a radio in real life outside of Law Enforcement and Emergency Workers. I for 1 have never seen anybody walk around with a radio in their ear when their job doesn't require it.

    This comment is irrelevant as typically you would be able to have group chats over text, talk over other methods of communication, or radio over your phone (which is commonly used by civilians). Not just that, but there are TONS of things that are unrealistic about ECRP... I don't think we should be nitpicky about radios.

    2 hours ago, Homast said:

    Instead of making statements based on personal belief, Make some that are grounded in reality.

    These ARE problems with TS regardless of whether or not you chose to admit it. TS cannot be monitored like ECRP can. This is grounded in reality. If you choose to stay in the clouds where TS is perfect for LEO's then go ahead. However, if everyone else (illegals) has to find IC ways to go about things and can't call for gang back up, then I don't see why LEO's, that are comprised of staff, who should be the ones showcasing how RP should be done on the server, cannot come up with an IC way to use JTAC.
     

    2 hours ago, Homast said:

    What XeV is attempting to do, is cause some legitimate discourse about the state of not only the VOIP system, but also its unreliability, which forces PD/SD (DOC and MD use it optionally) to utilize such 3rd party programs such as TeamSpeak, so that we can not only coordinate much easier, but also do so without giving each other headaches, and confusing the absolute hell out of newer members of our factions.

    What I am attempting to do is explain why, despite the problems with current voice and needing to /vr 1, that we should give up TS and try for OTHER ways IN GAME that would solve the problem. Such as coding that allows for each time N, M, or P is pressed /vr 1 is also pressed. Therefore there would be an auto reset on voice chat each time and no one would have to worry about typing /vr 1 again.

  8. As someone who has been on ride-alongs where I've sat in JTAC and worked for MD for almost a year. I hated teamspeak and never used it. It was only really used for metagaming or for mixing where people would try to get to know you OOCly while you were trying to RP. This happened EVERYTIME I was in the MD TS. Not just that, but people would use it to meta game what cops were doing or why they weren't responding.

    LEO's have literally all the 900 radio frequencies to themselves. It is more than possible to have multiple JTACs.

    As for knowing how many people are on one pursuit vs. another. A simple solution would be to limit the amount of cruisers that can be in each situation. cap it off at 5 and then once you've hit it, any extras should go back to their normal frequency. This would also help with the problem that I've seen so many times where there's 10+ cops chasing one car.

    10+ cops that can completely total their car and just go get a new one. 10+ cops that don't have to worry about refueling. 10+ cops that can never have their radio frequency compromised because it's scriptly not possible. All things that seem pretty NRP, and are for criminals to do, but not LEO's.

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  9. 8 hours ago, alexalex303 said:

    The issue is that there is no real repercussions for being 'ride or die' in a game. How about this? You're allowed to do non-violent breaches of Fear RP, and be macho, but your attacker might shoot you, and if they choose to do so, your character is killed. You can never play them again.

    I would be okay with that, since at that point, you are risking your life.

    The repercussion in game would be that your character dies, is nlr'd for that situation, and loses their things... I would say that's... typically what happens when you die in ECRP...

    However, if you're going to go to fully to one side of the spectrum, aka: "you want to risk your life, fine then get killed for good". Then... I guess cops really shouldn't go into situations where they're outnumbered, but they do all the time? And they don't suffer ANY consequences when they die?

    Finally, if that's the stance you're going to take, then yes. I'd be perfectly fine with a character death, but ECRP doesn't allow that. That is why I opted for the slight rule change. That DOES allow for your character to have a personality, even if a gun is pointed at them.

    Like guns should not = follow all my orders without question. It's basically powergaming the situation as you stop the ability for anyone besides the gun holder to RP.

    People have literally hopped into /b to go FRP? When my character shows attitude during a situation where a gun is pointed at her head. That's insane, that people believe the rule is so stringent that you literally cannot RP how your character would normally when at gunpoint.
     

    4 hours ago, Bill Breacher said:

    The rules need to be setup in a way that allows creative RP freedom where possible, but also the server staff need to be able to realistically enforce the rules with hard drawn lines so its not always a judgement call...

    Almost every single rule is a judgement call. NRP is literally up to the eyes of the beholders. FRP is the same. The list goes on. Look at forums to see how one staff member handles a report vs. another. Regardless of what you do/how you RP at some point in time you will do something (because none of us are perfect), that has to be judged by staff and it will depend on how that set of staff sees it/which staff member it is as to how you'll be punished.

    That's why it doesn't matter if the line is super clear and drawn or not. It's literally up to the eyes of the beholder, so in the end... shouldn't we all just strive for improving RP all around, including allowing others to do character trait specific actions even under fear RP? So you don't have to go from being a (excuse my language) badass to a pussy in 5 seconds cause of a gun being pointed at you?

    • Like 3
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  10. I think this is an interesting topic to discuss. I believe the FRP rule is maybe a little too stringent as it sits right now. It's necessary for those times that people completely disregard all semblance of fear for their life for no apparent reason. However if one's character should have reason to break the typical FRP rules, aka Your character is asked to denounce their gang and say their enemy is on top. Some people WOULD rather die than do that, but according to FRP you would be breaking the rule.

    Not only that, but it does not allow for a ride or die mentality as you character can sometimes be forced into being a coward, despite the macho bravado they may use in their everyday encounters when a gun is not pointed at them. For some reason, a gun means you're forced into cowardice. I don't agree on that being the proper mode of RP in every encounter. Some characters might show no fear despite the situation, however RP their body reacting differently. AKA (skip this sentence if you don't wanna read torture RP) during torture situations someone might grit their teeth and clench their fist, but not look scared or turn over information or even scream. Some people WOULD die to protect their secrets.

    The rule as it stands:

    13. Fear Roleplay (FRP)

    Fear Roleplay is the concept of showing appropriate care and concern to preserve your character's safety and life. We aim for balanced gameplay through this rule, and it may not be representative of real life at times. 

    Players whose life is in direct danger must RP adequate fear and comply with demands given to them. Direct danger could mean, for example, a gun aimed at your head or at you from close vicinity, by any player. 

    If an attacker lowers their weapon to type, victims who were under fear RP remain as so.

    A player is not showing proper fear if they run while on foot/bike or in an unpowered vehicle and a weapon is aimed at them at close range, or if they drive into an active shootout more than once without the intent of providing cover or fleeing with it. 

    A player has the option to react if they are in a powered vehicle, if they already have a weapon drawn facing their attacker, or if their attacker's view is obstructed by an object. 


    My suggestion:

    13. Fear Roleplay (FRP)

    Fear Roleplay is the concept of showing appropriate care and concern to preserve your character's safety and life. We aim for balanced gameplay through this rule, and it may not be representative of real life at times.  but we do allow for appropriate character development.

    Players whose life is in direct danger must RP adequate fear and comply with demands given to them within reason*. If you are able to provide appropriate character development for your actions. For example: giving your loved one up to be killed, taking a bullet for another gang member, partner (on duty LEO partner or romantic), or child, having to say things like "[insert your gang name here] on bottom", ETC. Direct danger could mean, for example, a gun aimed at your head, at you from close vicinity, by any player. or your character on their knees (/down).

    If an attacker lowers their weapon to type, victims who were under fear RP remain as so.

    A player is not showing proper fear if they run while on foot/bike or in an unpowered vehicle and a weapon is aimed at them at close range, or if they drive into an active shootout more than once without the intent of providing cover or fleeing with it. 

    A player has the option to react if they are in a powered vehicle, if they already have a weapon drawn facing their attacker, or if their attacker's view is obstructed by an object.

    *This does NOT mean you can just say "I play my character as fearless" and run into whatever situation you'd like.

