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Posts
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Posts posted by skeletee
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+1 and also to @Vixxey’s suggestion! I think (1) making calls still ring while players are offline and (2) a missed/recent calls list that includes calls that were just left unanswered would improve player-to-player interaction the most!
it would totally eliminate the attempts to MG entirely, and players would be able to follow up with missed calls or interactions they would’ve had if they were online
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4 hours ago, Bill Breacher said:
-1
I like the logic of the suggestion, but it hinders roleplay. I feel the reasoning behind the current setup of the injured system is to always allow proper medical roleplay to occur regardless of injuries. If there was more script involved in the medical treatment process, I would support this suggestion to make injuries and bleeding out more realistic. Because most of the medical treatment is done via text RP with /me and /do, then just a single command input, I think its important we allow that RP to occur and don't take that from players. Some people might not like medical RP, but other like the RP opps it presents. Making it so people die faster will just take away from the MD faction's opportunities, and some players that want to medical RP, and encourage more PD vs Crim shootouts so they can die to get away from charges.
I think I’ll -1 for the same reason as quoted above! I like this idea, but I also think this is one of those things that people can stand behind until its working against their favour. For example, if your organisation gets into a mass shoot-out with another, and your organisation survives, you WILL want to survive it. For some, this is granted that LEO do not arrive and place you in prison for three hours. When I am treating injured after a shoot-out, there is still that urgency to treat as many as possible, in as little time as possible, while still trying to maintain proper RP (e.g. fetching the med kits, identifying locations of wounds, locating and finding injured). Even then, people will still die. With a reduced timer, I’m afraid people will be more rushed with their RP and almost all members will die. With that being said, I’m not very sure what the implications would be here for the NLR rule. One of the reasons why conflicts can “escalate” and develop is because people survive getting shot and can live to tell the tale or seek revenge once they can (even if that does mean you are sometimes imprisoned).
These are just my two cents! Please share what you think if you have any thoughts.
EDIT: Just to be clear, I think the idea is good and can add realism, but perhaps 1 or so minutes might be a little bit too short? Could it be, instead, that simply being injured by gunshots would mean three and a half minutes instead of the full five?
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Cheng Izumi pictured with his new 1G beach house.
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NASCAR Association briefing the NASCAR pit crews on their responsibilities in their teams.
Read more about Burnout Nation here.
Read more about Los Santos Drift here.
Read more about Bayview here.
Read more about Los Santos Customs here.
(( Thank you to the factions that were able to participate in the event as a pit crew and bring the event more to life! ))
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To read part I, please click here.
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+1. Lovely idea, and a lot of time to plan it as well!
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If you would like to read more about the start of Irish Moonshine RP by @Dara MacFadden, please read here.
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tba about mob na heireann
chapter 4
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Offline Jail Time
in Archive
Posted · Edited by skeletee
-1 Personally, I would rather more script support and updates added to DOC, rather than changes to DOC fines and times.
Suggestions for DOC script support linked: