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Levi208

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Posts posted by Levi208

  1. -1 for me honestly, like wif said I think it's a direct consequence of not driving a car safely, I personally go get my cars fixed at LSC/bayview quite often even if not just for the RP and to keep it maintained. No one crash is going to be big enough to put your car out completely to a point you'd need a wrench to even get it started again.

    • Upvote 1
  2. +1 Remove it, it's never been used for any kind of quality RP and is just used to Kill and do driveby's often with -very- little excuse to even be doing so. And always the same kind of people going around in them, it's tiring getting your car shot up for no reason other than some other dudes amusement. This is glitch abusing and even banworthy in my honest opinion.

    • Upvote 2
  3. +1 A massively wanted change atleast on my end. If need be increase the price of said vehicles to compensate. I personally wouldn't mind paying more in-game dollars for a Sentinel Classic than an Elegy, even though the Elegy is better.

    However there is one thing people seem to be forgetting, what about all the people who recently purchased these cars through credits?
    I haven't bought any but I sure would be peeved after spending 45 euros on a pixel-car that then later on becomes importable through dealerships. I'd feel cheated.
     

  4. 22 hours ago, ohadzz said:

    -1 to the fuel suggestion, as a fuel station owner I disagree with that suggestion since if it will take time for the fuel to get to the station, when people that want to fuel up and they see that the same fuel station does not have any fuel in it, they will lose interest in coming back to this station and the owners will lose customers.

    +1 for the idea myself by the way.

    As as for the previous comment, this is litteraly just like a business functions IRL. If you haven't planned out your stock/delivery before hand you might end up without produce. Just taking that little bit extra work.

    • Like 1
  5. I love the feature and I completely agree with more of a money sink. Expensive things should cost.. but the way this is implemented now this only punishes the middle class people in town. Making no taxation difference between one million and five million seems a little backwards to me. A better way for something like this to be made balanced would be to calculate these prices in an insurance of some kind rather than a straight up tax over money you've made ages ago.

    At this moment it only punishes people who want to reach the ''top'', like a lot of people on here have already reached ages ago and are now essentially coasting on it. (No problem with this, by the way. ) After all they already own what they'd want to own, but what will ever motivate them to sell now? I don't see this leading to more money around in circulation, I see it leading to the top 5% of wealth on eclipse becoming even more rigid than it was before.

    Surely driving a 4 million dollar supercar you'd expect to pay a small fortune in insurance and upkeep? At this point the wellfare went from 2.5k to 1k.. Yet because of the tax that 1k becomes 600. Add that to the nerf done to regular job payouts (To compensate for the 2.5k wellfare, I am aware) and it's currently a mess in my honest opinion.

    I am 100% for more moneysinks. But not half implemented features that affect only the middle-class of players. We'd like to dream of buying a super one day too, you know? But at this point a newspaper costs more than what wellfare pays an hour.

    • Like 2
    • Upvote 4
  6. +1 For higher maintenance costs.

    +1 For the insurance idea

    -1 For the registration, I think the registration would come with the cost of said vehicle.

    The following is all my personal opinion 😄

    If anything like this is implemented the cost of said insurance should then negate the costs of recovering a car at Mors. Say the price goes up considerably it's then also fair to expect your fancy car not to cost you 3-8k everytime it gets stolen for whatever reason. 

    However looking at newer players looking to join/are new on this server the costs should scale down properly, essentially meaning the lower the price of your car, the lower the insurance costs.

    This balances out the costs to a degree.

  7. One idea would be to turn say the bank NCZ parking spots into paid parking. I don't know how difficult it'd be to script but they could charge 500 dollars for 10 hours in-game parking, (or whatever pricelist is decided on) When they go over that time either a mechanic or in the future maybe an inpound job player is alerted and it gets taken away. this way you have the best of both worlds, a publically parked safe vehicle yet it'll cost you too. More than permanent parking should cost.

  8. 51 minutes ago, ShonSk1y9512 said:

    how they play music with micrphone? why no with xm radio? like boom box ? 

    Through their mic yes, there is third party software that does that or even soundboards.

  9. 23 minutes ago, Breakspear said:

    So you’re saying PD and MD also sit around watching Netflix then? I think you need to check your facts.

     

    Also, have you tried fishing? That’s pretty much tabbed out watching Netflix. Not exactly an effort job. And then you have the post vans, transporters, Bus and lorry drivers who haul ass everywhere min-maxing trying to cram as much in as possible. Plus, is driving a van about that hard?!? There’s no RP element tbf

    I litteraly said I wouldn't mind a small promotion for PD/MD due to the activity required from them while on-duty..

  10. -1 The gap between newer players and older people is already massive, this would just make it worse. And 6 mechanics standing in a row half tabbed out watching netflix while 1 dude helps everyone is not ''bringing life'' to the server. That's cashing money for being afk where as our ''plain'' jobs actually have to spend a ton of effort and can't simply tune out. Although I personally wouldn't mind if the MD/PD got a slight promotion due to the activity required while on-duty from those particular factions.

  11. As the title suggests I thought it might be an idea to add the ability to create a group chat in the phone UI's texting interface. Allowing factions or close groups of friends to create a private yet shared In-character way of communicating as a whole. (Wether it be a requirement they all have eachothers numbers is debatable!) This would work similar to how FB messenger/whatsapp group chats works IRL.

    But yeah, food for thought! I apologize if this has been previously suggested.

    (edited for clarity)

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