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  11. ((For the story line up till now check out Part 1 and Part 2))

     

    314297398_Screenshot2022-04-10at08-26-36GreenandOrangePersonalScrapbookInterestDiary.png.5546392f9b87256a66c8616df4a158ba.png

     

     

    As Olivia sat at her desk, she opened her journal to begin writing. She began to think about the events of the past few weeks. The failed coup, finding out the Lost was 'hunting' her, and the loss of both of her labs. She sighed as she picked up her pen and started to write. 

     

     

    1626360638_Screenshot2022-04-10at08-34-58GreenandOrangePersonalScrapbookInterestDiary.png.0fa9c9989279dc14063c3ab4596df986.png

     

     

    Olivia put down her pen and held her head in her hands. Frustrated with what had been happening she turned to the letter she had written initially to the members of the Lost. She reread it over and over again wondering where she went wrong, what she could've done better, why she trusted some of the people she did. She looked at the points that she'd brought to the table… her reasoning's for why the Lost was failing.

     

     

     964936637_Screenshot2022-04-10at08-33-20FromOliviaCanToTheLost.png.807c2828bc98bd3eced0349d332cffe6.png

     

    She picked up her pen and began to write again… her frustration renewed.

     

    668416128_Screenshot2022-04-10at08-49-56GreenandOrangePersonalScrapbookInterestDiary.png.fe762170151330841ee015e2bb77d037.png

     

    Olivia threw her pen across the room. Not wanting to write anymore. She took a deep sigh as her she began to think about the Lost again, and the name Antonio 'Toni' Raviolidefuego came to mind. She walked over, picked up her pen, and began to write again.

     

    1515246009_Screenshot2022-04-10at09-04-14GreenandOrangePersonalScrapbookInterestDiary.png.1e084af95701db33721ccfa248c87087.png

     

    Olivia put down her pen and smiled for the first time as she considered the idea that the Lost was 'hunting' her. She chuckled softly to herself before shaking her head. Picking up her pen and putting it to paper, she began to write again.

     

    1184034951_Screenshot2022-04-10at09-14-30GreenandOrangePersonalScrapbookInterestDiary.png.38b58e4db9ad56f068e9cce9b9d5ac15.png

     

    Olivia took a deep breath as she once again set her pen down on the desk. The noise it made in her ears felt deafening as she looked around her. The room was sparse and picked through, like someone had ransacked it looking for something. With a frown she shook her head and picked her pen back up.

     

    1375372836_Screenshot2022-04-10at09-23-26GreenandOrangePersonalScrapbookInterestDiary.png.de544412df6d54f1127d72f63c959488.png

    1006212690_Screenshot2022-04-10at09-23-32GreenandOrangePersonalScrapbookInterestDiary.png.8ac71ea1b98632a5a88808a519de2e19.png

     

    Olivia sat her pen down next to her diary and looked over the page. The anger she had before no longer brewing as she accepted her decision. She was happy and grateful for her time in Los Santos and the friends she'd never forget. She may fly in every once in a while for a visit… but she wouldn't be staying.

     

    She sent one last round of emails to different members of Salvation, hoping that her article about the state of MD under Chief Crawford may finally be released. The 17 page 3000 word article, that detailed, along with emails and proof, the corruption and disaster that stemmed from the moment she became Chief till she finally stepped down. Despite being told multiple times that no matter her [Nicole Crawford's] status, the article would still be published… but WEAZEL had failed her just as the commissioners had failed the city… and the employees of LSEMS. 

     

    She finished writing the emails and hit send. As she watched to make sure they got through to the recipients, she smiled. She had done all she could before her flight to help out the people of Los Santos that had mattered the most to her. Olivia was satisfied and proud of the person she had become. She was ready to return home to London. This was goodbye… at least for now.

     

     

    1103940040_Screenshot2022-04-10at09-26-29GreenandOrangePersonalScrapbookInterestDiary.png.ee7382b8c0ab04ea02731346e42fd16b.png

    • Like 11
  12. Currently the rule reads:

    9. Non-Roleplay (NRP)

    • Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay.
    • Players are required to remain IC at all times. RP can only be paused or voided by admins.
    • If a crash / disconnect occurs, players must post in the crash reports discord channel and contact all parties to resume. Players reconnecting must be given all opportunities held prior.
    • Players should not instigate situations they do not have time to play through. If a player is chased they must wait 15 minutes before they can log out of the game.
    • Players can’t depict their character with real images or game images not possible on ECRP.
    • Non-off road vehicles may not drive up mountains or steep hills. LSEMS & Mechanics are exempt.
    • Examples:
      • Ignoring RP,=
      • baiting government services without proper IC reason, 
      • asking to be killed or forcing your own death,
      • unrealistic stunt jumping,
      • misusing expensive vehicles,
      • using script work vehicles for other purpose,
      • submerging any vehicle in water intentionally,
      • swimming for an unrealistic amount of time in a chase,
      • stealing from / tampering with an OOC F4 menu,
      • or using a vehicle to block doors (i.e. a bank or a store).

    There are a few things I want to mention. In general I believe a lot of things that happen on this server would be considered NRP... but yet would never be accepted as a report. My suggestions are in no way meant to bash any faction/admin/character, it is just simply my take on the rule and why I believe it should be redefined.

    For instance...
    A. The average amount of bank/store/player robberies in Los Santos are in no way representative of real life... however we bypass this thought because it allows for criminals to have something more to do in order to provide cartel with cash, more RP opportunities for the server, and general ways to earn money for themselves.

    B. The average amount of car thefts are in no way representative of real life... in nice neighborhoods you can leave your car unlocked, in bad neighborhoods you'd expect your car to be stolen or a radio to be jacked, or car to be on cinder-blocks when you try to leave for work in the morning. However, again, we bypass this thought because it allows for criminals to have something more to do in order to provide cartel with cash, more RP opportunities for the server, and general ways to earn money for themselves.

    C. There are more speeding tickets in Los Santos then would ever exist in the same period of time in real life. People speed like crazy because there are no other cars on the road to stop them from going that speed. Largely the increase in tickets is due to the installment of speeding cameras around town... but I digress.

    D. The number of car chases, along with the response from PD/SD, far outweighs what any one person would experience in an average lifespan. It is often that players will be heard commenting on the amount of PD/SD cars chasing an individual. For instance, my character, along with 5+ people waited for over 20+ mins for PD/SD to show up to a citizens arrest, while they watched a cop chase with 5+ cop cars trailing. It makes it hard to have civilian + cop RP.

    E. The way things are handled as far as appeals, IA reports, and lack of a constitution/bill of rights is frankly... NRP. In what place in America is someone considered guilty until proven innocent?

    I could go on and on, bottom line: a lot of things that happen in ECRP are "NRP", but is allowed. It's allowed because we're in GTA, a game, which is confined and constrained to certain things. However, therein lies the problem with comparing it to real life... as inherently... it will NEVER be like real life. Simply put... GTA RP is more of action packed simulator where one can pretend to be someone else and interact with others.

    My suggestion would be to change the current rule to be more lax. No longer always comparing things to how it would be "in real life", but on whether or not the RP was enjoyed by each party. After all, it is a game first and foremost, that we're all here to enjoy.

    9. Non-Roleplay (NRP)

    • Actions that promote poor RP.
    • Players are required to remain IC at all times. RP can only be paused or voided by admins.
    • Players can’t depict their character with real images or game images not possible on ECRP.
    • Non-off road vehicles may not drive up mountains or steep hills. LSEMS & Mechanics are exempt.
    • Examples:
      • swimming for an unrealistic amount of time in a chase
      • stealing from / tampering with an OOC F4 menu
      • or using a vehicle to block doors (i.e. a bank or a store)

    Two things I want to take specific note of why I left them off in the new suggestion to the rules are these:

    • If a crash / disconnect occurs, players must post in the crash reports discord channel and contact all parties to resume. Players reconnecting must be given all opportunities held prior.
    • Players should not instigate situations they do not have time to play through. If a player is chased they must wait 15 minutes before they can log out of the game.

    To the first point: this rule only applies if you don't know the admins handling the situation, you're reporting someone on the forums, or trying not to get your car chopped when you lose internet. Too many times this rule has been abused by people who don't post in the disconnect, but log back in and still get to keep their stuff with no repercussions except for a "next time do better" because of the admin they know or you see it used on the forums as an understanding for why someone can abuse the fact that this is a game and people disconnect sometimes for no reason.

    To the second point: RP situations can and will take longer than someone intends. Players cannot always be held accountable for "starting an RP situation" when sometimes RP situations are thrust upon them without prior consent or checking for time constraints.

    • NAY 2
  13. On 2/21/2022 at 11:08 AM, Raymond_Edwards said:

    While I think this is a necessary change for healthy RP on the server, some potential problems arise that require consideration. First, to stay consistent with the robbery rules, a hostage should not be taken in highly populated areas such as the pier. Next, in my experience, hostage banks can be a lengthy process lasting well over an hour. Obviously, people will not always have this kind of time to thoroughly complete the scenario. This is why once a person has been taken hostage they should be informed OOC’ly that the situation will be a time commitment and they should give confirmation that they have this time. Given these restraints, I believe the mere fact that “I want to rob a bank” provides proper escalation to take someone hostage with that reason.

    I think this could potentially be some very fun RP. I believe that under these circumstances... and being that the hostage cooperates... they shouldn't lose more than a radio and a phone battery at most. This could lead for some interesting civilian RP, as typically civ's get targeted because they are an easy target.

    On 2/21/2022 at 1:31 PM, Aldarine said:

    Rules that promote random acts against players with no reasonable escalation or fault on the players side should not exist. There should always be an action and reaction and the player should be aware of why they are being taken hostage - not just a simple, oh you’re an easy target let’s go with you.

    Simply exchange what he's asking for the current robbery rules on the server. Literally anyone who is an easy target, aka in a secluded place or in the wrong place at the right time, can be targeted. Instead of the standard, hands up, and wait for them to /frisk... one would be able to participate in RP with others that isn't so repetitive.

    Civilians, criminals, and LEO's alike would have a new experience (assuming they OOCly agree to it). Just like most things on the server it pends on consent of the opposite party which @SmushyTaco touches on in his response. When they say yes, one agrees to the time and hostage RP that would come along with a normal bank robbery.

  14. Date and time (provide timezone): Thu Mar 17 2022 21:10:23 GMT, it could be about 20-30 mins before the time, that the crates were actually opened.

    Character name: Olivia Can

    Issue/bug you are reporting: Olivia ordered 5 white tables for 50k from Gaven_Montasser. She went with him to pick up the shipment herself and opened the crates with the crowbar. When she went to use the tables, there was no UI for her to cook/use them in any way. They just look like tables cosmetically.

    Expected behavior:  Typically white tables have a UI in the center to be able to Use/Water/Check Heat/ etc.

    Evidence, notes worth mentioning, steps to replicatehttps://streamable.com/dzc2a7

    • Confused 2
  15. On 1/24/2022 at 1:02 PM, dominykas said:

    People have different opinions. Nothing you can do about it, just try make it as realistic as possible and if you can't manage that I suggest you don't build a wall at all. Even if you don't like people looking around at your house.

    This is basically saying... get over the fact that admins have differing opinions? If the rules were straight forward and not up for debate then this wouldn't even have to be an issue. Clearly when it comes to building and whether or not it "improves the environment" is up to the beholder. I've had to tear down 50k+ outdoor builds and labs over and over again because they don't follow "building rules". However, according to the "building rules" it only says :

    1. Building Rules

    • Players may only build structures on property owned or given permissions to.
    • Structures must not be placed during active RP or to create obscene shapes.
    • Structures must follow the rules of real-world physics. i.e. Furniture cannot be floating.
    • Property storage spaces must be accessible, visible, and not blocked by structures.

    What this doesn't cover are these supposed "lab building rules". As criminals and civilians are now not allowed to customize their home/apartment/exterior to their liking because... admins?

    I want to talk for a second about how NRP homes and apartments are to begin with. In what world would every home you buy ALREADY BE FURNISHED?  and in what world would you NOT BE ABLE TO MOVE PREVIOUSLY PLACED FURNITURE? The fact that this is not taken into consideration when allowing people to build/raise floors makes me sad as you will never find a city that has only furnished houses/rooms to buy.

    How many times do you drive down city street and see a house and think... that's a little out of place? If you live where I do... ALL THE TIME. This is largely due to the fact that people IRL are allowed to do... WHATEVER THEY WANT WITH THEIR PROPERTY. This however, does not always extend to the exterior as their are HOA's, however that's something you'd expect to see go into effect in something like the mirror park area. Not out in Sandy... (where I had to tear down a 50k+ exterior build.

    • Like 2
  16. Big +1 for this.

    As one of the "pettiest" people on ECRP, I can agree that this way of moving forward can only HELP to aid the community in better RP for all.

    I had a situation where I made a report after trying to follow your list of things, but I got no where OOCLY as they continued to tell me without actually explaining, that they were okay to perform an action I felt was completely NRP. Despite NO actual admin confirmation of this ruling being said to me, he was able to comment on the report and say that I knew the report had been completed and he didn't know why I went to the forums. When I had already OOCLY informed him after both of us trying to explain our sides of it that I was going to report, he was still able to lie in his response and the report was closed. I never spoke to or heard from "Kat" that entire night, who apparently had been the one to rule on the situation.

    Unfortunately, I am not apart of PD/SD and was not able to go into a TeamSpeak channel to explain to admins as to why my side of the event painted a NRP picture, however he informed me several times OOCLY that he was talking to admins in TS and they told him not to worry. None of these admins said a word to me about it. It's almost as if he got treated a different way then I did during this report because of his faction status and not because of anyone actually wanting to improve/work on RP.
     

     

  17. Quote

    Per our internal policies, due to the amount of time it takes to achieve an Administrator position, we are exempt from conflict of interest as noted above by other members of staff.

    But... how can you all be exempt to something that your own rules says should not be done? What training do you all have that makes one able to put away biases where others member of staff don't? Especially when it comes to a person that your own character is ICly dating or if you're in the same faction?

    That's where my suggestion comes into play and why it is still relevant. At this point I feel like even senior members of staff should know to back away and ask another member to deal with it, even from just the optical standpoint of how it looks to your fanbase, as there's no way, no matter what position of staff you're in, that you could remain unbiased.

    • Like 1
  18. 9 hours ago, Aldarine said:

    The staff members that have posted above have very properly covered our policies on conflict of interest and the way of escalating concerns. You are more than welcome to reach out to myself or my assistant Kat for further follow up as we review the majority of, if not all, the reports that come in. 

    So I guess how do we prevent higher ups, such as yourself, from taking in game reports for their own faction/handling reports of their IC significant other? I'm just curious who handles the reports that conflict with yours/your secretary's natural biases?

     

  19. Okay I suppose I should change the title to all staff, including Administrator and above. Thank you for the clarification! ❤️ I believe this should also extend to closing and locking threads that they have commented on. Again no personal attacks here, I appreciate everything you all do and sincerely thank you for your time.

    Also personally I'm a huge fan of Solomon Cobb as a character. 😄  (No brown nosing intended)

    • yooo 1
  20. Admins should not be allowed to rule on reports where they know the reporting/reported party extensively icly or oocly. For example, if you are icly dating the reported/reporting party you should not be allowed to rule on that report. I feel like this would help with keeping reports non-biased. Just a small suggestion that I believe would help as this exact instance has happened within the past week.

    I'm not trying to call out specific people, but I have been told by people oocly that certain admins will put their nose where it doesn't belong if they know the people in the report.

    • hand 1
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